889d613875
In order to emulate OOP-R's behavior, GM needs to pass GPU-backed resources to a DDL recorder. This change allows GMs to create GPU resources first (in onGpuSetup w/ a direct context) and then use them in onDraw (with only a GrRecordingContext). Change-Id: Ifa3002af73eb9926f653fb4c4bf4542c0749d658 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294336 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com> |
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DM.cpp | ||
DMGpuTestProcs.cpp | ||
DMJsonWriter.cpp | ||
DMJsonWriter.h | ||
DMSrcSink.cpp | ||
DMSrcSink.h |