f75996469d
This is probably overkill but yields an officially thread-safe means of calling defaultBackendFormat. Change-Id: Ibf344acf11102d938e335e9ea38bfaee575e00c5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234324 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
138 lines
4.8 KiB
C++
138 lines
4.8 KiB
C++
/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrRecordingContext_DEFINED
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#define GrRecordingContext_DEFINED
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#include "include/core/SkRefCnt.h"
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#include "include/private/GrImageContext.h"
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class GrAuditTrail;
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class GrBackendFormat;
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class GrDrawingManager;
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class GrOnFlushCallbackObject;
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class GrOpMemoryPool;
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class GrRecordingContextPriv;
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class GrStrikeCache;
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class GrSurfaceContext;
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class GrSurfaceProxy;
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class GrTextBlobCache;
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class GrTextureContext;
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class SK_API GrRecordingContext : public GrImageContext {
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public:
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~GrRecordingContext() override;
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GrBackendFormat defaultBackendFormat(SkColorType ct, GrRenderable renderable) const {
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return INHERITED::defaultBackendFormat(ct, renderable);
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}
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// Provides access to functions that aren't part of the public API.
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GrRecordingContextPriv priv();
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const GrRecordingContextPriv priv() const;
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protected:
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friend class GrRecordingContextPriv; // for hidden functions
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GrRecordingContext(GrBackendApi, const GrContextOptions&, uint32_t contextID);
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bool init(sk_sp<const GrCaps>, sk_sp<GrSkSLFPFactoryCache>) override;
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void setupDrawingManager(bool sortOpLists, bool reduceOpListSplitting);
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void abandonContext() override;
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GrDrawingManager* drawingManager();
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sk_sp<GrOpMemoryPool> refOpMemoryPool();
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GrOpMemoryPool* opMemoryPool();
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GrStrikeCache* getGrStrikeCache() { return fStrikeCache.get(); }
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GrTextBlobCache* getTextBlobCache();
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const GrTextBlobCache* getTextBlobCache() const;
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/**
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* Registers an object for flush-related callbacks. (See GrOnFlushCallbackObject.)
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*
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* NOTE: the drawing manager tracks this object as a raw pointer; it is up to the caller to
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* ensure its lifetime is tied to that of the context.
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*/
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void addOnFlushCallbackObject(GrOnFlushCallbackObject*);
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sk_sp<GrSurfaceContext> makeWrappedSurfaceContext(sk_sp<GrSurfaceProxy>,
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GrColorType,
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SkAlphaType,
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sk_sp<SkColorSpace> = nullptr,
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const SkSurfaceProps* = nullptr);
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/** Create a new texture context backed by a deferred-style GrTextureProxy. */
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sk_sp<GrTextureContext> makeDeferredTextureContext(
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SkBackingFit,
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int width,
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int height,
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GrColorType,
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SkAlphaType,
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sk_sp<SkColorSpace>,
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GrMipMapped = GrMipMapped::kNo,
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GrSurfaceOrigin = kTopLeft_GrSurfaceOrigin,
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SkBudgeted = SkBudgeted::kYes,
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GrProtected = GrProtected::kNo);
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/*
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* Create a new render target context backed by a deferred-style
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* GrRenderTargetProxy. We guarantee that "asTextureProxy" will succeed for
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* renderTargetContexts created via this entry point.
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*/
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sk_sp<GrRenderTargetContext> makeDeferredRenderTargetContext(
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SkBackingFit fit,
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int width,
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int height,
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GrColorType colorType,
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sk_sp<SkColorSpace> colorSpace,
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int sampleCnt = 1,
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GrMipMapped = GrMipMapped::kNo,
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GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin,
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const SkSurfaceProps* surfaceProps = nullptr,
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SkBudgeted = SkBudgeted::kYes,
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GrProtected isProtected = GrProtected::kNo);
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/*
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* This method will attempt to create a renderTargetContext that has, at least, the number of
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* channels and precision per channel as requested in 'config' (e.g., A8 and 888 can be
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* converted to 8888). It may also swizzle the channels (e.g., BGRA -> RGBA).
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* SRGB-ness will be preserved.
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*/
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sk_sp<GrRenderTargetContext> makeDeferredRenderTargetContextWithFallback(
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SkBackingFit fit,
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int width,
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int height,
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GrColorType colorType,
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sk_sp<SkColorSpace> colorSpace,
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int sampleCnt = 1,
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GrMipMapped = GrMipMapped::kNo,
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GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin,
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const SkSurfaceProps* surfaceProps = nullptr,
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SkBudgeted budgeted = SkBudgeted::kYes,
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GrProtected isProtected = GrProtected::kNo);
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GrAuditTrail* auditTrail() { return fAuditTrail.get(); }
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GrRecordingContext* asRecordingContext() override { return this; }
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private:
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std::unique_ptr<GrDrawingManager> fDrawingManager;
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// All the GrOp-derived classes use this pool.
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sk_sp<GrOpMemoryPool> fOpMemoryPool;
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std::unique_ptr<GrStrikeCache> fStrikeCache;
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std::unique_ptr<GrTextBlobCache> fTextBlobCache;
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std::unique_ptr<GrAuditTrail> fAuditTrail;
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typedef GrImageContext INHERITED;
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};
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#endif
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