skia2/include/gpu
Brian Salomon f6784a8c84 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
Misc fixes to omit GL-dependent targets and fix assumptions that
SK_SUPPORT_GPU implies SK_GL.

Bug: skia:10051
Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 14:26:28 +00:00
..
d3d Fill in more D3DCaps 2020-02-26 18:26:45 +00:00
dawn Roll dawn and adjust for new SwapChain API. 2020-01-28 18:26:44 +00:00
gl Remove docs for macros that don't exist in the code. 2020-02-24 19:44:45 +00:00
mock Remove fConfig from GrSurfaceDesc. 2020-01-23 15:53:36 +00:00
mtl Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
vk Reland: Enable YCbCr sampler support on platforms other than Android 2019-08-12 14:21:01 +00:00
GrBackendDrawableInfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
GrBackendSurface.h Add Direct3D compile bots 2020-03-04 17:36:24 +00:00
GrConfig.h Reland x3 "Remove most of GrConfig.h" 2019-12-18 17:14:45 +00:00
GrContext.h Don't build GL on Metal, Vulkan, Dawn, Direct3D bots 2020-03-18 14:26:28 +00:00
GrContextOptions.h Add GrContextOption for GL error checking, shader, and program success. 2020-02-25 21:00:19 +00:00
GrContextThreadSafeProxy.h Major refactor of runtime effects 2019-12-16 15:59:04 +00:00
GrDriverBugWorkarounds.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h gpu: Disable dual source blending support on buggy driver versions. 2019-12-20 22:56:19 +00:00
GrTypes.h Start adding D3D backend 2020-02-18 20:14:15 +00:00