c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
23 lines
1.1 KiB
C++
23 lines
1.1 KiB
C++
#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=505e47b3e6474ebdecdc04c3c2af2c34
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REG_FIDDLE(RRect_notequal_operator, 256, 256, false, 0) {
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void draw(SkCanvas* canvas) {
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SkRRect rrect1 = SkRRect::MakeRectXY({10, 20, 60, 220}, 50, 100);
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SkRRect rrect2 = SkRRect::MakeRectXY(rrect1.rect(), 50, 50);
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SkRRect rrect3 = SkRRect::MakeOval(rrect1.rect());
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canvas->drawRRect(rrect1, SkPaint());
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std::string str = "rrect1 " + std::string(rrect1 == rrect2 ? "=" : "!") + "= rrect2";
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canvas->drawString(str.c_str(), 10, 240, SkPaint());
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canvas->translate(70, 0);
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canvas->drawRRect(rrect2, SkPaint());
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canvas->translate(70, 0);
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canvas->drawRRect(rrect3, SkPaint());
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str = "rrect2 " + std::string(rrect2 == rrect3 ? "=" : "!") + "= rrect3";
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canvas->drawString(str.c_str(), -20, 240, SkPaint());
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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