skia2/bench/MipMapBench.cpp

51 lines
1.3 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
#include "SkBitmap.h"
#include "SkMipMap.h"
class MipMapBench: public Benchmark {
SkBitmap fBitmap;
SkString fName;
const int fW, fH;
public:
MipMapBench(int w, int h) : fW(w), fH(h) {
fName.printf("mipmap_build_%dx%d", w, h);
}
protected:
bool isSuitableFor(Backend backend) override {
return kNonRendering_Backend == backend;
}
const char* onGetName() override { return fName.c_str(); }
void onDelayedSetup() override {
fBitmap.allocN32Pixels(fW, fH, true);
fBitmap.eraseColor(SK_ColorWHITE); // so we don't read uninitialized memory
}
void onDraw(int loops, SkCanvas*) override {
for (int i = 0; i < loops * 4; i++) {
SkMipMap::Build(fBitmap, nullptr)->unref();
}
}
private:
typedef Benchmark INHERITED;
};
// Build variants that exercise the width and heights being even or odd at each level, as the
// impl specializes on each of these.
//
DEF_BENCH( return new MipMapBench(511, 511); )
DEF_BENCH( return new MipMapBench(512, 511); )
DEF_BENCH( return new MipMapBench(511, 512); )
DEF_BENCH( return new MipMapBench(512, 512); )