c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
71 lines
2.7 KiB
C++
71 lines
2.7 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkString.h"
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#include "include/effects/SkMatrixConvolutionImageFilter.h"
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#include "include/utils/SkRandom.h"
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static const char* name(SkMatrixConvolutionImageFilter::TileMode mode) {
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switch (mode) {
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case SkMatrixConvolutionImageFilter::kClamp_TileMode: return "clamp";
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case SkMatrixConvolutionImageFilter::kRepeat_TileMode: return "repeat";
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case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: return "clampToBlack";
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}
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return "oops";
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}
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class MatrixConvolutionBench : public Benchmark {
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public:
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MatrixConvolutionBench(SkMatrixConvolutionImageFilter::TileMode tileMode, bool convolveAlpha)
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: fName(SkStringPrintf("matrixconvolution_%s%s",
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name(tileMode),
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convolveAlpha ? "" : "_noConvolveAlpha")) {
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SkISize kernelSize = SkISize::Make(3, 3);
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SkScalar kernel[9] = {
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SkIntToScalar( 1), SkIntToScalar( 1), SkIntToScalar( 1),
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SkIntToScalar( 1), SkIntToScalar(-7), SkIntToScalar( 1),
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SkIntToScalar( 1), SkIntToScalar( 1), SkIntToScalar( 1),
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};
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SkScalar gain = 0.3f, bias = SkIntToScalar(100);
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SkIPoint kernelOffset = SkIPoint::Make(1, 1);
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fFilter = SkMatrixConvolutionImageFilter::Make(kernelSize, kernel, gain, bias,
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kernelOffset, tileMode, convolveAlpha,
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nullptr);
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}
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protected:
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virtual const char* onGetName() {
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return fName.c_str();
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}
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virtual void onDraw(int loops, SkCanvas* canvas) {
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SkPaint paint;
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this->setupPaint(&paint);
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paint.setAntiAlias(true);
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SkRandom rand;
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for (int i = 0; i < loops; i++) {
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SkRect r = SkRect::MakeWH(rand.nextUScalar1() * 400,
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rand.nextUScalar1() * 400);
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paint.setImageFilter(fFilter);
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canvas->drawOval(r, paint);
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}
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}
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private:
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sk_sp<SkImageFilter> fFilter;
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SkString fName;
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typedef Benchmark INHERITED;
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};
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DEF_BENCH( return new MatrixConvolutionBench(SkMatrixConvolutionImageFilter::kClamp_TileMode, true); )
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DEF_BENCH( return new MatrixConvolutionBench(SkMatrixConvolutionImageFilter::kRepeat_TileMode, true); )
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DEF_BENCH( return new MatrixConvolutionBench(SkMatrixConvolutionImageFilter::kClampToBlack_TileMode, true); )
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DEF_BENCH( return new MatrixConvolutionBench(SkMatrixConvolutionImageFilter::kClampToBlack_TileMode, false); )
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