skia2/tests/SerializationTest.cpp
commit-bot@chromium.org 0251288112 Adding size parameter to read array functions
In some cases, the allocated array into which the data will be read is using getArrayCount() to allocate itself, which should be safe, but some cases use fixed length arrays or compute the array size before reading, which could overflow if the stream is compromised.

To prevent that from happening, I added a check that will verify that the number of bytes to read will not exceed the capacity of the input buffer argument passed to all the read...Array() functions.

I chose to use the byte array for this initial version, so that "size" represents the same value across all read...Array() functions, but I could also use the element count, if it is preferred.

Note : readPointArray and writePointArray are unused, so I could also remove them

BUG=
R=reed@google.com, mtklein@google.com, senorblanco@chromium.org

Author: sugoi@chromium.org

Review URL: https://codereview.chromium.org/37803002

git-svn-id: http://skia.googlecode.com/svn/trunk@12058 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-31 18:37:50 +00:00

151 lines
6.0 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkOrderedWriteBuffer.h"
#include "SkValidatingReadBuffer.h"
#include "Test.h"
static void Tests(skiatest::Reporter* reporter) {
{
static const uint32_t arraySize = 512;
unsigned char data[arraySize] = {0};
SkOrderedWriteBuffer writer(1024);
writer.setFlags(SkOrderedWriteBuffer::kValidation_Flag);
writer.writeByteArray(data, arraySize);
uint32_t bytesWritten = writer.bytesWritten();
// This should write the length (in 4 bytes) and the array
REPORTER_ASSERT(reporter, (4 + arraySize) == bytesWritten);
unsigned char dataWritten[1024];
writer.writeToMemory(dataWritten);
// Make sure this fails when it should
SkValidatingReadBuffer buffer(dataWritten, bytesWritten);
unsigned char dataRead[arraySize];
bool success = buffer.readByteArray(dataRead, 256);
// This should have failed, since 256 < sizeInBytes
REPORTER_ASSERT(reporter, !success);
// Make sure this succeeds when it should
SkValidatingReadBuffer buffer2(dataWritten, bytesWritten);
success = buffer2.readByteArray(dataRead, arraySize);
// This should have succeeded, since there are enough bytes to read this
REPORTER_ASSERT(reporter, success);
}
{
static const uint32_t arraySize = 64;
SkColor data[arraySize];
SkOrderedWriteBuffer writer(1024);
writer.setFlags(SkOrderedWriteBuffer::kValidation_Flag);
writer.writeColorArray(data, arraySize);
uint32_t bytesWritten = writer.bytesWritten();
// This should write the length (in 4 bytes) and the array
REPORTER_ASSERT(reporter, (4 + arraySize * sizeof(SkColor)) == bytesWritten);
unsigned char dataWritten[1024];
writer.writeToMemory(dataWritten);
// Make sure this fails when it should
SkValidatingReadBuffer buffer(dataWritten, bytesWritten);
SkColor dataRead[arraySize];
bool success = buffer.readColorArray(dataRead, 32);
// This should have failed, since 256 < sizeInBytes
REPORTER_ASSERT(reporter, !success);
// Make sure this succeeds when it should
SkValidatingReadBuffer buffer2(dataWritten, bytesWritten);
success = buffer2.readColorArray(dataRead, arraySize);
// This should have succeeded, since there are enough bytes to read this
REPORTER_ASSERT(reporter, success);
}
{
static const uint32_t arraySize = 64;
int32_t data[arraySize];
SkOrderedWriteBuffer writer(1024);
writer.setFlags(SkOrderedWriteBuffer::kValidation_Flag);
writer.writeIntArray(data, arraySize);
uint32_t bytesWritten = writer.bytesWritten();
// This should write the length (in 4 bytes) and the array
REPORTER_ASSERT(reporter, (4 + arraySize * sizeof(int32_t)) == bytesWritten);
unsigned char dataWritten[1024];
writer.writeToMemory(dataWritten);
// Make sure this fails when it should
SkValidatingReadBuffer buffer(dataWritten, bytesWritten);
int32_t dataRead[arraySize];
bool success = buffer.readIntArray(dataRead, 32);
// This should have failed, since 256 < sizeInBytes
REPORTER_ASSERT(reporter, !success);
// Make sure this succeeds when it should
SkValidatingReadBuffer buffer2(dataWritten, bytesWritten);
success = buffer2.readIntArray(dataRead, arraySize);
// This should have succeeded, since there are enough bytes to read this
REPORTER_ASSERT(reporter, success);
}
{
static const uint32_t arraySize = 64;
SkPoint data[arraySize];
SkOrderedWriteBuffer writer(1024);
writer.setFlags(SkOrderedWriteBuffer::kValidation_Flag);
writer.writePointArray(data, arraySize);
uint32_t bytesWritten = writer.bytesWritten();
// This should write the length (in 4 bytes) and the array
REPORTER_ASSERT(reporter, (4 + arraySize * sizeof(SkPoint)) == bytesWritten);
unsigned char dataWritten[1024];
writer.writeToMemory(dataWritten);
// Make sure this fails when it should
SkValidatingReadBuffer buffer(dataWritten, bytesWritten);
SkPoint dataRead[arraySize];
bool success = buffer.readPointArray(dataRead, 32);
// This should have failed, since 256 < sizeInBytes
REPORTER_ASSERT(reporter, !success);
// Make sure this succeeds when it should
SkValidatingReadBuffer buffer2(dataWritten, bytesWritten);
success = buffer2.readPointArray(dataRead, arraySize);
// This should have succeeded, since there are enough bytes to read this
REPORTER_ASSERT(reporter, success);
}
{
static const uint32_t arraySize = 64;
SkScalar data[arraySize];
SkOrderedWriteBuffer writer(1024);
writer.setFlags(SkOrderedWriteBuffer::kValidation_Flag);
writer.writeScalarArray(data, arraySize);
uint32_t bytesWritten = writer.bytesWritten();
// This should write the length (in 4 bytes) and the array
REPORTER_ASSERT(reporter, (4 + arraySize * sizeof(SkScalar)) == bytesWritten);
unsigned char dataWritten[1024];
writer.writeToMemory(dataWritten);
// Make sure this fails when it should
SkValidatingReadBuffer buffer(dataWritten, bytesWritten);
SkScalar dataRead[arraySize];
bool success = buffer.readScalarArray(dataRead, 32);
// This should have failed, since 256 < sizeInBytes
REPORTER_ASSERT(reporter, !success);
// Make sure this succeeds when it should
SkValidatingReadBuffer buffer2(dataWritten, bytesWritten);
success = buffer2.readScalarArray(dataRead, arraySize);
// This should have succeeded, since there are enough bytes to read this
REPORTER_ASSERT(reporter, success);
}
}
#include "TestClassDef.h"
DEFINE_TESTCLASS("Serialization", SerializationClass, Tests)