skia2/include/gpu/GrSurface.h
Robert Phillips 31c2608e85 Demote savePixels to save_pixels
This CL again only really makes sense in the bigger picture of moving readPixels off of GrTexture

Change-Id: Ib76482d8a773144e8fc7c6e55b2c7fa7b3ea0ecf
Reviewed-on: https://skia-review.googlesource.com/6086
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2016-12-14 20:48:32 +00:00

182 lines
6.1 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSurface_DEFINED
#define GrSurface_DEFINED
#include "GrTypes.h"
#include "GrGpuResource.h"
#include "SkImageInfo.h"
#include "SkRect.h"
class GrOpList;
class GrRenderTarget;
class GrSurfacePriv;
class GrTexture;
class SK_API GrSurface : public GrGpuResource {
public:
/**
* Retrieves the width of the surface.
*/
int width() const { return fDesc.fWidth; }
/**
* Retrieves the height of the surface.
*/
int height() const { return fDesc.fHeight; }
/**
* Helper that gets the width and height of the surface as a bounding rectangle.
*/
SkRect getBoundsRect() const { return SkRect::MakeIWH(this->width(), this->height()); }
GrSurfaceOrigin origin() const {
SkASSERT(kTopLeft_GrSurfaceOrigin == fDesc.fOrigin || kBottomLeft_GrSurfaceOrigin == fDesc.fOrigin);
return fDesc.fOrigin;
}
/**
* Retrieves the pixel config specified when the surface was created.
* For render targets this can be kUnknown_GrPixelConfig
* if client asked us to render to a target that has a pixel
* config that isn't equivalent with one of our configs.
*/
GrPixelConfig config() const { return fDesc.fConfig; }
/**
* Return the descriptor describing the surface
*/
const GrSurfaceDesc& desc() const { return fDesc; }
/**
* @return the texture associated with the surface, may be NULL.
*/
virtual GrTexture* asTexture() { return NULL; }
virtual const GrTexture* asTexture() const { return NULL; }
/**
* @return the render target underlying this surface, may be NULL.
*/
virtual GrRenderTarget* asRenderTarget() { return NULL; }
virtual const GrRenderTarget* asRenderTarget() const { return NULL; }
/**
* Reads a rectangle of pixels from the surface.
* @param left left edge of the rectangle to read (inclusive)
* @param top top edge of the rectangle to read (inclusive)
* @param width width of rectangle to read in pixels.
* @param height height of rectangle to read in pixels.
* @param config the pixel config of the destination buffer
* @param buffer memory to read the rectangle into.
* @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly
* packed.
* @param pixelOpsFlags See the GrContext::PixelOpsFlags enum.
*
* @return true if the read succeeded, false if not. The read can fail because of an unsupported
* pixel config.
*/
bool readPixels(int left, int top, int width, int height,
GrPixelConfig config,
void* buffer,
size_t rowBytes = 0,
uint32_t pixelOpsFlags = 0);
/**
* Copy the src pixels [buffer, rowbytes, pixelconfig] into the surface at the specified
* rectangle.
* @param left left edge of the rectangle to write (inclusive)
* @param top top edge of the rectangle to write (inclusive)
* @param width width of rectangle to write in pixels.
* @param height height of rectangle to write in pixels.
* @param config the pixel config of the source buffer
* @param buffer memory to read the rectangle from.
* @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly
* packed.
* @param pixelOpsFlags See the GrContext::PixelOpsFlags enum.
*
* @return true if the write succeeded, false if not. The write can fail because of an
* unsupported pixel config.
*/
bool writePixels(int left, int top, int width, int height,
GrPixelConfig config,
const void* buffer,
size_t rowBytes = 0,
uint32_t pixelOpsFlags = 0);
/**
* After this returns any pending writes to the surface will be issued to the backend 3D API.
*/
void flushWrites();
/** Access methods that are only to be used within Skia code. */
inline GrSurfacePriv surfacePriv();
inline const GrSurfacePriv surfacePriv() const;
typedef void* ReleaseCtx;
typedef void (*ReleaseProc)(ReleaseCtx);
void setRelease(ReleaseProc proc, ReleaseCtx ctx) {
fReleaseProc = proc;
fReleaseCtx = ctx;
}
void setLastOpList(GrOpList* opList);
GrOpList* getLastOpList() { return fLastOpList; }
static size_t WorstCaseSize(const GrSurfaceDesc& desc, bool useNextPow2 = false);
static size_t ComputeSize(const GrSurfaceDesc& desc, int colorSamplesPerPixel,
bool hasMIPMaps, bool useNextPow2 = false);
protected:
// Methods made available via GrSurfacePriv
bool hasPendingRead() const;
bool hasPendingWrite() const;
bool hasPendingIO() const;
// Provides access to methods that should be public within Skia code.
friend class GrSurfacePriv;
GrSurface(GrGpu* gpu, const GrSurfaceDesc& desc)
: INHERITED(gpu)
, fDesc(desc)
, fReleaseProc(NULL)
, fReleaseCtx(NULL)
, fLastOpList(nullptr) {
}
~GrSurface() override;
GrSurfaceDesc fDesc;
void onRelease() override;
void onAbandon() override;
private:
void invokeReleaseProc() {
if (fReleaseProc) {
fReleaseProc(fReleaseCtx);
fReleaseProc = NULL;
}
}
ReleaseProc fReleaseProc;
ReleaseCtx fReleaseCtx;
// The last opList that wrote to or is currently going to write to this surface
// The opList can be closed (e.g., no render target or texture context is currently bound
// to this renderTarget or texture).
// This back-pointer is required so that we can add a dependancy between
// the opList used to create the current contents of this surface
// and the opList of a destination surface to which this one is being drawn or copied.
GrOpList* fLastOpList;
typedef GrGpuResource INHERITED;
};
#endif