f7b1e11cb3
Enabling this in Chrome triggered a perf regression, and from looking at the AA convex tesselator, I can believe that it's going to be as slow or slower. (We'll trade a slightly more expensive shader for a much more expensive chunk of CPU setup code). Removing this simplifies this path renderer, including the ability to batch line-only paths with more complex paths, which seems like a win. Curious to see what other perf results are (in either direction). Bug: chromium:908566 Change-Id: I127093dd271b8bdc6f81c1981e40257407157193 Reviewed-on: https://skia-review.googlesource.com/c/173426 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
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animations | ||
bench | ||
bin | ||
dm | ||
docker | ||
docs | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gn | ||
include | ||
infra | ||
modules | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
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AUTHORS | ||
BUILD.gn | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.