f611404816
We'll switch to the correct context when necessary (e.g. before calls that talk to the GPU). This is achieved by adding in calls at the JS layer to switch the context before making a call that is known to talk to the GPU (e.g. draw calls on SkCanvas). Another implementation that was considered was to add a C++ shim in GrGLInterface that would switch the context before every call in the GPU - however, that seemed too difficult and would add extra overhead if a single draw* call talks to the GPU multiple times. Bug: skia:12255 Change-Id: I96e4c6b41a5bfcc9913aeaca7ccb125358048ad3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432136 Reviewed-by: Brian Salomon <bsalomon@google.com>
2074 lines
100 KiB
C++
2074 lines
100 KiB
C++
/*
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* Copyright 2018 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/android/SkAnimatedImage.h"
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#include "include/codec/SkAndroidCodec.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkBlurTypes.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkColorSpace.h"
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#include "include/core/SkData.h"
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#include "include/core/SkEncodedImageFormat.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkM44.h"
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#include "include/core/SkMaskFilter.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkPathEffect.h"
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#include "include/core/SkPathMeasure.h"
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#include "include/core/SkPicture.h"
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#include "include/core/SkPictureRecorder.h"
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#include "include/core/SkRRect.h"
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#include "include/core/SkSamplingOptions.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkString.h"
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#include "include/core/SkStrokeRec.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkTextBlob.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkVertices.h"
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#include "include/effects/SkCornerPathEffect.h"
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#include "include/effects/SkDashPathEffect.h"
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#include "include/effects/SkDiscretePathEffect.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/effects/SkImageFilters.h"
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#include "include/effects/SkPerlinNoiseShader.h"
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#include "include/effects/SkRuntimeEffect.h"
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#include "include/effects/SkTrimPathEffect.h"
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#include "include/private/SkShadowFlags.h"
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#include "include/utils/SkParsePath.h"
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#include "include/utils/SkShadowUtils.h"
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#include "modules/skparagraph/include/Paragraph.h"
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#include "src/core/SkPathPriv.h"
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#include "src/core/SkResourceCache.h"
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#include "src/image/SkImage_Base.h"
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#include "src/sksl/SkSLCompiler.h"
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#include "modules/canvaskit/WasmCommon.h"
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#include <emscripten.h>
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#include <emscripten/bind.h>
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#ifdef SK_GL
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#include "include/gpu/GrBackendSurface.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/gl/GrGLInterface.h"
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#include "include/gpu/gl/GrGLTypes.h"
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#include "src/gpu/gl/GrGLDefines.h"
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#include "webgl/webgl1.h"
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#endif
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#ifndef SK_NO_FONTS
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#include "include/core/SkFont.h"
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#include "include/core/SkFontMetrics.h"
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#include "include/core/SkFontMgr.h"
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#include "include/core/SkFontTypes.h"
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#endif
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#ifdef SK_INCLUDE_PATHOPS
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#include "include/pathops/SkPathOps.h"
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#endif
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#ifndef SK_NO_FONTS
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sk_sp<SkFontMgr> SkFontMgr_New_Custom_Data(sk_sp<SkData>* datas, int n);
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#endif
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struct OptionalMatrix : SkMatrix {
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OptionalMatrix(WASMPointerF32 mPtr) {
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if (mPtr) {
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const SkScalar* nineMatrixValues = reinterpret_cast<const SkScalar*>(mPtr);
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this->set9(nineMatrixValues);
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}
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}
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};
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SkColor4f ptrToSkColor4f(WASMPointerF32 cPtr) {
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float* fourFloats = reinterpret_cast<float*>(cPtr);
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SkColor4f color;
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memcpy(&color, fourFloats, 4 * sizeof(float));
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return color;
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}
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SkRRect ptrToSkRRect(WASMPointerF32 fPtr) {
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// In order, these floats should be 4 floats for the rectangle
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// (left, top, right, bottom) and then 8 floats for the radii
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// (upper left, upper right, lower right, lower left).
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const SkScalar* twelveFloats = reinterpret_cast<const SkScalar*>(fPtr);
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const SkRect rect = reinterpret_cast<const SkRect*>(twelveFloats)[0];
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const SkVector* radiiValues = reinterpret_cast<const SkVector*>(twelveFloats + 4);
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SkRRect rr;
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rr.setRectRadii(rect, radiiValues);
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return rr;
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}
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// Surface creation structs and helpers
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struct SimpleImageInfo {
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int width;
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int height;
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SkColorType colorType;
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SkAlphaType alphaType;
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sk_sp<SkColorSpace> colorSpace;
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};
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SkImageInfo toSkImageInfo(const SimpleImageInfo& sii) {
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return SkImageInfo::Make(sii.width, sii.height, sii.colorType, sii.alphaType, sii.colorSpace);
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}
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#ifdef SK_GL
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// Set the pixel format based on the colortype.
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// These degrees of freedom are removed from canvaskit only to keep the interface simpler.
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struct ColorSettings {
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ColorSettings(sk_sp<SkColorSpace> colorSpace) {
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if (colorSpace == nullptr || colorSpace->isSRGB()) {
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colorType = kRGBA_8888_SkColorType;
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pixFormat = GR_GL_RGBA8;
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} else {
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colorType = kRGBA_F16_SkColorType;
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pixFormat = GR_GL_RGBA16F;
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}
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};
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SkColorType colorType;
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GrGLenum pixFormat;
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};
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sk_sp<GrDirectContext> MakeGrContext()
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{
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// We assume that any calls we make to GL for the remainder of this function will go to the
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// desired WebGL Context.
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// setup interface.
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auto interface = GrGLMakeNativeInterface();
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// setup context
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return GrDirectContext::MakeGL(interface);
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}
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sk_sp<SkSurface> MakeOnScreenGLSurface(sk_sp<GrDirectContext> dContext, int width, int height,
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sk_sp<SkColorSpace> colorSpace) {
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// WebGL should already be clearing the color and stencil buffers, but do it again here to
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// ensure Skia receives them in the expected state.
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emscripten_glBindFramebuffer(GL_FRAMEBUFFER, 0);
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emscripten_glClearColor(0, 0, 0, 0);
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emscripten_glClearStencil(0);
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emscripten_glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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dContext->resetContext(kRenderTarget_GrGLBackendState | kMisc_GrGLBackendState);
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// The on-screen canvas is FBO 0. Wrap it in a Skia render target so Skia can render to it.
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GrGLFramebufferInfo info;
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info.fFBOID = 0;
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GrGLint sampleCnt;
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emscripten_glGetIntegerv(GL_SAMPLES, &sampleCnt);
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GrGLint stencil;
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emscripten_glGetIntegerv(GL_STENCIL_BITS, &stencil);
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const auto colorSettings = ColorSettings(colorSpace);
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info.fFormat = colorSettings.pixFormat;
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GrBackendRenderTarget target(width, height, sampleCnt, stencil, info);
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sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(dContext.get(), target,
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kBottomLeft_GrSurfaceOrigin, colorSettings.colorType, colorSpace, nullptr));
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return surface;
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}
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sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrDirectContext> dContext, int width, int height) {
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SkImageInfo info = SkImageInfo::MakeN32(width, height, SkAlphaType::kPremul_SkAlphaType);
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(dContext.get(),
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SkBudgeted::kYes,
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info, 0,
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kBottomLeft_GrSurfaceOrigin,
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nullptr, true));
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return surface;
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}
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sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrDirectContext> dContext, SimpleImageInfo sii) {
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(dContext.get(),
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SkBudgeted::kYes,
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toSkImageInfo(sii), 0,
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kBottomLeft_GrSurfaceOrigin,
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nullptr, true));
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return surface;
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}
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#endif
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//========================================================================================
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// Path things
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//========================================================================================
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// All these Apply* methods are simple wrappers to avoid returning an object.
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// The default WASM bindings produce code that will leak if a return value
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// isn't assigned to a JS variable and has delete() called on it.
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// These Apply methods, combined with the smarter binding code allow for chainable
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// commands that don't leak if the return value is ignored (i.e. when used intuitively).
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void ApplyAddPath(SkPath& orig, const SkPath& newPath,
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SkScalar scaleX, SkScalar skewX, SkScalar transX,
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SkScalar skewY, SkScalar scaleY, SkScalar transY,
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SkScalar pers0, SkScalar pers1, SkScalar pers2,
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bool extendPath) {
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SkMatrix m = SkMatrix::MakeAll(scaleX, skewX , transX,
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skewY , scaleY, transY,
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pers0 , pers1 , pers2);
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orig.addPath(newPath, m, extendPath ? SkPath::kExtend_AddPathMode :
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SkPath::kAppend_AddPathMode);
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}
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void ApplyArcToTangent(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
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SkScalar radius) {
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p.arcTo(x1, y1, x2, y2, radius);
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}
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void ApplyArcToArcSize(SkPath& orig, SkScalar rx, SkScalar ry, SkScalar xAxisRotate,
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bool useSmallArc, bool ccw, SkScalar x, SkScalar y) {
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auto arcSize = useSmallArc ? SkPath::ArcSize::kSmall_ArcSize : SkPath::ArcSize::kLarge_ArcSize;
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auto sweep = ccw ? SkPathDirection::kCCW : SkPathDirection::kCW;
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orig.arcTo(rx, ry, xAxisRotate, arcSize, sweep, x, y);
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}
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void ApplyRArcToArcSize(SkPath& orig, SkScalar rx, SkScalar ry, SkScalar xAxisRotate,
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bool useSmallArc, bool ccw, SkScalar dx, SkScalar dy) {
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auto arcSize = useSmallArc ? SkPath::ArcSize::kSmall_ArcSize : SkPath::ArcSize::kLarge_ArcSize;
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auto sweep = ccw ? SkPathDirection::kCCW : SkPathDirection::kCW;
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orig.rArcTo(rx, ry, xAxisRotate, arcSize, sweep, dx, dy);
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}
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void ApplyClose(SkPath& p) {
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p.close();
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}
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void ApplyConicTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
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SkScalar w) {
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p.conicTo(x1, y1, x2, y2, w);
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}
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void ApplyRConicTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
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SkScalar w) {
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p.rConicTo(dx1, dy1, dx2, dy2, w);
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}
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void ApplyCubicTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
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SkScalar x3, SkScalar y3) {
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p.cubicTo(x1, y1, x2, y2, x3, y3);
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}
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void ApplyRCubicTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
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SkScalar dx3, SkScalar dy3) {
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p.rCubicTo(dx1, dy1, dx2, dy2, dx3, dy3);
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}
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void ApplyLineTo(SkPath& p, SkScalar x, SkScalar y) {
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p.lineTo(x, y);
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}
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void ApplyRLineTo(SkPath& p, SkScalar dx, SkScalar dy) {
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p.rLineTo(dx, dy);
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}
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void ApplyMoveTo(SkPath& p, SkScalar x, SkScalar y) {
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p.moveTo(x, y);
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}
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void ApplyRMoveTo(SkPath& p, SkScalar dx, SkScalar dy) {
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p.rMoveTo(dx, dy);
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}
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void ApplyReset(SkPath& p) {
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p.reset();
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}
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void ApplyRewind(SkPath& p) {
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p.rewind();
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}
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void ApplyQuadTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
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p.quadTo(x1, y1, x2, y2);
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}
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void ApplyRQuadTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2) {
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p.rQuadTo(dx1, dy1, dx2, dy2);
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}
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void ApplyTransform(SkPath& orig,
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SkScalar scaleX, SkScalar skewX, SkScalar transX,
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SkScalar skewY, SkScalar scaleY, SkScalar transY,
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SkScalar pers0, SkScalar pers1, SkScalar pers2) {
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SkMatrix m = SkMatrix::MakeAll(scaleX, skewX , transX,
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skewY , scaleY, transY,
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pers0 , pers1 , pers2);
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orig.transform(m);
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}
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#ifdef SK_INCLUDE_PATHOPS
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bool ApplySimplify(SkPath& path) {
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return Simplify(path, &path);
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}
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bool ApplyPathOp(SkPath& pathOne, const SkPath& pathTwo, SkPathOp op) {
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return Op(pathOne, pathTwo, op, &pathOne);
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}
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SkPathOrNull MakePathFromOp(const SkPath& pathOne, const SkPath& pathTwo, SkPathOp op) {
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SkPath out;
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if (Op(pathOne, pathTwo, op, &out)) {
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return emscripten::val(out);
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}
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return emscripten::val::null();
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}
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SkPathOrNull MakeAsWinding(const SkPath& self) {
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SkPath out;
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if (AsWinding(self, &out)) {
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return emscripten::val(out);
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}
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return emscripten::val::null();
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}
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#endif
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JSString ToSVGString(const SkPath& path) {
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SkString s;
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SkParsePath::ToSVGString(path, &s);
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return emscripten::val(s.c_str());
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}
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SkPathOrNull MakePathFromSVGString(std::string str) {
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SkPath path;
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if (SkParsePath::FromSVGString(str.c_str(), &path)) {
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return emscripten::val(path);
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}
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return emscripten::val::null();
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}
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SkPath CopyPath(const SkPath& a) {
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SkPath copy(a);
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return copy;
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}
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bool Equals(const SkPath& a, const SkPath& b) {
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return a == b;
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}
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// =================================================================================
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// Creating/Exporting Paths with cmd arrays
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// =================================================================================
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static const int MOVE = 0;
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static const int LINE = 1;
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static const int QUAD = 2;
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static const int CONIC = 3;
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static const int CUBIC = 4;
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static const int CLOSE = 5;
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Float32Array ToCmds(const SkPath& path) {
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std::vector<SkScalar> cmds;
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for (auto [verb, pts, w] : SkPathPriv::Iterate(path)) {
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switch (verb) {
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case SkPathVerb::kMove:
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cmds.insert(cmds.end(), {MOVE, pts[0].x(), pts[0].y()});
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break;
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case SkPathVerb::kLine:
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cmds.insert(cmds.end(), {LINE, pts[1].x(), pts[1].y()});
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break;
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case SkPathVerb::kQuad:
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cmds.insert(cmds.end(), {QUAD, pts[1].x(), pts[1].y(), pts[2].x(), pts[2].y()});
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break;
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case SkPathVerb::kConic:
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cmds.insert(cmds.end(), {CONIC,
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pts[1].x(), pts[1].y(),
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pts[2].x(), pts[2].y(), *w});
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break;
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case SkPathVerb::kCubic:
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cmds.insert(cmds.end(), {CUBIC,
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pts[1].x(), pts[1].y(),
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pts[2].x(), pts[2].y(),
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pts[3].x(), pts[3].y()});
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break;
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case SkPathVerb::kClose:
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cmds.push_back(CLOSE);
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break;
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}
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}
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return MakeTypedArray(cmds.size(), (const float*)cmds.data());
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}
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SkPathOrNull MakePathFromCmds(WASMPointerF32 cptr, int numCmds) {
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const auto* cmds = reinterpret_cast<const float*>(cptr);
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SkPath path;
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float x1, y1, x2, y2, x3, y3;
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// if there are not enough arguments, bail with the path we've constructed so far.
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#define CHECK_NUM_ARGS(n) \
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if ((i + n) > numCmds) { \
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SkDebugf("Not enough args to match the verbs. Saw %d commands\n", numCmds); \
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return emscripten::val::null(); \
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}
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for(int i = 0; i < numCmds;){
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switch (sk_float_floor2int(cmds[i++])) {
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case MOVE:
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CHECK_NUM_ARGS(2);
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x1 = cmds[i++], y1 = cmds[i++];
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path.moveTo(x1, y1);
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break;
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case LINE:
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CHECK_NUM_ARGS(2);
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x1 = cmds[i++], y1 = cmds[i++];
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path.lineTo(x1, y1);
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break;
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case QUAD:
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CHECK_NUM_ARGS(4);
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x1 = cmds[i++], y1 = cmds[i++];
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x2 = cmds[i++], y2 = cmds[i++];
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path.quadTo(x1, y1, x2, y2);
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break;
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case CONIC:
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CHECK_NUM_ARGS(5);
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x1 = cmds[i++], y1 = cmds[i++];
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x2 = cmds[i++], y2 = cmds[i++];
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x3 = cmds[i++]; // weight
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path.conicTo(x1, y1, x2, y2, x3);
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break;
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case CUBIC:
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CHECK_NUM_ARGS(6);
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x1 = cmds[i++], y1 = cmds[i++];
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x2 = cmds[i++], y2 = cmds[i++];
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x3 = cmds[i++], y3 = cmds[i++];
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path.cubicTo(x1, y1, x2, y2, x3, y3);
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break;
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case CLOSE:
|
|
path.close();
|
|
break;
|
|
default:
|
|
SkDebugf(" path: UNKNOWN command %f, aborting dump...\n", cmds[i-1]);
|
|
return emscripten::val::null();
|
|
}
|
|
}
|
|
|
|
#undef CHECK_NUM_ARGS
|
|
|
|
return emscripten::val(path);
|
|
}
|
|
|
|
void PathAddVerbsPointsWeights(SkPath& path, WASMPointerU8 verbsPtr, int numVerbs,
|
|
WASMPointerF32 ptsPtr, int numPts,
|
|
WASMPointerF32 wtsPtr, int numWts) {
|
|
const uint8_t* verbs = reinterpret_cast<const uint8_t*>(verbsPtr);
|
|
const float* pts = reinterpret_cast<const float*>(ptsPtr);
|
|
const float* weights = reinterpret_cast<const float*>(wtsPtr);
|
|
|
|
#define CHECK_NUM_POINTS(n) \
|
|
if ((ptIdx + n) > numPts) { \
|
|
SkDebugf("Not enough points to match the verbs. Saw %d points\n", numPts); \
|
|
return; \
|
|
}
|
|
#define CHECK_NUM_WEIGHTS(n) \
|
|
if ((wtIdx + n) > numWts) { \
|
|
SkDebugf("Not enough weights to match the verbs. Saw %d weights\n", numWts); \
|
|
return; \
|
|
}
|
|
|
|
path.incReserve(numPts);
|
|
int ptIdx = 0;
|
|
int wtIdx = 0;
|
|
for (int v = 0; v < numVerbs; ++v) {
|
|
switch (verbs[v]) {
|
|
case MOVE:
|
|
CHECK_NUM_POINTS(2);
|
|
path.moveTo(pts[ptIdx], pts[ptIdx+1]);
|
|
ptIdx += 2;
|
|
break;
|
|
case LINE:
|
|
CHECK_NUM_POINTS(2);
|
|
path.lineTo(pts[ptIdx], pts[ptIdx+1]);
|
|
ptIdx += 2;
|
|
break;
|
|
case QUAD:
|
|
CHECK_NUM_POINTS(4);
|
|
path.quadTo(pts[ptIdx], pts[ptIdx+1], pts[ptIdx+2], pts[ptIdx+3]);
|
|
ptIdx += 4;
|
|
break;
|
|
case CONIC:
|
|
CHECK_NUM_POINTS(4);
|
|
CHECK_NUM_WEIGHTS(1);
|
|
path.conicTo(pts[ptIdx], pts[ptIdx+1], pts[ptIdx+2], pts[ptIdx+3],
|
|
weights[wtIdx]);
|
|
ptIdx += 4;
|
|
wtIdx++;
|
|
break;
|
|
case CUBIC:
|
|
CHECK_NUM_POINTS(6);
|
|
path.cubicTo(pts[ptIdx ], pts[ptIdx+1],
|
|
pts[ptIdx+2], pts[ptIdx+3],
|
|
pts[ptIdx+4], pts[ptIdx+5]);
|
|
ptIdx += 6;
|
|
break;
|
|
case CLOSE:
|
|
path.close();
|
|
break;
|
|
}
|
|
}
|
|
#undef CHECK_NUM_POINTS
|
|
#undef CHECK_NUM_WEIGHTS
|
|
}
|
|
|
|
SkPath MakePathFromVerbsPointsWeights(WASMPointerU8 verbsPtr, int numVerbs,
|
|
WASMPointerF32 ptsPtr, int numPts,
|
|
WASMPointerF32 wtsPtr, int numWts) {
|
|
SkPath path;
|
|
PathAddVerbsPointsWeights(path, verbsPtr, numVerbs, ptsPtr, numPts, wtsPtr, numWts);
|
|
return path;
|
|
}
|
|
|
|
//========================================================================================
|
|
// Path Effects
|
|
//========================================================================================
|
|
|
|
bool ApplyDash(SkPath& path, SkScalar on, SkScalar off, SkScalar phase) {
|
|
SkScalar intervals[] = { on, off };
|
|
auto pe = SkDashPathEffect::Make(intervals, 2, phase);
|
|
if (!pe) {
|
|
SkDebugf("Invalid args to dash()\n");
|
|
return false;
|
|
}
|
|
SkStrokeRec rec(SkStrokeRec::InitStyle::kHairline_InitStyle);
|
|
if (pe->filterPath(&path, path, &rec, nullptr)) {
|
|
return true;
|
|
}
|
|
SkDebugf("Could not make dashed path\n");
|
|
return false;
|
|
}
|
|
|
|
bool ApplyTrim(SkPath& path, SkScalar startT, SkScalar stopT, bool isComplement) {
|
|
auto mode = isComplement ? SkTrimPathEffect::Mode::kInverted : SkTrimPathEffect::Mode::kNormal;
|
|
auto pe = SkTrimPathEffect::Make(startT, stopT, mode);
|
|
if (!pe) {
|
|
SkDebugf("Invalid args to trim(): startT and stopT must be in [0,1]\n");
|
|
return false;
|
|
}
|
|
SkStrokeRec rec(SkStrokeRec::InitStyle::kHairline_InitStyle);
|
|
if (pe->filterPath(&path, path, &rec, nullptr)) {
|
|
return true;
|
|
}
|
|
SkDebugf("Could not trim path\n");
|
|
return false;
|
|
}
|
|
|
|
struct StrokeOpts {
|
|
// Default values are set in interface.js which allows clients
|
|
// to set any number of them. Otherwise, the binding code complains if
|
|
// any are omitted.
|
|
SkScalar width;
|
|
SkScalar miter_limit;
|
|
SkPaint::Join join;
|
|
SkPaint::Cap cap;
|
|
float precision;
|
|
};
|
|
|
|
bool ApplyStroke(SkPath& path, StrokeOpts opts) {
|
|
SkPaint p;
|
|
p.setStyle(SkPaint::kStroke_Style);
|
|
p.setStrokeCap(opts.cap);
|
|
p.setStrokeJoin(opts.join);
|
|
p.setStrokeWidth(opts.width);
|
|
p.setStrokeMiter(opts.miter_limit);
|
|
|
|
return p.getFillPath(path, &path, nullptr, opts.precision);
|
|
}
|
|
|
|
// This function is private, we call it in interface.js
|
|
void computeTonalColors(WASMPointerF32 cPtrAmbi, WASMPointerF32 cPtrSpot) {
|
|
// private methods accepting colors take pointers to floats already copied into wasm memory.
|
|
float* ambiFloats = reinterpret_cast<float*>(cPtrAmbi);
|
|
float* spotFloats = reinterpret_cast<float*>(cPtrSpot);
|
|
SkColor4f ambiColor = { ambiFloats[0], ambiFloats[1], ambiFloats[2], ambiFloats[3]};
|
|
SkColor4f spotColor = { spotFloats[0], spotFloats[1], spotFloats[2], spotFloats[3]};
|
|
|
|
// This function takes SkColor
|
|
SkColor resultAmbi, resultSpot;
|
|
SkShadowUtils::ComputeTonalColors(
|
|
ambiColor.toSkColor(), spotColor.toSkColor(),
|
|
&resultAmbi, &resultSpot);
|
|
|
|
// Convert back to color4f
|
|
const SkColor4f ambi4f = SkColor4f::FromColor(resultAmbi);
|
|
const SkColor4f spot4f = SkColor4f::FromColor(resultSpot);
|
|
|
|
// Re-use the caller's allocated memory to hold the result.
|
|
memcpy(ambiFloats, ambi4f.vec(), 4 * sizeof(SkScalar));
|
|
memcpy(spotFloats, spot4f.vec(), 4 * sizeof(SkScalar));
|
|
}
|
|
|
|
#ifdef SK_INCLUDE_RUNTIME_EFFECT
|
|
struct RuntimeEffectUniform {
|
|
int columns;
|
|
int rows;
|
|
int slot; // the index into the uniforms array that this uniform begins.
|
|
bool isInteger;
|
|
};
|
|
|
|
RuntimeEffectUniform fromUniform(const SkRuntimeEffect::Uniform& u) {
|
|
RuntimeEffectUniform su;
|
|
su.rows = u.count; // arrayLength
|
|
su.columns = 1;
|
|
su.isInteger = false;
|
|
using Type = SkRuntimeEffect::Uniform::Type;
|
|
switch (u.type) {
|
|
case Type::kFloat: break;
|
|
case Type::kFloat2: su.columns = 2; break;
|
|
case Type::kFloat3: su.columns = 3; break;
|
|
case Type::kFloat4: su.columns = 4; break;
|
|
case Type::kFloat2x2: su.columns = 2; su.rows *= 2; break;
|
|
case Type::kFloat3x3: su.columns = 3; su.rows *= 3; break;
|
|
case Type::kFloat4x4: su.columns = 4; su.rows *= 4; break;
|
|
case Type::kInt: su.isInteger = true; break;
|
|
case Type::kInt2: su.columns = 2; su.isInteger = true; break;
|
|
case Type::kInt3: su.columns = 3; su.isInteger = true; break;
|
|
case Type::kInt4: su.columns = 4; su.isInteger = true; break;
|
|
}
|
|
su.slot = u.offset / sizeof(float);
|
|
return su;
|
|
}
|
|
|
|
void castUniforms(void* data, size_t dataLen, const SkRuntimeEffect& effect) {
|
|
if (dataLen != effect.uniformSize()) {
|
|
// Incorrect number of uniforms. Our code below could read/write off the end of the buffer.
|
|
// However, shader creation is going to fail anyway, so just do nothing.
|
|
return;
|
|
}
|
|
|
|
float* fltData = reinterpret_cast<float*>(data);
|
|
for (const auto& u : effect.uniforms()) {
|
|
RuntimeEffectUniform reu = fromUniform(u);
|
|
if (reu.isInteger) {
|
|
// The SkSL is expecting integers in the uniform data
|
|
for (int i = 0; i < reu.columns * reu.rows; ++i) {
|
|
int numAsInt = static_cast<int>(fltData[reu.slot + i]);
|
|
fltData[reu.slot + i] = SkBits2Float(numAsInt);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// These objects have private destructors / delete methods - I don't think
|
|
// we need to do anything other than tell emscripten to do nothing.
|
|
namespace emscripten {
|
|
namespace internal {
|
|
template<typename ClassType>
|
|
void raw_destructor(ClassType *);
|
|
|
|
template<>
|
|
void raw_destructor<SkContourMeasure>(SkContourMeasure *ptr) {
|
|
}
|
|
|
|
template<>
|
|
void raw_destructor<SkVertices>(SkVertices *ptr) {
|
|
}
|
|
|
|
#ifndef SK_NO_FONTS
|
|
template<>
|
|
void raw_destructor<SkTextBlob>(SkTextBlob *ptr) {
|
|
}
|
|
|
|
template<>
|
|
void raw_destructor<SkTypeface>(SkTypeface *ptr) {
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// toBytes returns a Uint8Array that has a copy of the data in the given SkData.
|
|
Uint8Array toBytes(sk_sp<SkData> data) {
|
|
// By making the copy using the JS transliteration, we don't risk the SkData object being
|
|
// cleaned up before we make the copy.
|
|
return emscripten::val(
|
|
// https://emscripten.org/docs/porting/connecting_cpp_and_javascript/embind.html#memory-views
|
|
typed_memory_view(data->size(), data->bytes())
|
|
).call<Uint8Array>("slice"); // slice with no args makes a copy of the memory view.
|
|
}
|
|
|
|
// We need to call into the JS side of things to free webGL contexts. This object will be called
|
|
// with _setTextureCleanup after CanvasKit loads. The object will have one attribute,
|
|
// a function called deleteTexture that takes two ints.
|
|
JSObject textureCleanup = emscripten::val::null();
|
|
|
|
struct TextureReleaseContext {
|
|
uint32_t webglHandle;
|
|
uint32_t texHandle;
|
|
};
|
|
|
|
void deleteJSTexture(SkImage::ReleaseContext rc) {
|
|
auto ctx = reinterpret_cast<TextureReleaseContext*>(rc);
|
|
textureCleanup.call<void>("deleteTexture", ctx->webglHandle, ctx->texHandle);
|
|
delete ctx;
|
|
}
|
|
|
|
EMSCRIPTEN_BINDINGS(Skia) {
|
|
#ifdef SK_GL
|
|
function("_MakeGrContext", &MakeGrContext);
|
|
function("_MakeOnScreenGLSurface", &MakeOnScreenGLSurface);
|
|
function("_MakeRenderTargetWH", select_overload<sk_sp<SkSurface>(sk_sp<GrDirectContext>, int, int)>(&MakeRenderTarget));
|
|
function("_MakeRenderTargetII", select_overload<sk_sp<SkSurface>(sk_sp<GrDirectContext>, SimpleImageInfo)>(&MakeRenderTarget));
|
|
|
|
constant("gpu", true);
|
|
#endif
|
|
function("getDecodeCacheLimitBytes", &SkResourceCache::GetTotalByteLimit);
|
|
function("setDecodeCacheLimitBytes", &SkResourceCache::SetTotalByteLimit);
|
|
function("getDecodeCacheUsedBytes" , &SkResourceCache::GetTotalBytesUsed);
|
|
|
|
function("_computeTonalColors", &computeTonalColors);
|
|
function("_decodeAnimatedImage", optional_override([](WASMPointerU8 iptr,
|
|
size_t length)->sk_sp<SkAnimatedImage> {
|
|
uint8_t* imgData = reinterpret_cast<uint8_t*>(iptr);
|
|
auto bytes = SkData::MakeFromMalloc(imgData, length);
|
|
auto aCodec = SkAndroidCodec::MakeFromData(std::move(bytes));
|
|
if (nullptr == aCodec) {
|
|
return nullptr;
|
|
}
|
|
|
|
return SkAnimatedImage::Make(std::move(aCodec));
|
|
}), allow_raw_pointers());
|
|
function("_decodeImage", optional_override([](WASMPointerU8 iptr,
|
|
size_t length)->sk_sp<SkImage> {
|
|
uint8_t* imgData = reinterpret_cast<uint8_t*>(iptr);
|
|
sk_sp<SkData> bytes = SkData::MakeFromMalloc(imgData, length);
|
|
return SkImage::MakeFromEncoded(std::move(bytes));
|
|
}), allow_raw_pointers());
|
|
|
|
// These won't be called directly, there are corresponding JS helpers to deal with arrays.
|
|
function("_MakeImage", optional_override([](SimpleImageInfo ii,
|
|
WASMPointerU8 pPtr, int plen,
|
|
size_t rowBytes)->sk_sp<SkImage> {
|
|
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
|
|
SkImageInfo info = toSkImageInfo(ii);
|
|
sk_sp<SkData> pixelData = SkData::MakeFromMalloc(pixels, plen);
|
|
|
|
return SkImage::MakeRasterData(info, pixelData, rowBytes);
|
|
}), allow_raw_pointers());
|
|
|
|
function("_getShadowLocalBounds", optional_override([](
|
|
WASMPointerF32 ctmPtr, const SkPath& path,
|
|
WASMPointerF32 zPlaneParamPtr, WASMPointerF32 lightPosPtr,
|
|
SkScalar lightRadius, uint32_t flags, WASMPointerF32 outPtr) -> bool {
|
|
SkMatrix ctm;
|
|
const SkScalar* nineMatrixValues = reinterpret_cast<const SkScalar*>(ctmPtr);
|
|
ctm.set9(nineMatrixValues);
|
|
const SkVector3* zPlaneParams = reinterpret_cast<const SkVector3*>(zPlaneParamPtr);
|
|
const SkVector3* lightPos = reinterpret_cast<const SkVector3*>(lightPosPtr);
|
|
SkRect* outputBounds = reinterpret_cast<SkRect*>(outPtr);
|
|
return SkShadowUtils::GetLocalBounds(ctm, path, *zPlaneParams, *lightPos, lightRadius,
|
|
flags, outputBounds);
|
|
}));
|
|
|
|
#ifdef SK_SERIALIZE_SKP
|
|
function("_MakePicture", optional_override([](WASMPointerU8 dPtr,
|
|
size_t bytes)->sk_sp<SkPicture> {
|
|
uint8_t* d = reinterpret_cast<uint8_t*>(dPtr);
|
|
sk_sp<SkData> data = SkData::MakeFromMalloc(d, bytes);
|
|
|
|
return SkPicture::MakeFromData(data.get(), nullptr);
|
|
}), allow_raw_pointers());
|
|
#endif
|
|
|
|
#ifdef SK_GL
|
|
class_<GrDirectContext>("GrDirectContext")
|
|
.smart_ptr<sk_sp<GrDirectContext>>("sk_sp<GrDirectContext>")
|
|
.function("getResourceCacheLimitBytes",
|
|
optional_override([](GrDirectContext& self)->size_t {
|
|
int maxResources = 0;// ignored
|
|
size_t currMax = 0;
|
|
self.getResourceCacheLimits(&maxResources, &currMax);
|
|
return currMax;
|
|
}))
|
|
.function("getResourceCacheUsageBytes",
|
|
optional_override([](GrDirectContext& self)->size_t {
|
|
int usedResources = 0;// ignored
|
|
size_t currUsage = 0;
|
|
self.getResourceCacheUsage(&usedResources, &currUsage);
|
|
return currUsage;
|
|
}))
|
|
.function("releaseResourcesAndAbandonContext",
|
|
&GrDirectContext::releaseResourcesAndAbandonContext)
|
|
.function("setResourceCacheLimitBytes",
|
|
optional_override([](GrDirectContext& self, size_t maxResourceBytes)->void {
|
|
int maxResources = 0;
|
|
size_t currMax = 0; // ignored
|
|
self.getResourceCacheLimits(&maxResources, &currMax);
|
|
self.setResourceCacheLimits(maxResources, maxResourceBytes);
|
|
}));
|
|
|
|
// This allows us to give the C++ code a JS callback to delete textures that
|
|
// have been passed in via makeImageFromTexture and makeImageFromTextureSource.
|
|
function("_setTextureCleanup", optional_override([](JSObject callbackObj)->void {
|
|
textureCleanup = callbackObj;
|
|
}));
|
|
#endif
|
|
|
|
class_<SkAnimatedImage>("AnimatedImage")
|
|
.smart_ptr<sk_sp<SkAnimatedImage>>("sk_sp<AnimatedImage>")
|
|
.function("decodeNextFrame", &SkAnimatedImage::decodeNextFrame)
|
|
.function("getFrameCount", &SkAnimatedImage::getFrameCount)
|
|
.function("getRepetitionCount", &SkAnimatedImage::getRepetitionCount)
|
|
.function("height", optional_override([](SkAnimatedImage& self)->int32_t {
|
|
// getBounds returns an SkRect, but internally, the width and height are ints.
|
|
return SkScalarFloorToInt(self.getBounds().height());
|
|
}))
|
|
.function("makeImageAtCurrentFrame", &SkAnimatedImage::getCurrentFrame)
|
|
.function("reset", &SkAnimatedImage::reset)
|
|
.function("width", optional_override([](SkAnimatedImage& self)->int32_t {
|
|
return SkScalarFloorToInt(self.getBounds().width());
|
|
}));
|
|
|
|
class_<SkCanvas>("Canvas")
|
|
.constructor<>()
|
|
.function("_clear", optional_override([](SkCanvas& self, WASMPointerF32 cPtr) {
|
|
self.clear(ptrToSkColor4f(cPtr));
|
|
}))
|
|
.function("clipPath", select_overload<void (const SkPath&, SkClipOp, bool)>(&SkCanvas::clipPath))
|
|
.function("_clipRRect", optional_override([](SkCanvas& self, WASMPointerF32 fPtr, SkClipOp op, bool doAntiAlias) {
|
|
self.clipRRect(ptrToSkRRect(fPtr), op, doAntiAlias);
|
|
}))
|
|
.function("_clipRect", optional_override([](SkCanvas& self, WASMPointerF32 fPtr, SkClipOp op, bool doAntiAlias) {
|
|
const SkRect* rect = reinterpret_cast<const SkRect*>(fPtr);
|
|
self.clipRect(*rect, op, doAntiAlias);
|
|
}))
|
|
.function("_concat", optional_override([](SkCanvas& self, WASMPointerF32 mPtr) {
|
|
//TODO(skbug.com/10108): make the JS side be column major.
|
|
const SkScalar* sixteenMatrixValues = reinterpret_cast<const SkScalar*>(mPtr);
|
|
SkM44 m = SkM44::RowMajor(sixteenMatrixValues);
|
|
self.concat(m);
|
|
}))
|
|
.function("_drawArc", optional_override([](SkCanvas& self, WASMPointerF32 fPtr,
|
|
SkScalar startAngle, SkScalar sweepAngle,
|
|
bool useCenter, const SkPaint& paint) {
|
|
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
|
|
self.drawArc(*oval, startAngle, sweepAngle, useCenter, paint);
|
|
}))
|
|
.function("_drawAtlasOptions", optional_override([](SkCanvas& self,
|
|
const sk_sp<SkImage>& atlas, WASMPointerF32 xptr,
|
|
WASMPointerF32 rptr, WASMPointerU32 cptr, int count,
|
|
SkBlendMode mode, SkFilterMode filter, SkMipmapMode mipmap,
|
|
const SkPaint* paint)->void {
|
|
const SkRSXform* dstXforms = reinterpret_cast<const SkRSXform*>(xptr);
|
|
const SkRect* srcRects = reinterpret_cast<const SkRect*>(rptr);
|
|
const SkColor* colors = nullptr;
|
|
if (cptr) {
|
|
colors = reinterpret_cast<const SkColor*>(cptr);
|
|
}
|
|
SkSamplingOptions sampling(filter, mipmap);
|
|
self.drawAtlas(atlas.get(), dstXforms, srcRects, colors, count, mode, sampling,
|
|
nullptr, paint);
|
|
}), allow_raw_pointers())
|
|
.function("_drawAtlasCubic", optional_override([](SkCanvas& self,
|
|
const sk_sp<SkImage>& atlas, WASMPointerF32 xptr,
|
|
WASMPointerF32 rptr, WASMPointerU32 cptr, int count,
|
|
SkBlendMode mode, float B, float C, const SkPaint* paint)->void {
|
|
const SkRSXform* dstXforms = reinterpret_cast<const SkRSXform*>(xptr);
|
|
const SkRect* srcRects = reinterpret_cast<const SkRect*>(rptr);
|
|
const SkColor* colors = nullptr;
|
|
if (cptr) {
|
|
colors = reinterpret_cast<const SkColor*>(cptr);
|
|
}
|
|
SkSamplingOptions sampling({B, C});
|
|
self.drawAtlas(atlas.get(), dstXforms, srcRects, colors, count, mode, sampling,
|
|
nullptr, paint);
|
|
}), allow_raw_pointers())
|
|
.function("_drawCircle", select_overload<void (SkScalar, SkScalar, SkScalar, const SkPaint& paint)>(&SkCanvas::drawCircle))
|
|
.function("_drawColor", optional_override([](SkCanvas& self, WASMPointerF32 cPtr) {
|
|
self.drawColor(ptrToSkColor4f(cPtr));
|
|
}))
|
|
.function("_drawColor", optional_override([](SkCanvas& self, WASMPointerF32 cPtr, SkBlendMode mode) {
|
|
self.drawColor(ptrToSkColor4f(cPtr), mode);
|
|
}))
|
|
.function("_drawColorInt", optional_override([](SkCanvas& self, SkColor color, SkBlendMode mode) {
|
|
self.drawColor(color, mode);
|
|
}))
|
|
.function("_drawDRRect", optional_override([](SkCanvas& self, WASMPointerF32 outerPtr,
|
|
WASMPointerF32 innerPtr, const SkPaint& paint) {
|
|
self.drawDRRect(ptrToSkRRect(outerPtr), ptrToSkRRect(innerPtr), paint);
|
|
}))
|
|
.function("_drawGlyphs", optional_override([](SkCanvas& self,
|
|
int count,
|
|
WASMPointerU16 glyphs,
|
|
WASMPointerF32 positions,
|
|
float x, float y,
|
|
const SkFont& font,
|
|
const SkPaint& paint)->void {
|
|
self.drawGlyphs(count,
|
|
reinterpret_cast<const uint16_t*>(glyphs),
|
|
reinterpret_cast<const SkPoint*>(positions),
|
|
{x, y}, font, paint);
|
|
}))
|
|
// TODO: deprecate this version, and require sampling
|
|
.function("_drawImage", optional_override([](SkCanvas& self, const sk_sp<SkImage>& image,
|
|
SkScalar x, SkScalar y, const SkPaint* paint) {
|
|
self.drawImage(image.get(), x, y, SkSamplingOptions(), paint);
|
|
}), allow_raw_pointers())
|
|
.function("_drawImageCubic", optional_override([](SkCanvas& self, const sk_sp<SkImage>& img,
|
|
SkScalar left, SkScalar top,
|
|
float B, float C, // See SkSamplingOptions.h for docs.
|
|
const SkPaint* paint)->void {
|
|
self.drawImage(img.get(), left, top, SkSamplingOptions({B, C}), paint);
|
|
}), allow_raw_pointers())
|
|
.function("_drawImageOptions", optional_override([](SkCanvas& self, const sk_sp<SkImage>& img,
|
|
SkScalar left, SkScalar top,
|
|
SkFilterMode filter, SkMipmapMode mipmap,
|
|
const SkPaint* paint)->void {
|
|
self.drawImage(img.get(), left, top, {filter, mipmap}, paint);
|
|
}), allow_raw_pointers())
|
|
|
|
.function("_drawImageNine", optional_override([](SkCanvas& self, const sk_sp<SkImage>& image,
|
|
WASMPointerU32 centerPtr, WASMPointerF32 dstPtr,
|
|
SkFilterMode filter, const SkPaint* paint)->void {
|
|
const SkIRect* center = reinterpret_cast<const SkIRect*>(centerPtr);
|
|
const SkRect* dst = reinterpret_cast<const SkRect*>(dstPtr);
|
|
|
|
self.drawImageNine(image.get(), *center, *dst, filter, paint);
|
|
}), allow_raw_pointers())
|
|
// TODO: deprecate this version, and require sampling
|
|
.function("_drawImageRect", optional_override([](SkCanvas& self, const sk_sp<SkImage>& image,
|
|
WASMPointerF32 srcPtr, WASMPointerF32 dstPtr,
|
|
const SkPaint* paint, bool fastSample)->void {
|
|
const SkRect* src = reinterpret_cast<const SkRect*>(srcPtr);
|
|
const SkRect* dst = reinterpret_cast<const SkRect*>(dstPtr);
|
|
self.drawImageRect(image, *src, *dst, SkSamplingOptions(), paint,
|
|
fastSample ? SkCanvas::kFast_SrcRectConstraint:
|
|
SkCanvas::kStrict_SrcRectConstraint);
|
|
}), allow_raw_pointers())
|
|
.function("_drawImageRectCubic", optional_override([](SkCanvas& self, const sk_sp<SkImage>& image,
|
|
WASMPointerF32 srcPtr, WASMPointerF32 dstPtr,
|
|
float B, float C, // See SkSamplingOptions.h for docs.
|
|
const SkPaint* paint)->void {
|
|
const SkRect* src = reinterpret_cast<const SkRect*>(srcPtr);
|
|
const SkRect* dst = reinterpret_cast<const SkRect*>(dstPtr);
|
|
auto constraint = SkCanvas::kStrict_SrcRectConstraint; // TODO: get from caller
|
|
self.drawImageRect(image.get(), *src, *dst, SkSamplingOptions({B, C}), paint, constraint);
|
|
}), allow_raw_pointers())
|
|
.function("_drawImageRectOptions", optional_override([](SkCanvas& self, const sk_sp<SkImage>& image,
|
|
WASMPointerF32 srcPtr, WASMPointerF32 dstPtr,
|
|
SkFilterMode filter, SkMipmapMode mipmap,
|
|
const SkPaint* paint)->void {
|
|
const SkRect* src = reinterpret_cast<const SkRect*>(srcPtr);
|
|
const SkRect* dst = reinterpret_cast<const SkRect*>(dstPtr);
|
|
auto constraint = SkCanvas::kStrict_SrcRectConstraint; // TODO: get from caller
|
|
self.drawImageRect(image.get(), *src, *dst, {filter, mipmap}, paint, constraint);
|
|
}), allow_raw_pointers())
|
|
.function("_drawLine", select_overload<void (SkScalar, SkScalar, SkScalar, SkScalar, const SkPaint&)>(&SkCanvas::drawLine))
|
|
.function("_drawOval", optional_override([](SkCanvas& self, WASMPointerF32 fPtr,
|
|
const SkPaint& paint)->void {
|
|
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
|
|
self.drawOval(*oval, paint);
|
|
}))
|
|
.function("_drawPaint", &SkCanvas::drawPaint)
|
|
#ifdef SK_INCLUDE_PARAGRAPH
|
|
.function("_drawParagraph", optional_override([](SkCanvas& self, skia::textlayout::Paragraph* p,
|
|
SkScalar x, SkScalar y) {
|
|
p->paint(&self, x, y);
|
|
}), allow_raw_pointers())
|
|
#endif
|
|
.function("_drawPath", &SkCanvas::drawPath)
|
|
.function("_drawPatch", optional_override([](SkCanvas& self,
|
|
WASMPointerF32 cubics,
|
|
WASMPointerU32 colors,
|
|
WASMPointerF32 texs,
|
|
SkBlendMode mode,
|
|
const SkPaint& paint)->void {
|
|
self.drawPatch(reinterpret_cast<const SkPoint*>(cubics),
|
|
reinterpret_cast<const SkColor*>(colors),
|
|
reinterpret_cast<const SkPoint*>(texs),
|
|
mode, paint);
|
|
}))
|
|
// Of note, picture is *not* what is colloquially thought of as a "picture", what we call
|
|
// a bitmap. An SkPicture is a series of draw commands.
|
|
.function("_drawPicture", select_overload<void (const sk_sp<SkPicture>&)>(&SkCanvas::drawPicture))
|
|
.function("_drawPoints", optional_override([](SkCanvas& self, SkCanvas::PointMode mode,
|
|
WASMPointerF32 pptr,
|
|
int count, SkPaint& paint)->void {
|
|
const SkPoint* pts = reinterpret_cast<const SkPoint*>(pptr);
|
|
self.drawPoints(mode, count, pts, paint);
|
|
}))
|
|
.function("_drawRRect",optional_override([](SkCanvas& self, WASMPointerF32 fPtr, const SkPaint& paint) {
|
|
self.drawRRect(ptrToSkRRect(fPtr), paint);
|
|
}))
|
|
.function("_drawRect", optional_override([](SkCanvas& self, WASMPointerF32 fPtr,
|
|
const SkPaint& paint)->void {
|
|
const SkRect* rect = reinterpret_cast<const SkRect*>(fPtr);
|
|
self.drawRect(*rect, paint);
|
|
}))
|
|
.function("_drawRect4f", optional_override([](SkCanvas& self, SkScalar left, SkScalar top,
|
|
SkScalar right, SkScalar bottom,
|
|
const SkPaint& paint)->void {
|
|
const SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
|
|
self.drawRect(rect, paint);
|
|
}))
|
|
.function("_drawShadow", optional_override([](SkCanvas& self, const SkPath& path,
|
|
WASMPointerF32 zPlaneParamPtr,
|
|
WASMPointerF32 lightPosPtr,
|
|
SkScalar lightRadius,
|
|
WASMPointerF32 ambientColorPtr,
|
|
WASMPointerF32 spotColorPtr,
|
|
uint32_t flags) {
|
|
const SkVector3* zPlaneParams = reinterpret_cast<const SkVector3*>(zPlaneParamPtr);
|
|
const SkVector3* lightPos = reinterpret_cast<const SkVector3*>(lightPosPtr);
|
|
|
|
SkShadowUtils::DrawShadow(&self, path, *zPlaneParams, *lightPos, lightRadius,
|
|
ptrToSkColor4f(ambientColorPtr).toSkColor(),
|
|
ptrToSkColor4f(spotColorPtr).toSkColor(),
|
|
flags);
|
|
}))
|
|
#ifndef SK_NO_FONTS
|
|
.function("_drawSimpleText", optional_override([](SkCanvas& self, WASMPointerU8 sptr,
|
|
size_t len, SkScalar x, SkScalar y, const SkFont& font,
|
|
const SkPaint& paint) {
|
|
const char* str = reinterpret_cast<const char*>(sptr);
|
|
|
|
self.drawSimpleText(str, len, SkTextEncoding::kUTF8, x, y, font, paint);
|
|
}))
|
|
.function("_drawTextBlob", select_overload<void (const sk_sp<SkTextBlob>&, SkScalar, SkScalar, const SkPaint&)>(&SkCanvas::drawTextBlob))
|
|
#endif
|
|
.function("_drawVertices", select_overload<void (const sk_sp<SkVertices>&, SkBlendMode, const SkPaint&)>(&SkCanvas::drawVertices))
|
|
.function("_findMarkedCTM", optional_override([](SkCanvas& self, std::string marker, WASMPointerF32 mPtr) -> bool {
|
|
SkScalar* sixteenMatrixValues = reinterpret_cast<SkScalar*>(mPtr);
|
|
if (!sixteenMatrixValues) {
|
|
return false; // matrix cannot be null
|
|
}
|
|
SkM44 m;
|
|
if (self.findMarkedCTM(marker.c_str(), &m)) {
|
|
m.getRowMajor(sixteenMatrixValues);
|
|
return true;
|
|
}
|
|
return false;
|
|
}))
|
|
// 4x4 matrix functions
|
|
// Just like with getTotalMatrix, we allocate the buffer for the 16 floats to go in from
|
|
// interface.js, so it can also free them when its done.
|
|
.function("_getLocalToDevice", optional_override([](const SkCanvas& self, WASMPointerF32 mPtr) {
|
|
SkScalar* sixteenMatrixValues = reinterpret_cast<SkScalar*>(mPtr);
|
|
if (!sixteenMatrixValues) {
|
|
return; // matrix cannot be null
|
|
}
|
|
SkM44 m = self.getLocalToDevice();
|
|
m.getRowMajor(sixteenMatrixValues);
|
|
}))
|
|
.function("getSaveCount", &SkCanvas::getSaveCount)
|
|
// We allocate room for the matrix from the JS side and free it there so as to not have
|
|
// an awkward moment where we malloc something here and "just know" to free it on the
|
|
// JS side.
|
|
.function("_getTotalMatrix", optional_override([](const SkCanvas& self, WASMPointerU8 mPtr) {
|
|
SkScalar* nineMatrixValues = reinterpret_cast<SkScalar*>(mPtr);
|
|
if (!nineMatrixValues) {
|
|
return; // matrix cannot be null
|
|
}
|
|
SkMatrix m = self.getTotalMatrix();
|
|
m.get9(nineMatrixValues);
|
|
}))
|
|
.function("_makeSurface", optional_override([](SkCanvas& self, SimpleImageInfo sii)->sk_sp<SkSurface> {
|
|
return self.makeSurface(toSkImageInfo(sii), nullptr);
|
|
}), allow_raw_pointers())
|
|
.function("markCTM", optional_override([](SkCanvas& self, std::string marker) {
|
|
self.markCTM(marker.c_str());
|
|
}))
|
|
|
|
.function("_readPixels", optional_override([](SkCanvas& self, SimpleImageInfo di,
|
|
WASMPointerU8 pPtr,
|
|
size_t dstRowBytes, int srcX, int srcY) {
|
|
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
|
|
SkImageInfo dstInfo = toSkImageInfo(di);
|
|
|
|
return self.readPixels(dstInfo, pixels, dstRowBytes, srcX, srcY);
|
|
}))
|
|
.function("restore", &SkCanvas::restore)
|
|
.function("restoreToCount", &SkCanvas::restoreToCount)
|
|
.function("rotate", select_overload<void (SkScalar, SkScalar, SkScalar)>(&SkCanvas::rotate))
|
|
.function("save", &SkCanvas::save)
|
|
.function("_saveLayer", optional_override([](SkCanvas& self, const SkPaint* p, WASMPointerF32 fPtr,
|
|
const SkImageFilter* backdrop, SkCanvas::SaveLayerFlags flags)->int {
|
|
SkRect* bounds = reinterpret_cast<SkRect*>(fPtr);
|
|
return self.saveLayer(SkCanvas::SaveLayerRec(bounds, p, backdrop, flags));
|
|
}), allow_raw_pointers())
|
|
.function("saveLayerPaint", optional_override([](SkCanvas& self, const SkPaint p)->int {
|
|
return self.saveLayer(SkCanvas::SaveLayerRec(nullptr, &p, 0));
|
|
}))
|
|
.function("scale", &SkCanvas::scale)
|
|
.function("skew", &SkCanvas::skew)
|
|
.function("translate", &SkCanvas::translate)
|
|
.function("_writePixels", optional_override([](SkCanvas& self, SimpleImageInfo di,
|
|
WASMPointerU8 pPtr,
|
|
size_t srcRowBytes, int dstX, int dstY) {
|
|
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
|
|
SkImageInfo dstInfo = toSkImageInfo(di);
|
|
|
|
return self.writePixels(dstInfo, pixels, srcRowBytes, dstX, dstY);
|
|
}));
|
|
|
|
class_<SkColorFilter>("ColorFilter")
|
|
.smart_ptr<sk_sp<SkColorFilter>>("sk_sp<ColorFilter>>")
|
|
.class_function("_MakeBlend", optional_override([](WASMPointerF32 cPtr, SkBlendMode mode)->sk_sp<SkColorFilter> {
|
|
return SkColorFilters::Blend(ptrToSkColor4f(cPtr).toSkColor(), mode);
|
|
}))
|
|
.class_function("MakeCompose", &SkColorFilters::Compose)
|
|
.class_function("MakeLerp", &SkColorFilters::Lerp)
|
|
.class_function("MakeLinearToSRGBGamma", &SkColorFilters::LinearToSRGBGamma)
|
|
.class_function("_makeMatrix", optional_override([](WASMPointerF32 fPtr) {
|
|
float* twentyFloats = reinterpret_cast<float*>(fPtr);
|
|
return SkColorFilters::Matrix(twentyFloats);
|
|
}))
|
|
.class_function("MakeSRGBToLinearGamma", &SkColorFilters::SRGBToLinearGamma);
|
|
|
|
class_<SkContourMeasureIter>("ContourMeasureIter")
|
|
.constructor<const SkPath&, bool, SkScalar>()
|
|
.function("next", &SkContourMeasureIter::next);
|
|
|
|
class_<SkContourMeasure>("ContourMeasure")
|
|
.smart_ptr<sk_sp<SkContourMeasure>>("sk_sp<ContourMeasure>>")
|
|
.function("_getPosTan", optional_override([](SkContourMeasure& self,
|
|
SkScalar distance,
|
|
WASMPointerF32 oPtr) -> void {
|
|
SkPoint* pointAndVector = reinterpret_cast<SkPoint*>(oPtr);
|
|
if (!self.getPosTan(distance, pointAndVector, pointAndVector + 1)) {
|
|
SkDebugf("zero-length path in getPosTan\n");
|
|
}
|
|
}))
|
|
.function("getSegment", optional_override([](SkContourMeasure& self, SkScalar startD,
|
|
SkScalar stopD, bool startWithMoveTo) -> SkPath {
|
|
SkPath p;
|
|
bool ok = self.getSegment(startD, stopD, &p, startWithMoveTo);
|
|
if (ok) {
|
|
return p;
|
|
}
|
|
return SkPath();
|
|
}))
|
|
.function("isClosed", &SkContourMeasure::isClosed)
|
|
.function("length", &SkContourMeasure::length);
|
|
|
|
#ifndef SK_NO_FONTS
|
|
class_<SkFont>("Font")
|
|
.constructor<>()
|
|
.constructor<sk_sp<SkTypeface>>()
|
|
.constructor<sk_sp<SkTypeface>, SkScalar>()
|
|
.constructor<sk_sp<SkTypeface>, SkScalar, SkScalar, SkScalar>()
|
|
.function("_getGlyphWidthBounds", optional_override([](SkFont& self, WASMPointerU16 gPtr,
|
|
int numGlyphs, WASMPointerF32 wPtr,
|
|
WASMPointerF32 rPtr,
|
|
SkPaint* paint) {
|
|
const SkGlyphID* glyphs = reinterpret_cast<const SkGlyphID*>(gPtr);
|
|
// On the JS side only one of these is set at a time for easier ergonomics.
|
|
SkRect* outputRects = reinterpret_cast<SkRect*>(rPtr);
|
|
SkScalar* outputWidths = reinterpret_cast<SkScalar*>(wPtr);
|
|
self.getWidthsBounds(glyphs, numGlyphs, outputWidths, outputRects, paint);
|
|
}), allow_raw_pointers())
|
|
.function("_getGlyphIDs", optional_override([](SkFont& self, WASMPointerU8 sptr,
|
|
size_t strLen, size_t expectedCodePoints,
|
|
WASMPointerU16 iPtr) -> int {
|
|
char* str = reinterpret_cast<char*>(sptr);
|
|
SkGlyphID* glyphIDs = reinterpret_cast<SkGlyphID*>(iPtr);
|
|
|
|
int actualCodePoints = self.textToGlyphs(str, strLen, SkTextEncoding::kUTF8,
|
|
glyphIDs, expectedCodePoints);
|
|
return actualCodePoints;
|
|
}))
|
|
.function("getMetrics", optional_override([](SkFont& self) -> JSObject {
|
|
SkFontMetrics fm;
|
|
self.getMetrics(&fm);
|
|
|
|
JSObject j = emscripten::val::object();
|
|
j.set("ascent", fm.fAscent);
|
|
j.set("descent", fm.fDescent);
|
|
j.set("leading", fm.fLeading);
|
|
if (!(fm.fFlags & SkFontMetrics::kBoundsInvalid_Flag)) {
|
|
const float rect[] = {
|
|
fm.fXMin, fm.fTop, fm.fXMax, fm.fBottom
|
|
};
|
|
j.set("bounds", MakeTypedArray(4, rect));
|
|
}
|
|
return j;
|
|
}))
|
|
.function("_getGlyphIntercepts", optional_override([](SkFont& self,
|
|
WASMPointerU16 gPtr, size_t numGlyphs, bool ownGlyphs,
|
|
WASMPointerF32 pPtr, size_t numPos, bool ownPos,
|
|
float top, float bottom) -> Float32Array {
|
|
JSSpan<uint16_t> glyphs(gPtr, numGlyphs, ownGlyphs);
|
|
JSSpan<float> pos (pPtr, numPos, ownPos);
|
|
if (glyphs.size() > (pos.size() >> 1)) {
|
|
return emscripten::val("Not enough x,y position pairs for glyphs");
|
|
}
|
|
auto sects = self.getIntercepts(glyphs.data(), SkToInt(glyphs.size()),
|
|
(const SkPoint*)pos.data(), top, bottom);
|
|
return MakeTypedArray(sects.size(), (const float*)sects.data());
|
|
}), allow_raw_pointers())
|
|
.function("getScaleX", &SkFont::getScaleX)
|
|
.function("getSize", &SkFont::getSize)
|
|
.function("getSkewX", &SkFont::getSkewX)
|
|
.function("isEmbolden", &SkFont::isEmbolden)
|
|
.function("getTypeface", &SkFont::getTypeface, allow_raw_pointers())
|
|
.function("setEdging", &SkFont::setEdging)
|
|
.function("setEmbeddedBitmaps", &SkFont::setEmbeddedBitmaps)
|
|
.function("setHinting", &SkFont::setHinting)
|
|
.function("setLinearMetrics", &SkFont::setLinearMetrics)
|
|
.function("setScaleX", &SkFont::setScaleX)
|
|
.function("setSize", &SkFont::setSize)
|
|
.function("setSkewX", &SkFont::setSkewX)
|
|
.function("setEmbolden", &SkFont::setEmbolden)
|
|
.function("setSubpixel", &SkFont::setSubpixel)
|
|
.function("setTypeface", &SkFont::setTypeface, allow_raw_pointers());
|
|
|
|
class_<SkFontMgr>("FontMgr")
|
|
.smart_ptr<sk_sp<SkFontMgr>>("sk_sp<FontMgr>")
|
|
.class_function("_fromData", optional_override([](WASMPointerU32 dPtr,
|
|
WASMPointerU32 sPtr,
|
|
int numFonts)->sk_sp<SkFontMgr> {
|
|
auto datas = reinterpret_cast<const uint8_t**>(dPtr);
|
|
auto sizes = reinterpret_cast<const size_t*>(sPtr);
|
|
|
|
std::unique_ptr<sk_sp<SkData>[]> skdatas(new sk_sp<SkData>[numFonts]);
|
|
for (int i = 0; i < numFonts; ++i) {
|
|
skdatas[i] = SkData::MakeFromMalloc(datas[i], sizes[i]);
|
|
}
|
|
|
|
return SkFontMgr_New_Custom_Data(skdatas.get(), numFonts);
|
|
}), allow_raw_pointers())
|
|
.class_function("RefDefault", &SkFontMgr::RefDefault)
|
|
.function("countFamilies", &SkFontMgr::countFamilies)
|
|
.function("getFamilyName", optional_override([](SkFontMgr& self, int index)->JSString {
|
|
if (index < 0 || index >= self.countFamilies()) {
|
|
return emscripten::val::null();
|
|
}
|
|
SkString s;
|
|
self.getFamilyName(index, &s);
|
|
return emscripten::val(s.c_str());
|
|
}))
|
|
#ifdef SK_DEBUG
|
|
.function("dumpFamilies", optional_override([](SkFontMgr& self) {
|
|
int numFam = self.countFamilies();
|
|
SkDebugf("There are %d font families\n", numFam);
|
|
for (int i = 0 ; i< numFam; i++) {
|
|
SkString s;
|
|
self.getFamilyName(i, &s);
|
|
SkDebugf("\t%s\n", s.c_str());
|
|
}
|
|
}))
|
|
#endif
|
|
.function("_makeTypefaceFromData", optional_override([](SkFontMgr& self,
|
|
WASMPointerU8 fPtr,
|
|
int flen)->sk_sp<SkTypeface> {
|
|
uint8_t* font = reinterpret_cast<uint8_t*>(fPtr);
|
|
sk_sp<SkData> fontData = SkData::MakeFromMalloc(font, flen);
|
|
|
|
return self.makeFromData(fontData);
|
|
}), allow_raw_pointers());
|
|
#endif // SK_NO_FONTS
|
|
|
|
class_<SkImage>("Image")
|
|
.smart_ptr<sk_sp<SkImage>>("sk_sp<Image>")
|
|
// Note that this needs to be cleaned up with delete().
|
|
.function("getColorSpace", optional_override([](sk_sp<SkImage> self)->sk_sp<SkColorSpace> {
|
|
return self->imageInfo().refColorSpace();
|
|
}), allow_raw_pointers())
|
|
.function("getImageInfo", optional_override([](sk_sp<SkImage> self)->JSObject {
|
|
// We cannot return a SimpleImageInfo because the colorspace object would be leaked.
|
|
JSObject result = emscripten::val::object();
|
|
SkImageInfo ii = self->imageInfo();
|
|
result.set("alphaType", ii.alphaType());
|
|
result.set("colorType", ii.colorType());
|
|
result.set("height", ii.height());
|
|
result.set("width", ii.width());
|
|
return result;
|
|
}))
|
|
.function("height", &SkImage::height)
|
|
.function("encodeToBytes", optional_override([](sk_sp<SkImage> self) -> Uint8Array {
|
|
sk_sp<SkData> data = self->encodeToData();
|
|
if (!data) {
|
|
return emscripten::val::null();
|
|
}
|
|
return toBytes(data);
|
|
}))
|
|
.function("encodeToBytes", optional_override([](sk_sp<SkImage> self,
|
|
SkEncodedImageFormat fmt, int quality) -> Uint8Array {
|
|
sk_sp<SkData> data = self->encodeToData(fmt, quality);
|
|
if (!data) {
|
|
return emscripten::val::null();
|
|
}
|
|
return toBytes(data);
|
|
}))
|
|
.function("makeCopyWithDefaultMipmaps", optional_override([](sk_sp<SkImage> self)->sk_sp<SkImage> {
|
|
return self->withDefaultMipmaps();
|
|
}))
|
|
.function("_makeShaderCubic", optional_override([](sk_sp<SkImage> self,
|
|
SkTileMode tx, SkTileMode ty,
|
|
float B, float C, // See SkSamplingOptions.h for docs.
|
|
WASMPointerF32 mPtr)->sk_sp<SkShader> {
|
|
return self->makeShader(tx, ty, SkSamplingOptions({B, C}), OptionalMatrix(mPtr));
|
|
}), allow_raw_pointers())
|
|
.function("_makeShaderOptions", optional_override([](sk_sp<SkImage> self,
|
|
SkTileMode tx, SkTileMode ty,
|
|
SkFilterMode filter, SkMipmapMode mipmap,
|
|
WASMPointerF32 mPtr)->sk_sp<SkShader> {
|
|
return self->makeShader(tx, ty, {filter, mipmap}, OptionalMatrix(mPtr));
|
|
}), allow_raw_pointers())
|
|
.function("_readPixels", optional_override([](sk_sp<SkImage> self,
|
|
SimpleImageInfo sii, WASMPointerU8 pPtr,
|
|
size_t dstRowBytes, int srcX, int srcY)->bool {
|
|
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
|
|
SkImageInfo ii = toSkImageInfo(sii);
|
|
// TODO(adlai) Migrate CanvasKit API to require DirectContext arg here.
|
|
GrDirectContext* dContext = nullptr;
|
|
#ifdef SK_GL
|
|
dContext = GrAsDirectContext(as_IB(self.get())->context());
|
|
#endif
|
|
return self->readPixels(dContext, ii, pixels, dstRowBytes, srcX, srcY);
|
|
}), allow_raw_pointers())
|
|
.function("width", &SkImage::width);
|
|
|
|
class_<SkImageFilter>("ImageFilter")
|
|
.smart_ptr<sk_sp<SkImageFilter>>("sk_sp<ImageFilter>")
|
|
.class_function("MakeBlur", optional_override([](SkScalar sigmaX, SkScalar sigmaY,
|
|
SkTileMode tileMode, sk_sp<SkImageFilter> input)->sk_sp<SkImageFilter> {
|
|
return SkImageFilters::Blur(sigmaX, sigmaY, tileMode, input);
|
|
}))
|
|
.class_function("MakeColorFilter", optional_override([](sk_sp<SkColorFilter> cf,
|
|
sk_sp<SkImageFilter> input)->sk_sp<SkImageFilter> {
|
|
return SkImageFilters::ColorFilter(cf, input);
|
|
}))
|
|
.class_function("MakeCompose", &SkImageFilters::Compose)
|
|
.class_function("_MakeMatrixTransformCubic",
|
|
optional_override([](WASMPointerF32 mPtr, float B, float C,
|
|
sk_sp<SkImageFilter> input)->sk_sp<SkImageFilter> {
|
|
OptionalMatrix matr(mPtr);
|
|
return SkImageFilters::MatrixTransform(matr, SkSamplingOptions({B, C}), input);
|
|
}))
|
|
.class_function("_MakeMatrixTransformOptions",
|
|
optional_override([](WASMPointerF32 mPtr, SkFilterMode fm, SkMipmapMode mm,
|
|
sk_sp<SkImageFilter> input)->sk_sp<SkImageFilter> {
|
|
OptionalMatrix matr(mPtr);
|
|
return SkImageFilters::MatrixTransform(matr, SkSamplingOptions(fm, mm), input);
|
|
}));
|
|
|
|
class_<SkMaskFilter>("MaskFilter")
|
|
.smart_ptr<sk_sp<SkMaskFilter>>("sk_sp<MaskFilter>")
|
|
.class_function("MakeBlur", optional_override([](SkBlurStyle style, SkScalar sigma, bool respectCTM)->sk_sp<SkMaskFilter> {
|
|
// Adds a little helper because emscripten doesn't expose default params.
|
|
return SkMaskFilter::MakeBlur(style, sigma, respectCTM);
|
|
}), allow_raw_pointers());
|
|
|
|
class_<SkPaint>("Paint")
|
|
.constructor<>()
|
|
.function("copy", optional_override([](const SkPaint& self)->SkPaint {
|
|
SkPaint p(self);
|
|
return p;
|
|
}))
|
|
// provide an allocated place to put the returned color
|
|
.function("_getColor", optional_override([](SkPaint& self, WASMPointerF32 cPtr)->void {
|
|
const SkColor4f& c = self.getColor4f();
|
|
float* fourFloats = reinterpret_cast<float*>(cPtr);
|
|
memcpy(fourFloats, c.vec(), 4 * sizeof(SkScalar));
|
|
}))
|
|
.function("getStrokeCap", &SkPaint::getStrokeCap)
|
|
.function("getStrokeJoin", &SkPaint::getStrokeJoin)
|
|
.function("getStrokeMiter", &SkPaint::getStrokeMiter)
|
|
.function("getStrokeWidth", &SkPaint::getStrokeWidth)
|
|
.function("setAntiAlias", &SkPaint::setAntiAlias)
|
|
.function("setAlphaf", &SkPaint::setAlphaf)
|
|
.function("setBlendMode", &SkPaint::setBlendMode)
|
|
.function("_setColor", optional_override([](SkPaint& self, WASMPointerF32 cPtr,
|
|
sk_sp<SkColorSpace> colorSpace) {
|
|
self.setColor(ptrToSkColor4f(cPtr), colorSpace.get());
|
|
}))
|
|
.function("setColorInt", optional_override([](SkPaint& self, SkColor color) {
|
|
self.setColor(SkColor4f::FromColor(color), nullptr);
|
|
}))
|
|
.function("setColorInt", optional_override([](SkPaint& self, SkColor color,
|
|
sk_sp<SkColorSpace> colorSpace) {
|
|
self.setColor(SkColor4f::FromColor(color), colorSpace.get());
|
|
}))
|
|
.function("setColorFilter", &SkPaint::setColorFilter)
|
|
.function("setImageFilter", &SkPaint::setImageFilter)
|
|
.function("setMaskFilter", &SkPaint::setMaskFilter)
|
|
.function("setPathEffect", &SkPaint::setPathEffect)
|
|
.function("setShader", &SkPaint::setShader)
|
|
.function("setStrokeCap", &SkPaint::setStrokeCap)
|
|
.function("setStrokeJoin", &SkPaint::setStrokeJoin)
|
|
.function("setStrokeMiter", &SkPaint::setStrokeMiter)
|
|
.function("setStrokeWidth", &SkPaint::setStrokeWidth)
|
|
.function("setStyle", &SkPaint::setStyle);
|
|
|
|
class_<SkColorSpace>("ColorSpace")
|
|
.smart_ptr<sk_sp<SkColorSpace>>("sk_sp<ColorSpace>")
|
|
.class_function("Equals", optional_override([](sk_sp<SkColorSpace> a, sk_sp<SkColorSpace> b)->bool {
|
|
return SkColorSpace::Equals(a.get(), b.get());
|
|
}))
|
|
// These are private because they are to be called once in interface.js to
|
|
// avoid clients having to delete the returned objects.
|
|
.class_function("_MakeSRGB", &SkColorSpace::MakeSRGB)
|
|
.class_function("_MakeDisplayP3", optional_override([]()->sk_sp<SkColorSpace> {
|
|
return SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDisplayP3);
|
|
}))
|
|
.class_function("_MakeAdobeRGB", optional_override([]()->sk_sp<SkColorSpace> {
|
|
return SkColorSpace::MakeRGB(SkNamedTransferFn::k2Dot2, SkNamedGamut::kAdobeRGB);
|
|
}));
|
|
|
|
class_<SkPathEffect>("PathEffect")
|
|
.smart_ptr<sk_sp<SkPathEffect>>("sk_sp<PathEffect>")
|
|
.class_function("MakeCorner", &SkCornerPathEffect::Make)
|
|
.class_function("_MakeDash", optional_override([](WASMPointerF32 cptr, int count,
|
|
SkScalar phase)->sk_sp<SkPathEffect> {
|
|
const float* intervals = reinterpret_cast<const float*>(cptr);
|
|
return SkDashPathEffect::Make(intervals, count, phase);
|
|
}), allow_raw_pointers())
|
|
.class_function("MakeDiscrete", &SkDiscretePathEffect::Make);
|
|
|
|
// TODO(kjlubick, reed) Make SkPath immutable and only creatable via a factory/builder.
|
|
class_<SkPath>("Path")
|
|
.constructor<>()
|
|
#ifdef SK_INCLUDE_PATHOPS
|
|
.class_function("MakeFromOp", &MakePathFromOp)
|
|
#endif
|
|
.class_function("MakeFromSVGString", &MakePathFromSVGString)
|
|
.class_function("_MakeFromCmds", &MakePathFromCmds)
|
|
.class_function("_MakeFromVerbsPointsWeights", &MakePathFromVerbsPointsWeights)
|
|
.function("_addArc", optional_override([](SkPath& self,
|
|
WASMPointerF32 fPtr,
|
|
SkScalar startAngle, SkScalar sweepAngle)->void {
|
|
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
|
|
self.addArc(*oval, startAngle, sweepAngle);
|
|
}))
|
|
.function("_addOval", optional_override([](SkPath& self,
|
|
WASMPointerF32 fPtr,
|
|
bool ccw, unsigned start)->void {
|
|
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
|
|
self.addOval(*oval, ccw ? SkPathDirection::kCCW : SkPathDirection::kCW, start);
|
|
}))
|
|
// interface.js has 3 overloads of addPath
|
|
.function("_addPath", &ApplyAddPath)
|
|
.function("_addPoly", optional_override([](SkPath& self,
|
|
WASMPointerF32 fPtr,
|
|
int count, bool close)->void {
|
|
const SkPoint* pts = reinterpret_cast<const SkPoint*>(fPtr);
|
|
self.addPoly(pts, count, close);
|
|
}))
|
|
.function("_addRect", optional_override([](SkPath& self,
|
|
WASMPointerF32 fPtr,
|
|
bool ccw)->void {
|
|
const SkRect* rect = reinterpret_cast<const SkRect*>(fPtr);
|
|
self.addRect(*rect, ccw ? SkPathDirection::kCCW : SkPathDirection::kCW);
|
|
}))
|
|
.function("_addRRect", optional_override([](SkPath& self,
|
|
WASMPointerF32 fPtr,
|
|
bool ccw)->void {
|
|
self.addRRect(ptrToSkRRect(fPtr), ccw ? SkPathDirection::kCCW : SkPathDirection::kCW);
|
|
}))
|
|
.function("_addVerbsPointsWeights", &PathAddVerbsPointsWeights)
|
|
.function("_arcToOval", optional_override([](SkPath& self,
|
|
WASMPointerF32 fPtr, SkScalar startAngle,
|
|
SkScalar sweepAngle, bool forceMoveTo)->void {
|
|
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
|
|
self.arcTo(*oval, startAngle, sweepAngle, forceMoveTo);
|
|
}))
|
|
.function("_arcToRotated", &ApplyArcToArcSize)
|
|
.function("_arcToTangent", ApplyArcToTangent)
|
|
.function("_close", &ApplyClose)
|
|
.function("_conicTo", &ApplyConicTo)
|
|
.function("countPoints", &SkPath::countPoints)
|
|
.function("contains", &SkPath::contains)
|
|
.function("_cubicTo", &ApplyCubicTo)
|
|
.function("_getPoint", optional_override([](SkPath& self, int index,
|
|
WASMPointerF32 oPtr)->void {
|
|
SkPoint* output = reinterpret_cast<SkPoint*>(oPtr);
|
|
*output = self.getPoint(index);
|
|
}))
|
|
.function("isEmpty", &SkPath::isEmpty)
|
|
.function("isVolatile", &SkPath::isVolatile)
|
|
.function("_lineTo", &ApplyLineTo)
|
|
.function("_moveTo", &ApplyMoveTo)
|
|
.function("_quadTo", &ApplyQuadTo)
|
|
.function("_rArcTo", &ApplyRArcToArcSize)
|
|
.function("_rConicTo", &ApplyRConicTo)
|
|
.function("_rCubicTo", &ApplyRCubicTo)
|
|
.function("_rLineTo", &ApplyRLineTo)
|
|
.function("_rMoveTo", &ApplyRMoveTo)
|
|
.function("_rQuadTo", &ApplyRQuadTo)
|
|
.function("reset", &ApplyReset)
|
|
.function("rewind", &ApplyRewind)
|
|
.function("setIsVolatile", &SkPath::setIsVolatile)
|
|
.function("_transform", select_overload<void(SkPath&, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar)>(&ApplyTransform))
|
|
|
|
// PathEffects
|
|
.function("_dash", &ApplyDash)
|
|
.function("_trim", &ApplyTrim)
|
|
.function("_stroke", &ApplyStroke)
|
|
|
|
#ifdef SK_INCLUDE_PATHOPS
|
|
// PathOps
|
|
.function("_simplify", &ApplySimplify)
|
|
.function("_op", &ApplyPathOp)
|
|
.function("makeAsWinding", &MakeAsWinding)
|
|
#endif
|
|
// Exporting
|
|
.function("toSVGString", &ToSVGString)
|
|
.function("toCmds", &ToCmds)
|
|
|
|
.function("setFillType", select_overload<void(SkPathFillType)>(&SkPath::setFillType))
|
|
.function("getFillType", &SkPath::getFillType)
|
|
.function("_getBounds", optional_override([](SkPath& self,
|
|
WASMPointerF32 fPtr)->void {
|
|
SkRect* output = reinterpret_cast<SkRect*>(fPtr);
|
|
output[0] = self.getBounds();
|
|
}))
|
|
.function("_computeTightBounds", optional_override([](SkPath& self,
|
|
WASMPointerF32 fPtr)->void {
|
|
SkRect* output = reinterpret_cast<SkRect*>(fPtr);
|
|
output[0] = self.computeTightBounds();
|
|
}))
|
|
.function("equals", &Equals)
|
|
.function("copy", &CopyPath)
|
|
#ifdef SK_DEBUG
|
|
.function("dump", select_overload<void() const>(&SkPath::dump))
|
|
.function("dumpHex", select_overload<void() const>(&SkPath::dumpHex))
|
|
#endif
|
|
;
|
|
|
|
class_<SkPictureRecorder>("PictureRecorder")
|
|
.constructor<>()
|
|
.function("_beginRecording", optional_override([](SkPictureRecorder& self,
|
|
WASMPointerF32 fPtr) -> SkCanvas* {
|
|
SkRect* bounds = reinterpret_cast<SkRect*>(fPtr);
|
|
return self.beginRecording(*bounds, nullptr);
|
|
}), allow_raw_pointers())
|
|
.function("finishRecordingAsPicture", optional_override([](SkPictureRecorder& self)
|
|
-> sk_sp<SkPicture> {
|
|
return self.finishRecordingAsPicture();
|
|
}), allow_raw_pointers());
|
|
|
|
class_<SkPicture>("Picture")
|
|
.smart_ptr<sk_sp<SkPicture>>("sk_sp<Picture>")
|
|
#ifdef SK_SERIALIZE_SKP
|
|
// The serialized format of an SkPicture (informally called an "skp"), is not something
|
|
// that clients should ever rely on. The format may change at anytime and no promises
|
|
// are made for backwards or forward compatibility.
|
|
.function("serialize", optional_override([](SkPicture& self) -> Uint8Array {
|
|
// Emscripten doesn't play well with optional arguments, which we don't
|
|
// want to expose anyway.
|
|
sk_sp<SkData> data = self.serialize();
|
|
if (!data) {
|
|
return emscripten::val::null();
|
|
}
|
|
return toBytes(data);
|
|
}), allow_raw_pointers())
|
|
#endif
|
|
;
|
|
|
|
class_<SkShader>("Shader")
|
|
.smart_ptr<sk_sp<SkShader>>("sk_sp<Shader>")
|
|
.class_function("MakeBlend", select_overload<sk_sp<SkShader>(SkBlendMode, sk_sp<SkShader>, sk_sp<SkShader>)>(&SkShaders::Blend))
|
|
.class_function("_MakeColor",
|
|
optional_override([](WASMPointerF32 cPtr, sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
|
|
return SkShaders::Color(ptrToSkColor4f(cPtr), colorSpace);
|
|
})
|
|
)
|
|
.class_function("MakeFractalNoise", optional_override([](
|
|
SkScalar baseFreqX, SkScalar baseFreqY,
|
|
int numOctaves, SkScalar seed,
|
|
int tileW, int tileH)->sk_sp<SkShader> {
|
|
// if tileSize is empty (e.g. tileW <= 0 or tileH <= 0, it will be ignored.
|
|
SkISize tileSize = SkISize::Make(tileW, tileH);
|
|
return SkPerlinNoiseShader::MakeFractalNoise(baseFreqX, baseFreqY,
|
|
numOctaves, seed, &tileSize);
|
|
}))
|
|
// Here and in other gradient functions, cPtr is a pointer to an array of data
|
|
// representing colors. whether this is an array of SkColor or SkColor4f is indicated
|
|
// by the colorType argument. Only RGBA_8888 and RGBA_F32 are accepted.
|
|
.class_function("_MakeLinearGradient", optional_override([](
|
|
WASMPointerF32 fourFloatsPtr,
|
|
WASMPointerF32 cPtr, SkColorType colorType,
|
|
WASMPointerF32 pPtr,
|
|
int count, SkTileMode mode, uint32_t flags,
|
|
WASMPointerF32 mPtr,
|
|
sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
|
|
const SkPoint* points = reinterpret_cast<const SkPoint*>(fourFloatsPtr);
|
|
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
|
|
OptionalMatrix localMatrix(mPtr);
|
|
|
|
if (colorType == SkColorType::kRGBA_F32_SkColorType) {
|
|
const SkColor4f* colors = reinterpret_cast<const SkColor4f*>(cPtr);
|
|
return SkGradientShader::MakeLinear(points, colors, colorSpace, positions, count,
|
|
mode, flags, &localMatrix);
|
|
} else if (colorType == SkColorType::kRGBA_8888_SkColorType) {
|
|
const SkColor* colors = reinterpret_cast<const SkColor*>(cPtr);
|
|
return SkGradientShader::MakeLinear(points, colors, positions, count,
|
|
mode, flags, &localMatrix);
|
|
}
|
|
SkDebugf("%d is not an accepted colorType\n", colorType);
|
|
return nullptr;
|
|
}), allow_raw_pointers())
|
|
.class_function("_MakeRadialGradient", optional_override([](
|
|
SkScalar cx, SkScalar cy, SkScalar radius,
|
|
WASMPointerF32 cPtr, SkColorType colorType,
|
|
WASMPointerF32 pPtr,
|
|
int count, SkTileMode mode, uint32_t flags,
|
|
WASMPointerF32 mPtr,
|
|
sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
|
|
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
|
|
OptionalMatrix localMatrix(mPtr);
|
|
if (colorType == SkColorType::kRGBA_F32_SkColorType) {
|
|
const SkColor4f* colors = reinterpret_cast<const SkColor4f*>(cPtr);
|
|
return SkGradientShader::MakeRadial({cx, cy}, radius, colors, colorSpace,
|
|
positions, count, mode, flags, &localMatrix);
|
|
} else if (colorType == SkColorType::kRGBA_8888_SkColorType) {
|
|
const SkColor* colors = reinterpret_cast<const SkColor*>(cPtr);
|
|
return SkGradientShader::MakeRadial({cx, cy}, radius, colors, positions,
|
|
count, mode, flags, &localMatrix);
|
|
}
|
|
SkDebugf("%d is not an accepted colorType\n", colorType);
|
|
return nullptr;
|
|
}), allow_raw_pointers())
|
|
.class_function("_MakeSweepGradient", optional_override([](SkScalar cx, SkScalar cy,
|
|
WASMPointerF32 cPtr, SkColorType colorType,
|
|
WASMPointerF32 pPtr,
|
|
int count, SkTileMode mode,
|
|
SkScalar startAngle, SkScalar endAngle,
|
|
uint32_t flags,
|
|
WASMPointerF32 mPtr,
|
|
sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
|
|
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
|
|
OptionalMatrix localMatrix(mPtr);
|
|
if (colorType == SkColorType::kRGBA_F32_SkColorType) {
|
|
const SkColor4f* colors = reinterpret_cast<const SkColor4f*>(cPtr);
|
|
return SkGradientShader::MakeSweep(cx, cy, colors, colorSpace, positions, count,
|
|
mode, startAngle, endAngle, flags,
|
|
&localMatrix);
|
|
} else if (colorType == SkColorType::kRGBA_8888_SkColorType) {
|
|
const SkColor* colors = reinterpret_cast<const SkColor*>(cPtr);
|
|
return SkGradientShader::MakeSweep(cx, cy, colors, positions, count,
|
|
mode, startAngle, endAngle, flags,
|
|
&localMatrix);
|
|
}
|
|
SkDebugf("%d is not an accepted colorType\n", colorType);
|
|
return nullptr;
|
|
}), allow_raw_pointers())
|
|
.class_function("MakeTurbulence", optional_override([](
|
|
SkScalar baseFreqX, SkScalar baseFreqY,
|
|
int numOctaves, SkScalar seed,
|
|
int tileW, int tileH)->sk_sp<SkShader> {
|
|
// if tileSize is empty (e.g. tileW <= 0 or tileH <= 0, it will be ignored.
|
|
SkISize tileSize = SkISize::Make(tileW, tileH);
|
|
return SkPerlinNoiseShader::MakeTurbulence(baseFreqX, baseFreqY,
|
|
numOctaves, seed, &tileSize);
|
|
}))
|
|
.class_function("_MakeTwoPointConicalGradient", optional_override([](
|
|
WASMPointerF32 fourFloatsPtr,
|
|
SkScalar startRadius, SkScalar endRadius,
|
|
WASMPointerF32 cPtr, SkColorType colorType,
|
|
WASMPointerF32 pPtr,
|
|
int count, SkTileMode mode, uint32_t flags,
|
|
WASMPointerF32 mPtr,
|
|
sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
|
|
const SkPoint* startAndEnd = reinterpret_cast<const SkPoint*>(fourFloatsPtr);
|
|
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
|
|
OptionalMatrix localMatrix(mPtr);
|
|
|
|
if (colorType == SkColorType::kRGBA_F32_SkColorType) {
|
|
const SkColor4f* colors = reinterpret_cast<const SkColor4f*>(cPtr);
|
|
return SkGradientShader::MakeTwoPointConical(startAndEnd[0], startRadius,
|
|
startAndEnd[1], endRadius,
|
|
colors, colorSpace, positions, count, mode,
|
|
flags, &localMatrix);
|
|
} else if (colorType == SkColorType::kRGBA_8888_SkColorType) {
|
|
const SkColor* colors = reinterpret_cast<const SkColor*>(cPtr);
|
|
return SkGradientShader::MakeTwoPointConical(startAndEnd[0], startRadius,
|
|
startAndEnd[1], endRadius,
|
|
colors, positions, count, mode,
|
|
flags, &localMatrix);
|
|
}
|
|
SkDebugf("%d is not an accepted colorType\n", colorType);
|
|
return nullptr;
|
|
}), allow_raw_pointers());
|
|
|
|
#ifdef SK_INCLUDE_RUNTIME_EFFECT
|
|
class_<SkRuntimeEffect>("RuntimeEffect")
|
|
.smart_ptr<sk_sp<SkRuntimeEffect>>("sk_sp<RuntimeEffect>")
|
|
.class_function("_Make", optional_override([](std::string sksl,
|
|
emscripten::val errHandler
|
|
)->sk_sp<SkRuntimeEffect> {
|
|
SkString s(sksl.c_str(), sksl.length());
|
|
auto [effect, errorText] = SkRuntimeEffect::MakeForShader(s);
|
|
if (!effect) {
|
|
errHandler.call<void>("onError", val(errorText.c_str()));
|
|
return nullptr;
|
|
}
|
|
return effect;
|
|
}))
|
|
.function("_makeShader", optional_override([](SkRuntimeEffect& self, WASMPointerF32 fPtr, size_t fLen, bool isOpaque,
|
|
WASMPointerF32 mPtr)->sk_sp<SkShader> {
|
|
void* inputData = reinterpret_cast<void*>(fPtr);
|
|
castUniforms(inputData, fLen, self);
|
|
sk_sp<SkData> inputs = SkData::MakeFromMalloc(inputData, fLen);
|
|
|
|
OptionalMatrix localMatrix(mPtr);
|
|
return self.makeShader(inputs, nullptr, 0, &localMatrix, isOpaque);
|
|
}))
|
|
.function("_makeShaderWithChildren", optional_override([](SkRuntimeEffect& self, WASMPointerF32 fPtr, size_t fLen, bool isOpaque,
|
|
WASMPointerU32 cPtrs, size_t cLen,
|
|
WASMPointerF32 mPtr)->sk_sp<SkShader> {
|
|
void* inputData = reinterpret_cast<void*>(fPtr);
|
|
castUniforms(inputData, fLen, self);
|
|
sk_sp<SkData> inputs = SkData::MakeFromMalloc(inputData, fLen);
|
|
|
|
sk_sp<SkShader>* children = new sk_sp<SkShader>[cLen];
|
|
SkShader** childrenPtrs = reinterpret_cast<SkShader**>(cPtrs);
|
|
for (size_t i = 0; i < cLen; i++) {
|
|
// This bare pointer was already part of an sk_sp (owned outside of here),
|
|
// so we want to ref the new sk_sp so makeShader doesn't clean it up.
|
|
children[i] = sk_ref_sp<SkShader>(childrenPtrs[i]);
|
|
}
|
|
OptionalMatrix localMatrix(mPtr);
|
|
auto s = self.makeShader(inputs, children, cLen, &localMatrix, isOpaque);
|
|
delete[] children;
|
|
return s;
|
|
}))
|
|
.function("getUniformCount", optional_override([](SkRuntimeEffect& self)->int {
|
|
return self.uniforms().count();
|
|
}))
|
|
.function("getUniformFloatCount", optional_override([](SkRuntimeEffect& self)->int {
|
|
return self.uniformSize() / sizeof(float);
|
|
}))
|
|
.function("getUniformName", optional_override([](SkRuntimeEffect& self, int i)->JSString {
|
|
auto it = self.uniforms().begin() + i;
|
|
return emscripten::val(it->name.c_str());
|
|
}))
|
|
.function("getUniform", optional_override([](SkRuntimeEffect& self, int i)->RuntimeEffectUniform {
|
|
auto it = self.uniforms().begin() + i;
|
|
RuntimeEffectUniform su = fromUniform(*it);
|
|
return su;
|
|
}));
|
|
|
|
value_object<RuntimeEffectUniform>("RuntimeEffectUniform")
|
|
.field("columns", &RuntimeEffectUniform::columns)
|
|
.field("rows", &RuntimeEffectUniform::rows)
|
|
.field("slot", &RuntimeEffectUniform::slot)
|
|
.field("isInteger", &RuntimeEffectUniform::isInteger);
|
|
|
|
constant("rt_effect", true);
|
|
#endif
|
|
|
|
class_<SkSurface>("Surface")
|
|
.smart_ptr<sk_sp<SkSurface>>("sk_sp<Surface>")
|
|
.class_function("_makeRasterDirect", optional_override([](const SimpleImageInfo ii,
|
|
WASMPointerU8 pPtr,
|
|
size_t rowBytes)->sk_sp<SkSurface> {
|
|
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
|
|
SkImageInfo imageInfo = toSkImageInfo(ii);
|
|
return SkSurface::MakeRasterDirect(imageInfo, pixels, rowBytes, nullptr);
|
|
}), allow_raw_pointers())
|
|
.function("_flush", optional_override([](SkSurface& self) {
|
|
self.flushAndSubmit(false);
|
|
}))
|
|
.function("_getCanvas", &SkSurface::getCanvas, allow_raw_pointers())
|
|
.function("imageInfo", optional_override([](SkSurface& self)->SimpleImageInfo {
|
|
const auto& ii = self.imageInfo();
|
|
return {ii.width(), ii.height(), ii.colorType(), ii.alphaType(), ii.refColorSpace()};
|
|
}))
|
|
.function("height", &SkSurface::height)
|
|
#ifdef SK_GL
|
|
.function("_makeImageFromTexture", optional_override([](SkSurface& self,
|
|
uint32_t webglHandle, uint32_t texHandle,
|
|
SimpleImageInfo ii)->sk_sp<SkImage> {
|
|
auto releaseCtx = new TextureReleaseContext{webglHandle, texHandle};
|
|
GrGLTextureInfo gti = {GR_GL_TEXTURE_2D, texHandle,
|
|
GR_GL_RGBA8}; // TODO(kjlubick) look at ii for this
|
|
GrBackendTexture gbt(ii.width, ii.height, GrMipmapped::kNo, gti);
|
|
auto dContext = GrAsDirectContext(self.getCanvas()->recordingContext());
|
|
|
|
return SkImage::MakeFromTexture(
|
|
dContext,
|
|
gbt,
|
|
GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin,
|
|
ii.colorType,
|
|
ii.alphaType,
|
|
ii.colorSpace,
|
|
deleteJSTexture,
|
|
releaseCtx);
|
|
}))
|
|
#endif
|
|
.function("_makeImageSnapshot", optional_override([](SkSurface& self, WASMPointerU32 iPtr)->sk_sp<SkImage> {
|
|
SkIRect* bounds = reinterpret_cast<SkIRect*>(iPtr);
|
|
if (!bounds) {
|
|
return self.makeImageSnapshot();
|
|
}
|
|
return self.makeImageSnapshot(*bounds);
|
|
}))
|
|
.function("_makeSurface", optional_override([](SkSurface& self, SimpleImageInfo sii)->sk_sp<SkSurface> {
|
|
return self.makeSurface(toSkImageInfo(sii));
|
|
}), allow_raw_pointers())
|
|
#ifdef SK_GL
|
|
.function("reportBackendTypeIsGPU", optional_override([](SkSurface& self) -> bool {
|
|
return self.getCanvas()->recordingContext() != nullptr;
|
|
}))
|
|
.function("sampleCnt", optional_override([](SkSurface& self)->int {
|
|
auto backendRT = self.getBackendRenderTarget(SkSurface::kFlushRead_BackendHandleAccess);
|
|
return (backendRT.isValid()) ? backendRT.sampleCnt() : 0;
|
|
}))
|
|
#else
|
|
.function("reportBackendTypeIsGPU", optional_override([](SkSurface& self) -> bool {
|
|
return false;
|
|
}))
|
|
#endif
|
|
.function("width", &SkSurface::width);
|
|
|
|
#ifndef SK_NO_FONTS
|
|
class_<SkTextBlob>("TextBlob")
|
|
.smart_ptr<sk_sp<SkTextBlob>>("sk_sp<TextBlob>")
|
|
.class_function("_MakeFromRSXform", optional_override([](WASMPointerU8 sptr,
|
|
size_t strBtyes,
|
|
WASMPointerF32 xptr,
|
|
const SkFont& font)->sk_sp<SkTextBlob> {
|
|
const char* str = reinterpret_cast<const char*>(sptr);
|
|
const SkRSXform* xforms = reinterpret_cast<const SkRSXform*>(xptr);
|
|
|
|
return SkTextBlob::MakeFromRSXform(str, strBtyes, xforms, font, SkTextEncoding::kUTF8);
|
|
}), allow_raw_pointers())
|
|
.class_function("_MakeFromRSXformGlyphs", optional_override([](WASMPointerU16 gPtr,
|
|
size_t byteLen,
|
|
WASMPointerF32 xptr,
|
|
const SkFont& font)->sk_sp<SkTextBlob> {
|
|
const SkGlyphID* glyphs = reinterpret_cast<const SkGlyphID*>(gPtr);
|
|
const SkRSXform* xforms = reinterpret_cast<const SkRSXform*>(xptr);
|
|
|
|
return SkTextBlob::MakeFromRSXform(glyphs, byteLen, xforms, font, SkTextEncoding::kGlyphID);
|
|
}), allow_raw_pointers())
|
|
.class_function("_MakeFromText", optional_override([](WASMPointerU8 sptr,
|
|
size_t len, const SkFont& font)->sk_sp<SkTextBlob> {
|
|
const char* str = reinterpret_cast<const char*>(sptr);
|
|
return SkTextBlob::MakeFromText(str, len, font, SkTextEncoding::kUTF8);
|
|
}), allow_raw_pointers())
|
|
.class_function("_MakeFromGlyphs", optional_override([](WASMPointerU16 gPtr,
|
|
size_t byteLen, const SkFont& font)->sk_sp<SkTextBlob> {
|
|
const SkGlyphID* glyphs = reinterpret_cast<const SkGlyphID*>(gPtr);
|
|
return SkTextBlob::MakeFromText(glyphs, byteLen, font, SkTextEncoding::kGlyphID);
|
|
}), allow_raw_pointers());
|
|
|
|
class_<SkTypeface>("Typeface")
|
|
.smart_ptr<sk_sp<SkTypeface>>("sk_sp<Typeface>")
|
|
.class_function("_MakeFreeTypeFaceFromData", optional_override([](WASMPointerU8 fPtr,
|
|
int flen)->sk_sp<SkTypeface> {
|
|
uint8_t* font = reinterpret_cast<uint8_t*>(fPtr);
|
|
sk_sp<SkData> fontData = SkData::MakeFromMalloc(font, flen);
|
|
|
|
return SkFontMgr::RefDefault()->makeFromData(fontData);
|
|
}), allow_raw_pointers())
|
|
.function("_getGlyphIDs", optional_override([](SkTypeface& self, WASMPointerU8 sptr,
|
|
size_t strLen, size_t expectedCodePoints,
|
|
WASMPointerU16 iPtr) -> int {
|
|
char* str = reinterpret_cast<char*>(sptr);
|
|
SkGlyphID* glyphIDs = reinterpret_cast<SkGlyphID*>(iPtr);
|
|
|
|
int actualCodePoints = self.textToGlyphs(str, strLen, SkTextEncoding::kUTF8,
|
|
glyphIDs, expectedCodePoints);
|
|
return actualCodePoints;
|
|
}));
|
|
#endif
|
|
|
|
class_<SkVertices>("Vertices")
|
|
.smart_ptr<sk_sp<SkVertices>>("sk_sp<Vertices>")
|
|
.function("_bounds", optional_override([](SkVertices& self,
|
|
WASMPointerF32 fPtr)->void {
|
|
SkRect* output = reinterpret_cast<SkRect*>(fPtr);
|
|
output[0] = self.bounds();
|
|
}))
|
|
.function("uniqueID", &SkVertices::uniqueID);
|
|
|
|
// Not intended to be called directly by clients
|
|
class_<SkVertices::Builder>("_VerticesBuilder")
|
|
.constructor<SkVertices::VertexMode, int, int, uint32_t>()
|
|
.function("colors", optional_override([](SkVertices::Builder& self)->WASMPointerF32{
|
|
// Emscripten won't let us return bare pointers, but we can return ints just fine.
|
|
return reinterpret_cast<WASMPointerF32>(self.colors());
|
|
}))
|
|
.function("detach", &SkVertices::Builder::detach)
|
|
.function("indices", optional_override([](SkVertices::Builder& self)->WASMPointerU16{
|
|
// Emscripten won't let us return bare pointers, but we can return ints just fine.
|
|
return reinterpret_cast<WASMPointerU16>(self.indices());
|
|
}))
|
|
.function("positions", optional_override([](SkVertices::Builder& self)->WASMPointerF32{
|
|
// Emscripten won't let us return bare pointers, but we can return ints just fine.
|
|
return reinterpret_cast<WASMPointerF32>(self.positions());
|
|
}))
|
|
.function("texCoords", optional_override([](SkVertices::Builder& self)->WASMPointerF32{
|
|
// Emscripten won't let us return bare pointers, but we can return ints just fine.
|
|
return reinterpret_cast<WASMPointerF32>(self.texCoords());
|
|
}));
|
|
|
|
enum_<SkAlphaType>("AlphaType")
|
|
.value("Opaque", SkAlphaType::kOpaque_SkAlphaType)
|
|
.value("Premul", SkAlphaType::kPremul_SkAlphaType)
|
|
.value("Unpremul", SkAlphaType::kUnpremul_SkAlphaType);
|
|
|
|
enum_<SkBlendMode>("BlendMode")
|
|
.value("Clear", SkBlendMode::kClear)
|
|
.value("Src", SkBlendMode::kSrc)
|
|
.value("Dst", SkBlendMode::kDst)
|
|
.value("SrcOver", SkBlendMode::kSrcOver)
|
|
.value("DstOver", SkBlendMode::kDstOver)
|
|
.value("SrcIn", SkBlendMode::kSrcIn)
|
|
.value("DstIn", SkBlendMode::kDstIn)
|
|
.value("SrcOut", SkBlendMode::kSrcOut)
|
|
.value("DstOut", SkBlendMode::kDstOut)
|
|
.value("SrcATop", SkBlendMode::kSrcATop)
|
|
.value("DstATop", SkBlendMode::kDstATop)
|
|
.value("Xor", SkBlendMode::kXor)
|
|
.value("Plus", SkBlendMode::kPlus)
|
|
.value("Modulate", SkBlendMode::kModulate)
|
|
.value("Screen", SkBlendMode::kScreen)
|
|
.value("Overlay", SkBlendMode::kOverlay)
|
|
.value("Darken", SkBlendMode::kDarken)
|
|
.value("Lighten", SkBlendMode::kLighten)
|
|
.value("ColorDodge", SkBlendMode::kColorDodge)
|
|
.value("ColorBurn", SkBlendMode::kColorBurn)
|
|
.value("HardLight", SkBlendMode::kHardLight)
|
|
.value("SoftLight", SkBlendMode::kSoftLight)
|
|
.value("Difference", SkBlendMode::kDifference)
|
|
.value("Exclusion", SkBlendMode::kExclusion)
|
|
.value("Multiply", SkBlendMode::kMultiply)
|
|
.value("Hue", SkBlendMode::kHue)
|
|
.value("Saturation", SkBlendMode::kSaturation)
|
|
.value("Color", SkBlendMode::kColor)
|
|
.value("Luminosity", SkBlendMode::kLuminosity);
|
|
|
|
enum_<SkBlurStyle>("BlurStyle")
|
|
.value("Normal", SkBlurStyle::kNormal_SkBlurStyle)
|
|
.value("Solid", SkBlurStyle::kSolid_SkBlurStyle)
|
|
.value("Outer", SkBlurStyle::kOuter_SkBlurStyle)
|
|
.value("Inner", SkBlurStyle::kInner_SkBlurStyle);
|
|
|
|
enum_<SkClipOp>("ClipOp")
|
|
.value("Difference", SkClipOp::kDifference)
|
|
.value("Intersect", SkClipOp::kIntersect);
|
|
|
|
enum_<SkColorType>("ColorType")
|
|
.value("Alpha_8", SkColorType::kAlpha_8_SkColorType)
|
|
.value("RGB_565", SkColorType::kRGB_565_SkColorType)
|
|
.value("RGBA_8888", SkColorType::kRGBA_8888_SkColorType)
|
|
.value("BGRA_8888", SkColorType::kBGRA_8888_SkColorType)
|
|
.value("RGBA_1010102", SkColorType::kRGBA_1010102_SkColorType)
|
|
.value("RGB_101010x", SkColorType::kRGB_101010x_SkColorType)
|
|
.value("Gray_8", SkColorType::kGray_8_SkColorType)
|
|
.value("RGBA_F16", SkColorType::kRGBA_F16_SkColorType)
|
|
.value("RGBA_F32", SkColorType::kRGBA_F32_SkColorType);
|
|
|
|
enum_<SkPathFillType>("FillType")
|
|
.value("Winding", SkPathFillType::kWinding)
|
|
.value("EvenOdd", SkPathFillType::kEvenOdd);
|
|
|
|
enum_<SkFilterMode>("FilterMode")
|
|
.value("Nearest", SkFilterMode::kNearest)
|
|
.value("Linear", SkFilterMode::kLinear);
|
|
|
|
// Only used to control the encode function.
|
|
// TODO(kjlubick): compile these out when the appropriate encoder is disabled.
|
|
enum_<SkEncodedImageFormat>("ImageFormat")
|
|
.value("PNG", SkEncodedImageFormat::kPNG)
|
|
.value("JPEG", SkEncodedImageFormat::kJPEG)
|
|
.value("WEBP", SkEncodedImageFormat::kWEBP);
|
|
|
|
enum_<SkMipmapMode>("MipmapMode")
|
|
.value("None", SkMipmapMode::kNone)
|
|
.value("Nearest", SkMipmapMode::kNearest)
|
|
.value("Linear", SkMipmapMode::kLinear);
|
|
|
|
enum_<SkPaint::Style>("PaintStyle")
|
|
.value("Fill", SkPaint::Style::kFill_Style)
|
|
.value("Stroke", SkPaint::Style::kStroke_Style);
|
|
|
|
#ifdef SK_INCLUDE_PATHOPS
|
|
enum_<SkPathOp>("PathOp")
|
|
.value("Difference", SkPathOp::kDifference_SkPathOp)
|
|
.value("Intersect", SkPathOp::kIntersect_SkPathOp)
|
|
.value("Union", SkPathOp::kUnion_SkPathOp)
|
|
.value("XOR", SkPathOp::kXOR_SkPathOp)
|
|
.value("ReverseDifference", SkPathOp::kReverseDifference_SkPathOp);
|
|
#endif
|
|
|
|
enum_<SkCanvas::PointMode>("PointMode")
|
|
.value("Points", SkCanvas::PointMode::kPoints_PointMode)
|
|
.value("Lines", SkCanvas::PointMode::kLines_PointMode)
|
|
.value("Polygon", SkCanvas::PointMode::kPolygon_PointMode);
|
|
|
|
enum_<SkPaint::Cap>("StrokeCap")
|
|
.value("Butt", SkPaint::Cap::kButt_Cap)
|
|
.value("Round", SkPaint::Cap::kRound_Cap)
|
|
.value("Square", SkPaint::Cap::kSquare_Cap);
|
|
|
|
enum_<SkPaint::Join>("StrokeJoin")
|
|
.value("Miter", SkPaint::Join::kMiter_Join)
|
|
.value("Round", SkPaint::Join::kRound_Join)
|
|
.value("Bevel", SkPaint::Join::kBevel_Join);
|
|
|
|
#ifndef SK_NO_FONTS
|
|
enum_<SkFontHinting>("FontHinting")
|
|
.value("None", SkFontHinting::kNone)
|
|
.value("Slight", SkFontHinting::kSlight)
|
|
.value("Normal", SkFontHinting::kNormal)
|
|
.value("Full", SkFontHinting::kFull);
|
|
|
|
enum_<SkFont::Edging>("FontEdging")
|
|
#ifndef CANVASKIT_NO_ALIAS_FONT
|
|
.value("Alias", SkFont::Edging::kAlias)
|
|
#endif
|
|
.value("AntiAlias", SkFont::Edging::kAntiAlias)
|
|
.value("SubpixelAntiAlias", SkFont::Edging::kSubpixelAntiAlias);
|
|
#endif
|
|
|
|
enum_<SkTileMode>("TileMode")
|
|
.value("Clamp", SkTileMode::kClamp)
|
|
.value("Repeat", SkTileMode::kRepeat)
|
|
.value("Mirror", SkTileMode::kMirror)
|
|
.value("Decal", SkTileMode::kDecal);
|
|
|
|
enum_<SkVertices::VertexMode>("VertexMode")
|
|
.value("Triangles", SkVertices::VertexMode::kTriangles_VertexMode)
|
|
.value("TrianglesStrip", SkVertices::VertexMode::kTriangleStrip_VertexMode)
|
|
.value("TriangleFan", SkVertices::VertexMode::kTriangleFan_VertexMode);
|
|
|
|
// A value object is much simpler than a class - it is returned as a JS
|
|
// object and does not require delete().
|
|
// https://emscripten.org/docs/porting/connecting_cpp_and_javascript/embind.html#value-types
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value_object<SimpleImageInfo>("ImageInfo")
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.field("width", &SimpleImageInfo::width)
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.field("height", &SimpleImageInfo::height)
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.field("colorType", &SimpleImageInfo::colorType)
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.field("alphaType", &SimpleImageInfo::alphaType)
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.field("colorSpace", &SimpleImageInfo::colorSpace);
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value_object<StrokeOpts>("StrokeOpts")
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.field("width", &StrokeOpts::width)
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.field("miter_limit", &StrokeOpts::miter_limit)
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.field("join", &StrokeOpts::join)
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.field("cap", &StrokeOpts::cap)
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.field("precision", &StrokeOpts::precision);
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constant("MOVE_VERB", MOVE);
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constant("LINE_VERB", LINE);
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constant("QUAD_VERB", QUAD);
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constant("CONIC_VERB", CONIC);
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constant("CUBIC_VERB", CUBIC);
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constant("CLOSE_VERB", CLOSE);
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constant("SaveLayerInitWithPrevious", (int)SkCanvas::SaveLayerFlagsSet::kInitWithPrevious_SaveLayerFlag);
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constant("SaveLayerF16ColorType", (int)SkCanvas::SaveLayerFlagsSet::kF16ColorType);
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constant("ShadowTransparentOccluder", (int)SkShadowFlags::kTransparentOccluder_ShadowFlag);
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constant("ShadowGeometricOnly", (int)SkShadowFlags::kGeometricOnly_ShadowFlag);
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constant("ShadowDirectionalLight", (int)SkShadowFlags::kDirectionalLight_ShadowFlag);
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constant("_GlyphRunFlags_isWhiteSpace", (int)skia::textlayout::Paragraph::kWhiteSpace_VisitorFlag);
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}
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