skia2/modules/svg/include/SkSVGGradient.h
Tyler Denniston f548a028ce [svg] Implement gradientUnits="objectBoundingBox"
Currently only works properly when filling rects, since that is the only
node that implements bounds computation with this CL.

Summary of changes:

- Scale gradient coords by object bounds when units are
  kObjectBoundingBox.
- Make fGradientUnits protected instead of private.
- Change default value of fGradientUnits to kObjectBoundingBox, which
  is the default according to the spec.
- Change SkSVGNode::onObjectBoundingBox to take a full render context
  instead of length context.
- Implement bounds computation for SkSVGRect, SkSVGContainer and
  SkSVGUse.

Bug: skia:10842
Change-Id: I2e999985e67644e50da7f681fde190bcf4823eec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329223
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-10-27 19:56:28 +00:00

55 lines
1.8 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGGradient_DEFINED
#define SkSVGGradient_DEFINED
#include "include/core/SkShader.h"
#include "modules/svg/include/SkSVGHiddenContainer.h"
#include "modules/svg/include/SkSVGTypes.h"
class SkMatrix;
class SkSVGRenderContext;
class SkSVGStop;
class SkSVGGradient : public SkSVGHiddenContainer {
public:
~SkSVGGradient() override = default;
void setHref(const SkSVGStringType&);
void setGradientTransform(const SkSVGTransformType&);
void setSpreadMethod(const SkSVGSpreadMethod&);
void setGradientUnits(const SkSVGGradientUnits&);
protected:
explicit SkSVGGradient(SkSVGTag t) : INHERITED(t) {}
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
bool onAsPaint(const SkSVGRenderContext&, SkPaint*) const final;
virtual sk_sp<SkShader> onMakeShader(const SkSVGRenderContext&,
const SkColor*, const SkScalar*, int count,
SkTileMode, const SkMatrix& localMatrix) const = 0;
SkSVGGradientUnits fGradientUnits = SkSVGGradientUnits(SkSVGGradientUnits::Type::kObjectBoundingBox);
private:
using StopPositionArray = SkSTArray<2, SkScalar, true>;
using StopColorArray = SkSTArray<2, SkColor, true>;
void collectColorStops(const SkSVGRenderContext&, StopPositionArray*, StopColorArray*) const;
SkColor resolveStopColor(const SkSVGRenderContext&, const SkSVGStop&) const;
SkSVGStringType fHref;
SkSVGTransformType fGradientTransform = SkSVGTransformType(SkMatrix::I());
SkSVGSpreadMethod fSpreadMethod = SkSVGSpreadMethod(SkSVGSpreadMethod::Type::kPad);
using INHERITED = SkSVGHiddenContainer;
};
#endif // SkSVGGradient_DEFINED