skia2/include/core/SkStroke.h
2012-02-29 13:03:00 +00:00

61 lines
1.6 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkStroke_DEFINED
#define SkStroke_DEFINED
#include "SkPoint.h"
#include "SkPaint.h"
struct SkRect;
class SkPath;
/** \class SkStroke
SkStroke is the utility class that constructs paths by stroking
geometries (lines, rects, ovals, roundrects, paths). This is
invoked when a geometry or text is drawn in a canvas with the
kStroke_Mask bit set in the paint.
*/
class SkStroke {
public:
SkStroke();
SkStroke(const SkPaint&);
SkStroke(const SkPaint&, SkScalar width); // width overrides paint.getStrokeWidth()
SkPaint::Cap getCap() const { return (SkPaint::Cap)fCap; }
void setCap(SkPaint::Cap);
SkPaint::Join getJoin() const { return (SkPaint::Join)fJoin; }
void setJoin(SkPaint::Join);
void setMiterLimit(SkScalar);
void setWidth(SkScalar);
bool getDoFill() const { return SkToBool(fDoFill); }
void setDoFill(bool doFill) { fDoFill = SkToU8(doFill); }
void strokeLine(const SkPoint& start, const SkPoint& end, SkPath*) const;
void strokeRect(const SkRect& rect, SkPath*) const;
void strokeOval(const SkRect& oval, SkPath*) const;
void strokeRRect(const SkRect& rect, SkScalar rx, SkScalar ry, SkPath*) const;
void strokePath(const SkPath& path, SkPath*) const;
////////////////////////////////////////////////////////////////
private:
SkScalar fWidth, fMiterLimit;
uint8_t fCap, fJoin;
SkBool8 fDoFill;
friend class SkPaint;
};
#endif