f548a028ce
Currently only works properly when filling rects, since that is the only node that implements bounds computation with this CL. Summary of changes: - Scale gradient coords by object bounds when units are kObjectBoundingBox. - Make fGradientUnits protected instead of private. - Change default value of fGradientUnits to kObjectBoundingBox, which is the default according to the spec. - Change SkSVGNode::onObjectBoundingBox to take a full render context instead of length context. - Implement bounds computation for SkSVGRect, SkSVGContainer and SkSVGUse. Bug: skia:10842 Change-Id: I2e999985e67644e50da7f681fde190bcf4823eec Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329223 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Tyler Denniston <tdenniston@google.com>
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSVGUse_DEFINED
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#define SkSVGUse_DEFINED
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#include "modules/svg/include/SkSVGTransformableNode.h"
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#include "modules/svg/include/SkSVGTypes.h"
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/**
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* Implements support for <use> (reference) elements.
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* (https://www.w3.org/TR/SVG11/struct.html#UseElement)
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*/
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class SkSVGUse final : public SkSVGTransformableNode {
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public:
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~SkSVGUse() override = default;
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static sk_sp<SkSVGUse> Make() { return sk_sp<SkSVGUse>(new SkSVGUse()); }
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void appendChild(sk_sp<SkSVGNode>) override;
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void setHref(const SkSVGStringType&);
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void setX(const SkSVGLength&);
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void setY(const SkSVGLength&);
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protected:
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void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
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bool onPrepareToRender(SkSVGRenderContext*) const override;
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void onRender(const SkSVGRenderContext&) const override;
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SkPath onAsPath(const SkSVGRenderContext&) const override;
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SkRect onObjectBoundingBox(const SkSVGRenderContext&) const override;
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private:
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SkSVGUse();
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SkSVGStringType fHref;
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SkSVGLength fX = SkSVGLength(0);
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SkSVGLength fY = SkSVGLength(0);
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using INHERITED = SkSVGTransformableNode;
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};
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#endif // SkSVGUse_DEFINED
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