skia2/fuzz/FuzzCanvas.cpp
Mike Klein f88f5ef109 simplify nextRange(), fold in nextEnum()
Doesn't look like we need to distinguish these if we just
write them as the simple

   1) load the right number of bytes
   2) clamp to [min,max]

This makes enum fuzzing independent of its underlying type, and may make
it easier to see the mapping from fuzzed byte stream to
nextRange()/nextEnum() values.

Change-Id: I9f785f94f513a0087ad7151b5e7bc14ddbe9314a
Reviewed-on: https://skia-review.googlesource.com/c/171820
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-19 18:04:12 +00:00

1782 lines
68 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Fuzz.h"
#include "FuzzCommon.h"
// CORE
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkDebugCanvas.h"
#include "SkFontMgr.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkNullCanvas.h"
#include "SkOSFile.h"
#include "SkPDFDocument.h"
#include "SkPathEffect.h"
#include "SkPicturePriv.h"
#include "SkPictureRecorder.h"
#include "SkPoint3.h"
#include "SkRSXform.h"
#include "SkRegion.h"
#include "SkSurface.h"
#include "SkTo.h"
#include "SkTypeface.h"
// EFFECTS
#include "Sk1DPathEffect.h"
#include "Sk2DPathEffect.h"
#include "SkAlphaThresholdFilter.h"
#include "SkArithmeticImageFilter.h"
#include "SkBlurImageFilter.h"
#include "SkBlurMaskFilter.h"
#include "SkColorFilterImageFilter.h"
#include "SkColorMatrixFilter.h"
#include "SkComposeImageFilter.h"
#include "SkCornerPathEffect.h"
#include "SkDashPathEffect.h"
#include "SkDiscretePathEffect.h"
#include "SkDisplacementMapEffect.h"
#include "SkDropShadowImageFilter.h"
#include "SkGradientShader.h"
#include "SkHighContrastFilter.h"
#include "SkImageSource.h"
#include "SkLightingImageFilter.h"
#include "SkLumaColorFilter.h"
#include "SkMagnifierImageFilter.h"
#include "SkMatrixConvolutionImageFilter.h"
#include "SkMergeImageFilter.h"
#include "SkMorphologyImageFilter.h"
#include "SkOffsetImageFilter.h"
#include "SkPaintImageFilter.h"
#include "SkPerlinNoiseShader.h"
#include "SkPictureImageFilter.h"
#include "SkReadBuffer.h"
#include "SkTableColorFilter.h"
#include "SkTextBlob.h"
#include "SkTileImageFilter.h"
#include "SkXfermodeImageFilter.h"
// SRC
#include "SkCommandLineFlags.h"
#include "SkUTF.h"
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
#include "GrContextPriv.h"
#include "gl/GrGLFunctions.h"
#include "gl/GrGLGpu.h"
#include "gl/GrGLUtil.h"
#endif
// MISC
#include <iostream>
#include <utility>
DEFINE_bool2(gpuInfo, g, false, "Display GPU information on relevant targets.");
// TODO:
// SkTextBlob with Unicode
// SkImage: more types
// be careful: `foo(make_fuzz_t<T>(f), make_fuzz_t<U>(f))` is undefined.
// In fact, all make_fuzz_foo() functions have this potential problem.
// Use sequence points!
template <typename T>
inline T make_fuzz_t(Fuzz* fuzz) {
T t;
fuzz->next(&t);
return t;
}
static sk_sp<SkImage> make_fuzz_image(Fuzz*);
static SkBitmap make_fuzz_bitmap(Fuzz*);
static sk_sp<SkPicture> make_fuzz_picture(Fuzz*, int depth);
static sk_sp<SkColorFilter> make_fuzz_colorfilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
int colorFilterType;
fuzz->nextRange(&colorFilterType, 0, 8);
switch (colorFilterType) {
case 0:
return nullptr;
case 1: {
SkColor color;
SkBlendMode mode;
fuzz->next(&color);
fuzz->nextRange(&mode, 0, SkBlendMode::kLastMode);
return SkColorFilter::MakeModeFilter(color, mode);
}
case 2: {
sk_sp<SkColorFilter> outer = make_fuzz_colorfilter(fuzz, depth - 1);
if (!outer) {
return nullptr;
}
sk_sp<SkColorFilter> inner = make_fuzz_colorfilter(fuzz, depth - 1);
// makeComposed should be able to handle nullptr.
return outer->makeComposed(std::move(inner));
}
case 3: {
SkScalar array[20];
fuzz->nextN(array, SK_ARRAY_COUNT(array));
return SkColorFilter::MakeMatrixFilterRowMajor255(array);
}
case 4: {
SkColor mul, add;
fuzz->next(&mul, &add);
return SkColorMatrixFilter::MakeLightingFilter(mul, add);
}
case 5: {
bool grayscale;
int invertStyle;
float contrast;
fuzz->next(&grayscale);
fuzz->nextRange(&invertStyle, 0, 2);
fuzz->nextRange(&contrast, -1.0f, 1.0f);
return SkHighContrastFilter::Make(SkHighContrastConfig(
grayscale, SkHighContrastConfig::InvertStyle(invertStyle), contrast));
}
case 6:
return SkLumaColorFilter::Make();
case 7: {
uint8_t table[256];
fuzz->nextN(table, SK_ARRAY_COUNT(table));
return SkTableColorFilter::Make(table);
}
case 8: {
uint8_t tableA[256];
uint8_t tableR[256];
uint8_t tableG[256];
uint8_t tableB[256];
fuzz->nextN(tableA, SK_ARRAY_COUNT(tableA));
fuzz->nextN(tableR, SK_ARRAY_COUNT(tableR));
fuzz->nextN(tableG, SK_ARRAY_COUNT(tableG));
fuzz->nextN(tableB, SK_ARRAY_COUNT(tableB));
return SkTableColorFilter::MakeARGB(tableA, tableR, tableG, tableB);
}
default:
SkASSERT(false);
break;
}
return nullptr;
}
static void fuzz_gradient_stops(Fuzz* fuzz, SkScalar* pos, int colorCount) {
SkScalar totalPos = 0;
for (int i = 0; i < colorCount; ++i) {
fuzz->nextRange(&pos[i], 1.0f, 1024.0f);
totalPos += pos[i];
}
totalPos = 1.0f / totalPos;
for (int i = 0; i < colorCount; ++i) {
pos[i] *= totalPos;
}
// SkASSERT(fabs(pos[colorCount - 1] - 1.0f) < 0.00001f);
pos[colorCount - 1] = 1.0f;
}
static sk_sp<SkShader> make_fuzz_shader(Fuzz* fuzz, int depth) {
sk_sp<SkShader> shader1(nullptr), shader2(nullptr);
sk_sp<SkColorFilter> colorFilter(nullptr);
SkBitmap bitmap;
sk_sp<SkImage> img;
SkShader::TileMode tmX, tmY;
bool useMatrix;
SkColor color;
SkMatrix matrix;
SkBlendMode blendMode;
int shaderType;
if (depth <= 0) {
return nullptr;
}
fuzz->nextRange(&shaderType, 0, 14);
switch (shaderType) {
case 0:
return nullptr;
case 1:
return SkShader::MakeEmptyShader();
case 2:
fuzz->next(&color);
return SkShader::MakeColorShader(color);
case 3:
img = make_fuzz_image(fuzz);
fuzz->nextRange(&tmX, 0, SkShader::TileMode::kLast_TileMode);
fuzz->nextRange(&tmY, 0, SkShader::TileMode::kLast_TileMode);
fuzz->next(&useMatrix);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr);
case 4:
bitmap = make_fuzz_bitmap(fuzz);
fuzz->nextRange(&tmX, 0, SkShader::TileMode::kLast_TileMode);
fuzz->nextRange(&tmY, 0, SkShader::TileMode::kLast_TileMode);
fuzz->next(&useMatrix);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
return SkShader::MakeBitmapShader(bitmap, tmX, tmY, useMatrix ? &matrix : nullptr);
case 5:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
FuzzNiceMatrix(fuzz, &matrix);
return shader1 ? shader1->makeWithLocalMatrix(matrix) : nullptr;
case 6:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
colorFilter = make_fuzz_colorfilter(fuzz, depth - 1);
return shader1 ? shader1->makeWithColorFilter(std::move(colorFilter)) : nullptr;
case 7:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
shader2 = make_fuzz_shader(fuzz, depth - 1);
fuzz->nextRange(&blendMode, 0, SkBlendMode::kLastMode);
return SkShader::MakeComposeShader(std::move(shader1), std::move(shader2), blendMode);
case 8: {
auto pic = make_fuzz_picture(fuzz, depth - 1);
bool useTile;
SkRect tile;
fuzz->nextRange(&tmX, 0, SkShader::TileMode::kLast_TileMode);
fuzz->nextRange(&tmY, 0, SkShader::TileMode::kLast_TileMode);
fuzz->next(&useMatrix, &useTile);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (useTile) {
fuzz->next(&tile);
}
return SkShader::MakePictureShader(std::move(pic), tmX, tmY,
useMatrix ? &matrix : nullptr,
useTile ? &tile : nullptr);
}
// EFFECTS:
case 9:
// Deprecated SkGaussianEdgeShader
return nullptr;
case 10: {
constexpr int kMaxColors = 12;
SkPoint pts[2];
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
int colorCount;
bool usePos;
fuzz->nextN(pts, 2);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
fuzz->nextRange(&tmX, 0, SkShader::TileMode::kLast_TileMode);
fuzz->next(&useMatrix, &usePos);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeLinear(pts, colors, usePos ? pos : nullptr, colorCount,
tmX, 0, useMatrix ? &matrix : nullptr);
}
case 11: {
constexpr int kMaxColors = 12;
SkPoint center;
SkScalar radius;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->nextRange(&tmX, 0, SkShader::TileMode::kLast_TileMode);
fuzz->next(&useMatrix, &usePos, &center, &radius);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeRadial(center, radius, colors, usePos ? pos : nullptr,
colorCount, tmX, 0, useMatrix ? &matrix : nullptr);
}
case 12: {
constexpr int kMaxColors = 12;
SkPoint start, end;
SkScalar startRadius, endRadius;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->nextRange(&tmX, 0, SkShader::TileMode::kLast_TileMode);
fuzz->next(&useMatrix, &usePos, &startRadius, &endRadius, &start, &end);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius, colors,
usePos ? pos : nullptr, colorCount, tmX, 0,
useMatrix ? &matrix : nullptr);
}
case 13: {
constexpr int kMaxColors = 12;
SkScalar cx, cy;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->next(&cx, &cy, &useMatrix, &usePos);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeSweep(cx, cy, colors, usePos ? pos : nullptr, colorCount,
0, useMatrix ? &matrix : nullptr);
}
case 14: {
SkScalar baseFrequencyX, baseFrequencyY, seed;
int numOctaves;
SkISize tileSize;
bool useTileSize, turbulence;
fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence);
if (useTileSize) {
fuzz->next(&tileSize);
}
fuzz->nextRange(&numOctaves, 2, 7);
if (turbulence) {
return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY,
numOctaves, seed,
useTileSize ? &tileSize : nullptr);
} else {
return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY,
numOctaves, seed,
useTileSize ? &tileSize : nullptr);
}
}
default:
SkASSERT(false);
break;
}
return nullptr;
}
static sk_sp<SkPathEffect> make_fuzz_patheffect(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t pathEffectType;
fuzz->nextRange(&pathEffectType, 0, 8);
switch (pathEffectType) {
case 0: {
return nullptr;
}
case 1: {
sk_sp<SkPathEffect> first = make_fuzz_patheffect(fuzz, depth - 1);
sk_sp<SkPathEffect> second = make_fuzz_patheffect(fuzz, depth - 1);
return SkPathEffect::MakeSum(std::move(first), std::move(second));
}
case 2: {
sk_sp<SkPathEffect> first = make_fuzz_patheffect(fuzz, depth - 1);
sk_sp<SkPathEffect> second = make_fuzz_patheffect(fuzz, depth - 1);
return SkPathEffect::MakeCompose(std::move(first), std::move(second));
}
case 3: {
SkPath path;
FuzzNicePath(fuzz, &path, 20);
SkScalar advance, phase;
fuzz->next(&advance, &phase);
SkPath1DPathEffect::Style style;
fuzz->nextRange(&style, 0, SkPath1DPathEffect::kLastEnum_Style);
return SkPath1DPathEffect::Make(path, advance, phase, style);
}
case 4: {
SkScalar width;
SkMatrix matrix;
fuzz->next(&width);
FuzzNiceMatrix(fuzz, &matrix);
return SkLine2DPathEffect::Make(width, matrix);
}
case 5: {
SkPath path;
FuzzNicePath(fuzz, &path, 20);
SkMatrix matrix;
FuzzNiceMatrix(fuzz, &matrix);
return SkPath2DPathEffect::Make(matrix, path);
}
case 6: {
SkScalar radius;
fuzz->next(&radius);
return SkCornerPathEffect::Make(radius);
}
case 7: {
SkScalar phase;
fuzz->next(&phase);
SkScalar intervals[20];
int count;
fuzz->nextRange(&count, 0, (int)SK_ARRAY_COUNT(intervals));
fuzz->nextN(intervals, count);
return SkDashPathEffect::Make(intervals, count, phase);
}
case 8: {
SkScalar segLength, dev;
uint32_t seed;
fuzz->next(&segLength, &dev, &seed);
return SkDiscretePathEffect::Make(segLength, dev, seed);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkMaskFilter> make_fuzz_maskfilter(Fuzz* fuzz) {
int maskfilterType;
fuzz->nextRange(&maskfilterType, 0, 1);
switch (maskfilterType) {
case 0:
return nullptr;
case 1: {
SkBlurStyle blurStyle;
fuzz->nextRange(&blurStyle, 0, kLastEnum_SkBlurStyle);
SkScalar sigma;
fuzz->next(&sigma);
bool respectCTM;
fuzz->next(&respectCTM);
return SkMaskFilter::MakeBlur(blurStyle, sigma, respectCTM);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkTypeface> make_fuzz_typeface(Fuzz* fuzz) {
if (make_fuzz_t<bool>(fuzz)) {
return nullptr;
}
auto fontMugger = SkFontMgr::RefDefault();
SkASSERT(fontMugger);
int familyCount = fontMugger->countFamilies();
int i, j;
fuzz->nextRange(&i, 0, familyCount - 1);
sk_sp<SkFontStyleSet> family(fontMugger->createStyleSet(i));
int styleCount = family->count();
fuzz->nextRange(&j, 0, styleCount - 1);
return sk_sp<SkTypeface>(family->createTypeface(j));
}
static sk_sp<SkImageFilter> make_fuzz_imageFilter(Fuzz* fuzz, int depth);
static sk_sp<SkImageFilter> make_fuzz_lighting_imagefilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t imageFilterType;
fuzz->nextRange(&imageFilterType, 1, 6);
SkPoint3 p, q;
SkColor lightColor;
SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess;
sk_sp<SkImageFilter> input;
SkImageFilter::CropRect cropRect;
bool useCropRect;
fuzz->next(&useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
switch (imageFilterType) {
case 1:
fuzz->next(&p, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakeDistantLitDiffuse(p, lightColor, surfaceScale, k,
std::move(input),
useCropRect ? &cropRect : nullptr);
case 2:
fuzz->next(&p, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakePointLitDiffuse(p, lightColor, surfaceScale, k,
std::move(input),
useCropRect ? &cropRect : nullptr);
case 3:
fuzz->next(&p, &q, &specularExponent, &cutoffAngle, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakeSpotLitDiffuse(
p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k,
std::move(input), useCropRect ? &cropRect : nullptr);
case 4:
fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakeDistantLitSpecular(p, lightColor, surfaceScale, k,
shininess, std::move(input),
useCropRect ? &cropRect : nullptr);
case 5:
fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakePointLitSpecular(p, lightColor, surfaceScale, k,
shininess, std::move(input),
useCropRect ? &cropRect : nullptr);
case 6:
fuzz->next(&p, &q, &specularExponent, &cutoffAngle, &lightColor, &surfaceScale, &k,
&shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakeSpotLitSpecular(
p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess,
std::move(input), useCropRect ? &cropRect : nullptr);
default:
SkASSERT(false);
return nullptr;
}
}
static void fuzz_paint(Fuzz* fuzz, SkPaint* paint, int depth);
static sk_sp<SkImageFilter> make_fuzz_imageFilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t imageFilterType;
fuzz->nextRange(&imageFilterType, 0, 23);
switch (imageFilterType) {
case 0:
return nullptr;
case 1: {
SkScalar sigmaX, sigmaY;
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&sigmaX, &sigmaY, &useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkBlurImageFilter::Make(sigmaX, sigmaY, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 2: {
SkMatrix matrix;
FuzzNiceMatrix(fuzz, &matrix);
SkFilterQuality quality;
fuzz->nextRange(&quality, 0, SkFilterQuality::kLast_SkFilterQuality);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilter::MakeMatrixFilter(matrix, quality, std::move(input));
}
case 3: {
SkRegion region;
SkScalar innerMin, outerMax;
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&region, &innerMin, &outerMax, &useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkAlphaThresholdFilter::Make(region, innerMin, outerMax, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 4: {
float k1, k2, k3, k4;
bool enforcePMColor;
bool useCropRect;
fuzz->next(&k1, &k2, &k3, &k4, &enforcePMColor, &useCropRect);
sk_sp<SkImageFilter> background = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> foreground = make_fuzz_imageFilter(fuzz, depth - 1);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkArithmeticImageFilter::Make(k1, k2, k3, k4, enforcePMColor,
std::move(background), std::move(foreground),
useCropRect ? &cropRect : nullptr);
}
case 5: {
sk_sp<SkColorFilter> cf = make_fuzz_colorfilter(fuzz, depth - 1);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
SkImageFilter::CropRect cropRect;
fuzz->next(&useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkColorFilterImageFilter::Make(std::move(cf), std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 6: {
sk_sp<SkImageFilter> ifo = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> ifi = make_fuzz_imageFilter(fuzz, depth - 1);
return SkComposeImageFilter::Make(std::move(ifo), std::move(ifi));
}
case 7: {
SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, yChannelSelector;
fuzz->nextRange(&xChannelSelector, 1, 4);
fuzz->nextRange(&yChannelSelector, 1, 4);
SkScalar scale;
bool useCropRect;
fuzz->next(&scale, &useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> displacement = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> color = make_fuzz_imageFilter(fuzz, depth - 1);
return SkDisplacementMapEffect::Make(xChannelSelector, yChannelSelector, scale,
std::move(displacement), std::move(color),
useCropRect ? &cropRect : nullptr);
}
case 8: {
SkScalar dx, dy, sigmaX, sigmaY;
SkColor color;
SkDropShadowImageFilter::ShadowMode shadowMode;
fuzz->nextRange(&shadowMode, 0, 1);
bool useCropRect;
fuzz->next(&dx, &dy, &sigmaX, &sigmaY, &color, &useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkDropShadowImageFilter::Make(dx, dy, sigmaX, sigmaY, color, shadowMode,
std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 9:
return SkImageSource::Make(make_fuzz_image(fuzz));
case 10: {
sk_sp<SkImage> image = make_fuzz_image(fuzz);
SkRect srcRect, dstRect;
SkFilterQuality filterQuality;
fuzz->next(&srcRect, &dstRect);
fuzz->nextRange(&filterQuality, 0, SkFilterQuality::kLast_SkFilterQuality);
return SkImageSource::Make(std::move(image), srcRect, dstRect, filterQuality);
}
case 11:
return make_fuzz_lighting_imagefilter(fuzz, depth - 1);
case 12: {
SkRect srcRect;
SkScalar inset;
bool useCropRect;
SkImageFilter::CropRect cropRect;
fuzz->next(&srcRect, &inset, &useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkMagnifierImageFilter::Make(srcRect, inset, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 13: {
constexpr int kMaxKernelSize = 5;
int32_t n, m;
fuzz->nextRange(&n, 1, kMaxKernelSize);
fuzz->nextRange(&m, 1, kMaxKernelSize);
SkScalar kernel[kMaxKernelSize * kMaxKernelSize];
fuzz->nextN(kernel, n * m);
int32_t offsetX, offsetY;
fuzz->nextRange(&offsetX, 0, n - 1);
fuzz->nextRange(&offsetY, 0, m - 1);
SkScalar gain, bias;
bool convolveAlpha, useCropRect;
fuzz->next(&gain, &bias, &convolveAlpha, &useCropRect);
SkMatrixConvolutionImageFilter::TileMode tileMode;
fuzz->nextRange(&tileMode, 0, SkMatrixConvolutionImageFilter::TileMode::kLast_TileMode);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkMatrixConvolutionImageFilter::Make(
SkISize{n, m}, kernel, gain, bias, SkIPoint{offsetX, offsetY}, tileMode,
convolveAlpha, std::move(input), useCropRect ? &cropRect : nullptr);
}
case 14: {
sk_sp<SkImageFilter> first = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> second = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkMergeImageFilter::Make(std::move(first), std::move(second),
useCropRect ? &cropRect : nullptr);
}
case 15: {
constexpr int kMaxCount = 4;
sk_sp<SkImageFilter> ifs[kMaxCount];
int count;
fuzz->nextRange(&count, 1, kMaxCount);
for (int i = 0; i < count; ++i) {
ifs[i] = make_fuzz_imageFilter(fuzz, depth - 1);
}
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkMergeImageFilter::Make(ifs, count, useCropRect ? &cropRect : nullptr);
}
case 16: {
int rx, ry;
fuzz->next(&rx, &ry);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkDilateImageFilter::Make(rx, ry, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 17: {
int rx, ry;
fuzz->next(&rx, &ry);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkErodeImageFilter::Make(rx, ry, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 18: {
SkScalar dx, dy;
fuzz->next(&dx, &dy);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkOffsetImageFilter::Make(dx, dy, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 19: {
SkPaint paint;
fuzz_paint(fuzz, &paint, depth - 1);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkPaintImageFilter::Make(paint, useCropRect ? &cropRect : nullptr);
}
case 20: {
sk_sp<SkPicture> picture = make_fuzz_picture(fuzz, depth - 1);
return SkPictureImageFilter::Make(std::move(picture));
}
case 21: {
SkRect cropRect;
fuzz->next(&cropRect);
sk_sp<SkPicture> picture = make_fuzz_picture(fuzz, depth - 1);
return SkPictureImageFilter::Make(std::move(picture), cropRect);
}
case 22: {
SkRect src, dst;
fuzz->next(&src, &dst);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkTileImageFilter::Make(src, dst, std::move(input));
}
case 23: {
SkBlendMode blendMode;
bool useCropRect;
fuzz->next(&useCropRect);
fuzz->nextRange(&blendMode, 0, SkBlendMode::kLastMode);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> bg = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> fg = make_fuzz_imageFilter(fuzz, depth - 1);
return SkXfermodeImageFilter::Make(blendMode, std::move(bg), std::move(fg),
useCropRect ? &cropRect : nullptr);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkImage> make_fuzz_image(Fuzz* fuzz) {
int w, h;
fuzz->nextRange(&w, 1, 1024);
fuzz->nextRange(&h, 1, 1024);
SkAutoTMalloc<SkPMColor> data(w * h);
SkPixmap pixmap(SkImageInfo::MakeN32Premul(w, h), data.get(), w * sizeof(SkPMColor));
int n = w * h;
for (int i = 0; i < n; ++i) {
SkColor c;
fuzz->next(&c);
data[i] = SkPreMultiplyColor(c);
}
(void)data.release();
return SkImage::MakeFromRaster(pixmap, [](const void* p, void*) { sk_free((void*)p); },
nullptr);
}
static SkBitmap make_fuzz_bitmap(Fuzz* fuzz) {
SkBitmap bitmap;
int w, h;
fuzz->nextRange(&w, 1, 1024);
fuzz->nextRange(&h, 1, 1024);
if (!bitmap.tryAllocN32Pixels(w, h)) {
SkDEBUGF("Could not allocate pixels %d x %d", w, h);
return bitmap;
}
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w; ++x) {
SkColor c;
fuzz->next(&c);
*bitmap.getAddr32(x, y) = SkPreMultiplyColor(c);
}
}
return bitmap;
}
template <typename T, typename Min, typename Max>
inline T make_fuzz_t_range(Fuzz* fuzz, Min minv, Max maxv) {
T value;
fuzz->nextRange(&value, minv, maxv);
return value;
}
static void fuzz_paint(Fuzz* fuzz, SkPaint* paint, int depth) {
if (!fuzz || !paint || depth <= 0) {
return;
}
paint->setAntiAlias( make_fuzz_t<bool>(fuzz));
paint->setDither( make_fuzz_t<bool>(fuzz));
paint->setColor( make_fuzz_t<SkColor>(fuzz));
paint->setBlendMode( make_fuzz_t_range<SkBlendMode>(fuzz, 0, SkBlendMode::kLastMode));
paint->setFilterQuality(make_fuzz_t_range<SkFilterQuality>(fuzz, 0, kLast_SkFilterQuality));
paint->setStyle( make_fuzz_t_range<SkPaint::Style>(fuzz, 0, 2));
paint->setShader( make_fuzz_shader(fuzz, depth - 1));
paint->setPathEffect( make_fuzz_patheffect(fuzz, depth - 1));
paint->setMaskFilter( make_fuzz_maskfilter(fuzz));
paint->setImageFilter( make_fuzz_imageFilter(fuzz, depth - 1));
paint->setColorFilter( make_fuzz_colorfilter(fuzz, depth - 1));
if (paint->getStyle() != SkPaint::kFill_Style) {
paint->setStrokeWidth(make_fuzz_t<SkScalar>(fuzz));
paint->setStrokeMiter(make_fuzz_t<SkScalar>(fuzz));
paint->setStrokeCap( make_fuzz_t_range<SkPaint::Cap>(fuzz, 0, SkPaint::kLast_Cap));
paint->setStrokeJoin( make_fuzz_t_range<SkPaint::Join>(fuzz, 0, SkPaint::kLast_Join));
}
}
static void fuzz_paint_text(Fuzz* fuzz, SkPaint* paint) {
paint->setTypeface( make_fuzz_typeface(fuzz));
paint->setTextSize( make_fuzz_t<SkScalar>(fuzz));
paint->setTextScaleX( make_fuzz_t<SkScalar>(fuzz));
paint->setTextSkewX( make_fuzz_t<SkScalar>(fuzz));
paint->setLinearText( make_fuzz_t<bool>(fuzz));
paint->setSubpixelText( make_fuzz_t<bool>(fuzz));
paint->setLCDRenderText( make_fuzz_t<bool>(fuzz));
paint->setEmbeddedBitmapText(make_fuzz_t<bool>(fuzz));
paint->setAutohinted( make_fuzz_t<bool>(fuzz));
paint->setFakeBoldText( make_fuzz_t<bool>(fuzz));
paint->setHinting( make_fuzz_t_range<SkFontHinting>(fuzz, 0,
kFull_SkFontHinting));
}
static void fuzz_paint_text_encoding(Fuzz* fuzz, SkPaint* paint) {
paint->setTextEncoding(make_fuzz_t_range<SkPaint::TextEncoding>(fuzz, 0, 3));
}
constexpr int kMaxGlyphCount = 30;
static SkTDArray<uint8_t> make_fuzz_text(Fuzz* fuzz, const SkPaint& paint) {
SkTDArray<uint8_t> array;
if (SkPaint::kGlyphID_TextEncoding == paint.getTextEncoding()) {
int glyphRange = paint.getTypeface() ? paint.getTypeface()->countGlyphs()
: SkTypeface::MakeDefault()->countGlyphs();
if (glyphRange == 0) {
// Some fuzzing environments have no fonts, so empty array is the best
// we can do.
return array;
}
int glyphCount;
fuzz->nextRange(&glyphCount, 1, kMaxGlyphCount);
SkGlyphID* glyphs = (SkGlyphID*)array.append(glyphCount * sizeof(SkGlyphID));
for (int i = 0; i < glyphCount; ++i) {
fuzz->nextRange(&glyphs[i], 0, glyphRange - 1);
}
return array;
}
static const SkUnichar ranges[][2] = {
{0x0020, 0x007F},
{0x00A1, 0x0250},
{0x0400, 0x0500},
};
int32_t count = 0;
for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i) {
count += (ranges[i][1] - ranges[i][0]);
}
constexpr int kMaxLength = kMaxGlyphCount;
SkUnichar buffer[kMaxLength];
int length;
fuzz->nextRange(&length, 1, kMaxLength);
for (int j = 0; j < length; ++j) {
int32_t value;
fuzz->nextRange(&value, 0, count - 1);
for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i) {
if (value + ranges[i][0] < ranges[i][1]) {
buffer[j] = value + ranges[i][0];
break;
} else {
value -= (ranges[i][1] - ranges[i][0]);
}
}
}
switch (paint.getTextEncoding()) {
case SkPaint::kUTF8_TextEncoding: {
size_t utf8len = 0;
for (int j = 0; j < length; ++j) {
utf8len += SkUTF::ToUTF8(buffer[j], nullptr);
}
char* ptr = (char*)array.append(utf8len);
for (int j = 0; j < length; ++j) {
ptr += SkUTF::ToUTF8(buffer[j], ptr);
}
} break;
case SkPaint::kUTF16_TextEncoding: {
size_t utf16len = 0;
for (int j = 0; j < length; ++j) {
utf16len += SkUTF::ToUTF16(buffer[j]);
}
uint16_t* ptr = (uint16_t*)array.append(utf16len * sizeof(uint16_t));
for (int j = 0; j < length; ++j) {
ptr += SkUTF::ToUTF16(buffer[j], ptr);
}
} break;
case SkPaint::kUTF32_TextEncoding:
memcpy(array.append(length * sizeof(SkUnichar)), buffer, length * sizeof(SkUnichar));
break;
default:
SkASSERT(false);
break;
}
return array;
}
static sk_sp<SkTextBlob> make_fuzz_textblob(Fuzz* fuzz) {
SkTextBlobBuilder textBlobBuilder;
int8_t runCount;
fuzz->nextRange(&runCount, (int8_t)1, (int8_t)8);
while (runCount-- > 0) {
SkPaint paint;
fuzz_paint_text_encoding(fuzz, &paint);
paint.setAntiAlias(make_fuzz_t<bool>(fuzz));
paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count()));
SkASSERT(glyphCount <= kMaxGlyphCount);
SkScalar x, y;
const SkTextBlobBuilder::RunBuffer* buffer;
uint8_t runType;
fuzz->nextRange(&runType, (uint8_t)0, (uint8_t)2);
switch (runType) {
case 0:
fuzz->next(&x, &y);
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRun(paint, glyphCount, x, y);
memcpy(buffer->glyphs, text.begin(), SkToSizeT(text.count()));
break;
case 1:
fuzz->next(&y);
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRunPosH(paint, glyphCount, y);
memcpy(buffer->glyphs, text.begin(), SkToSizeT(text.count()));
fuzz->nextN(buffer->pos, glyphCount);
break;
case 2:
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRunPos(paint, glyphCount);
memcpy(buffer->glyphs, text.begin(), SkToSizeT(text.count()));
fuzz->nextN(buffer->pos, glyphCount * 2);
break;
default:
SkASSERT(false);
break;
}
}
return textBlobBuilder.make();
}
extern std::atomic<bool> gSkUseDeltaAA;
extern std::atomic<bool> gSkForceDeltaAA;
static void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 9) {
if (!fuzz || !canvas || depth <= 0) {
return;
}
SkAutoCanvasRestore autoCanvasRestore(canvas, false);
bool useDAA;
fuzz->next(&useDAA);
if (useDAA) {
gSkForceDeltaAA = true;
gSkUseDeltaAA = true;
}
unsigned N;
fuzz->nextRange(&N, 0, 2000);
for (unsigned i = 0; i < N; ++i) {
if (fuzz->exhausted()) {
return;
}
SkPaint paint;
unsigned drawCommand;
fuzz->nextRange(&drawCommand, 0, 53);
switch (drawCommand) {
case 0:
canvas->flush();
break;
case 1:
canvas->save();
break;
case 2: {
SkRect bounds;
fuzz->next(&bounds);
fuzz_paint(fuzz, &paint, depth - 1);
canvas->saveLayer(&bounds, &paint);
break;
}
case 3: {
SkRect bounds;
fuzz->next(&bounds);
canvas->saveLayer(&bounds, nullptr);
break;
}
case 4:
fuzz_paint(fuzz, &paint, depth - 1);
canvas->saveLayer(nullptr, &paint);
break;
case 5:
canvas->saveLayer(nullptr, nullptr);
break;
case 6: {
uint8_t alpha;
fuzz->next(&alpha);
canvas->saveLayerAlpha(nullptr, (U8CPU)alpha);
break;
}
case 7: {
SkRect bounds;
uint8_t alpha;
fuzz->next(&bounds, &alpha);
canvas->saveLayerAlpha(&bounds, (U8CPU)alpha);
break;
}
case 8: {
SkCanvas::SaveLayerRec saveLayerRec;
SkRect bounds;
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&bounds);
saveLayerRec.fBounds = &bounds;
}
if (make_fuzz_t<bool>(fuzz)) {
fuzz_paint(fuzz, &paint, depth - 1);
saveLayerRec.fPaint = &paint;
}
sk_sp<SkImageFilter> imageFilter;
if (make_fuzz_t<bool>(fuzz)) {
imageFilter = make_fuzz_imageFilter(fuzz, depth - 1);
saveLayerRec.fBackdrop = imageFilter.get();
}
// _DumpCanvas can't handle this.
// if (make_fuzz_t<bool>(fuzz)) {
// saveLayerRec.fSaveLayerFlags |= SkCanvas::kPreserveLCDText_SaveLayerFlag;
// }
canvas->saveLayer(saveLayerRec);
break;
}
case 9:
canvas->restore();
break;
case 10: {
int saveCount;
fuzz->next(&saveCount);
canvas->restoreToCount(saveCount);
break;
}
case 11: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->translate(x, y);
break;
}
case 12: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->scale(x, y);
break;
}
case 13: {
SkScalar v;
fuzz->next(&v);
canvas->rotate(v);
break;
}
case 14: {
SkScalar x, y, v;
fuzz->next(&x, &y, &v);
canvas->rotate(v, x, y);
break;
}
case 15: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->skew(x, y);
break;
}
case 16: {
SkMatrix mat;
FuzzNiceMatrix(fuzz, &mat);
canvas->concat(mat);
break;
}
case 17: {
SkMatrix mat;
FuzzNiceMatrix(fuzz, &mat);
canvas->setMatrix(mat);
break;
}
case 18:
canvas->resetMatrix();
break;
case 19: {
SkRect r;
int op;
bool doAntiAlias;
fuzz->next(&r, &doAntiAlias);
fuzz->nextRange(&op, 0, 1);
r.sort();
canvas->clipRect(r, (SkClipOp)op, doAntiAlias);
break;
}
case 20: {
SkRRect rr;
int op;
bool doAntiAlias;
FuzzNiceRRect(fuzz, &rr);
fuzz->next(&doAntiAlias);
fuzz->nextRange(&op, 0, 1);
canvas->clipRRect(rr, (SkClipOp)op, doAntiAlias);
break;
}
case 21: {
SkPath path;
FuzzNicePath(fuzz, &path, 30);
int op;
bool doAntiAlias;
fuzz->next(&doAntiAlias);
fuzz->nextRange(&op, 0, 1);
canvas->clipPath(path, (SkClipOp)op, doAntiAlias);
break;
}
case 22: {
SkRegion region;
int op;
fuzz->next(&region);
fuzz->nextRange(&op, 0, 1);
canvas->clipRegion(region, (SkClipOp)op);
break;
}
case 23:
fuzz_paint(fuzz, &paint, depth - 1);
canvas->drawPaint(paint);
break;
case 24: {
fuzz_paint(fuzz, &paint, depth - 1);
SkCanvas::PointMode pointMode;
fuzz->nextRange(&pointMode,
SkCanvas::kPoints_PointMode, SkCanvas::kPolygon_PointMode);
size_t count;
constexpr int kMaxCount = 30;
fuzz->nextRange(&count, 0, kMaxCount);
SkPoint pts[kMaxCount];
fuzz->nextN(pts, count);
canvas->drawPoints(pointMode, count, pts, paint);
break;
}
case 25: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
fuzz->next(&r);
if (!r.isFinite()) {
break;
}
canvas->drawRect(r, paint);
break;
}
case 26: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRegion region;
fuzz->next(&region);
canvas->drawRegion(region, paint);
break;
}
case 27: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
fuzz->next(&r);
if (!r.isFinite()) {
break;
}
canvas->drawOval(r, paint);
break;
}
case 28: break; // must have deleted this some time earlier
case 29: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRRect rr;
FuzzNiceRRect(fuzz, &rr);
canvas->drawRRect(rr, paint);
break;
}
case 30: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRRect orr, irr;
FuzzNiceRRect(fuzz, &orr);
FuzzNiceRRect(fuzz, &irr);
if (orr.getBounds().contains(irr.getBounds())) {
canvas->drawDRRect(orr, irr, paint);
}
break;
}
case 31: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
SkScalar start, sweep;
bool useCenter;
fuzz->next(&r, &start, &sweep, &useCenter);
canvas->drawArc(r, start, sweep, useCenter, paint);
break;
}
case 32: {
fuzz_paint(fuzz, &paint, depth - 1);
SkPath path;
FuzzNicePath(fuzz, &path, 60);
canvas->drawPath(path, paint);
break;
}
case 33: {
sk_sp<SkImage> img = make_fuzz_image(fuzz);
SkScalar left, top;
bool usePaint;
fuzz->next(&left, &top, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
canvas->drawImage(img.get(), left, top, usePaint ? &paint : nullptr);
break;
}
case 34: {
auto img = make_fuzz_image(fuzz);
SkRect src, dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
canvas->drawImageRect(img, src, dst, usePaint ? &paint : nullptr);
break;
}
case 35: {
auto img = make_fuzz_image(fuzz);
SkIRect src;
SkRect dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawImageRect(img, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 36: {
bool usePaint;
auto img = make_fuzz_image(fuzz);
SkRect dst;
fuzz->next(&dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
canvas->drawImageRect(img, dst, usePaint ? &paint : nullptr);
break;
}
case 37: {
auto img = make_fuzz_image(fuzz);
SkIRect center;
SkRect dst;
bool usePaint;
fuzz->next(&usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&center);
} else { // Make valid center, see SkLatticeIter::Valid().
fuzz->nextRange(&center.fLeft, 0, img->width() - 1);
fuzz->nextRange(&center.fTop, 0, img->height() - 1);
fuzz->nextRange(&center.fRight, center.fLeft + 1, img->width());
fuzz->nextRange(&center.fBottom, center.fTop + 1, img->height());
}
fuzz->next(&dst);
canvas->drawImageNine(img, center, dst, usePaint ? &paint : nullptr);
break;
}
case 38: {
SkBitmap bitmap = make_fuzz_bitmap(fuzz);
SkScalar left, top;
bool usePaint;
fuzz->next(&left, &top, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
canvas->drawBitmap(bitmap, left, top, usePaint ? &paint : nullptr);
break;
}
case 39: {
SkBitmap bitmap = make_fuzz_bitmap(fuzz);
SkRect src, dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(bitmap, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 40: {
SkBitmap img = make_fuzz_bitmap(fuzz);
SkIRect src;
SkRect dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(img, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 41: {
SkBitmap img = make_fuzz_bitmap(fuzz);
SkRect dst;
bool usePaint;
fuzz->next(&dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(img, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 42: {
SkBitmap img = make_fuzz_bitmap(fuzz);
SkIRect center;
SkRect dst;
bool usePaint;
fuzz->next(&usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&center);
} else { // Make valid center, see SkLatticeIter::Valid().
if (img.width() == 0 || img.height() == 0) {
// bitmap may not have had its pixels initialized.
break;
}
fuzz->nextRange(&center.fLeft, 0, img.width() - 1);
fuzz->nextRange(&center.fTop, 0, img.height() - 1);
fuzz->nextRange(&center.fRight, center.fLeft + 1, img.width());
fuzz->nextRange(&center.fBottom, center.fTop + 1, img.height());
}
fuzz->next(&dst);
canvas->drawBitmapNine(img, center, dst, usePaint ? &paint : nullptr);
break;
}
case 43: {
SkBitmap img = make_fuzz_bitmap(fuzz);
bool usePaint;
SkRect dst;
fuzz->next(&usePaint, &dst);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
constexpr int kMax = 6;
int xDivs[kMax], yDivs[kMax];
SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr, nullptr};
fuzz->nextRange(&lattice.fXCount, 2, kMax);
fuzz->nextRange(&lattice.fYCount, 2, kMax);
fuzz->nextN(xDivs, lattice.fXCount);
fuzz->nextN(yDivs, lattice.fYCount);
canvas->drawBitmapLattice(img, lattice, dst, usePaint ? &paint : nullptr);
break;
}
case 44: {
auto img = make_fuzz_image(fuzz);
bool usePaint;
SkRect dst;
fuzz->next(&usePaint, &dst);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
constexpr int kMax = 6;
int xDivs[kMax], yDivs[kMax];
SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr, nullptr};
fuzz->nextRange(&lattice.fXCount, 2, kMax);
fuzz->nextRange(&lattice.fYCount, 2, kMax);
fuzz->nextN(xDivs, lattice.fXCount);
fuzz->nextN(yDivs, lattice.fYCount);
canvas->drawImageLattice(img.get(), lattice, dst, usePaint ? &paint : nullptr);
break;
}
case 45: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkScalar x, y;
fuzz->next(&x, &y);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
canvas->drawText(text.begin(), SkToSizeT(text.count()), x, y, paint);
break;
}
case 46: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count()));
if (glyphCount < 1) {
break;
}
SkAutoTMalloc<SkPoint> pos(glyphCount);
SkAutoTMalloc<SkScalar> widths(glyphCount);
paint.getTextWidths(text.begin(), SkToSizeT(text.count()), widths.get());
pos[0] = {0, 0};
for (int i = 1; i < glyphCount; ++i) {
float y;
fuzz->nextRange(&y, -0.5f * paint.getTextSize(), 0.5f * paint.getTextSize());
pos[i] = {pos[i - 1].x() + widths[i - 1], y};
}
canvas->drawPosText(text.begin(), SkToSizeT(text.count()), pos.get(), paint);
break;
}
case 47: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count()));
SkAutoTMalloc<SkScalar> widths(glyphCount);
if (glyphCount < 1) {
break;
}
paint.getTextWidths(text.begin(), SkToSizeT(text.count()), widths.get());
SkScalar x = widths[0];
for (int i = 0; i < glyphCount; ++i) {
using std::swap;
swap(x, widths[i]);
x += widths[i];
SkScalar offset;
fuzz->nextRange(&offset, -0.125f * paint.getTextSize(),
0.125f * paint.getTextSize());
widths[i] += offset;
}
SkScalar y;
fuzz->next(&y);
canvas->drawPosTextH(text.begin(), SkToSizeT(text.count()), widths.get(), y, paint);
break;
}
case 48: {
// was drawtextonpath
break;
}
case 49: {
// was drawtextonpath
break;
}
case 50: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
SkRSXform rSXform[kMaxGlyphCount];
int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count()));
SkASSERT(glyphCount <= kMaxGlyphCount);
fuzz->nextN(rSXform, glyphCount);
SkRect cullRect;
bool useCullRect;
fuzz->next(&useCullRect);
if (useCullRect) {
fuzz->next(&cullRect);
}
canvas->drawTextRSXform(text.begin(), SkToSizeT(text.count()), rSXform,
useCullRect ? &cullRect : nullptr, paint);
break;
}
case 51: {
sk_sp<SkTextBlob> blob = make_fuzz_textblob(fuzz);
fuzz_paint(fuzz, &paint, depth - 1);
SkScalar x, y;
fuzz->next(&x, &y);
canvas->drawTextBlob(blob, x, y, paint);
break;
}
case 52: {
SkMatrix matrix;
bool usePaint, useMatrix;
fuzz->next(&usePaint, &useMatrix);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
auto pic = make_fuzz_picture(fuzz, depth - 1);
canvas->drawPicture(pic, useMatrix ? &matrix : nullptr,
usePaint ? &paint : nullptr);
break;
}
case 53: {
fuzz_paint(fuzz, &paint, depth - 1);
SkVertices::VertexMode vertexMode;
SkBlendMode blendMode;
fuzz->nextRange(&vertexMode, 0, SkVertices::kTriangleFan_VertexMode);
fuzz->nextRange(&blendMode, 0, SkBlendMode::kLastMode);
constexpr int kMaxCount = 100;
int vertexCount;
SkPoint vertices[kMaxCount];
SkPoint texs[kMaxCount];
SkColor colors[kMaxCount];
fuzz->nextRange(&vertexCount, 3, kMaxCount);
fuzz->nextN(vertices, vertexCount);
bool useTexs, useColors;
fuzz->next(&useTexs, &useColors);
if (useTexs) {
fuzz->nextN(texs, vertexCount);
}
if (useColors) {
fuzz->nextN(colors, vertexCount);
}
int indexCount = 0;
uint16_t indices[kMaxCount * 2];
if (make_fuzz_t<bool>(fuzz)) {
fuzz->nextRange(&indexCount, vertexCount, vertexCount + kMaxCount);
for (int i = 0; i < indexCount; ++i) {
fuzz->nextRange(&indices[i], 0, vertexCount - 1);
}
}
canvas->drawVertices(SkVertices::MakeCopy(vertexMode, vertexCount, vertices,
useTexs ? texs : nullptr,
useColors ? colors : nullptr,
indexCount, indices),
blendMode, paint);
break;
}
default:
SkASSERT(false);
break;
}
}
}
static sk_sp<SkPicture> make_fuzz_picture(Fuzz* fuzz, int depth) {
SkScalar w, h;
fuzz->next(&w, &h);
SkPictureRecorder pictureRecorder;
fuzz_canvas(fuzz, pictureRecorder.beginRecording(w, h), depth - 1);
return pictureRecorder.finishRecordingAsPicture();
}
DEF_FUZZ(NullCanvas, fuzz) {
fuzz_canvas(fuzz, SkMakeNullCanvas().get());
}
constexpr SkISize kCanvasSize = {128, 160};
DEF_FUZZ(RasterN32Canvas, fuzz) {
auto surface = SkSurface::MakeRasterN32Premul(kCanvasSize.width(), kCanvasSize.height());
if (!surface || !surface->getCanvas()) { fuzz->signalBug(); }
fuzz_canvas(fuzz, surface->getCanvas());
}
DEF_FUZZ(RasterN32CanvasViaSerialization, fuzz) {
SkPictureRecorder recorder;
fuzz_canvas(fuzz, recorder.beginRecording(SkIntToScalar(kCanvasSize.width()),
SkIntToScalar(kCanvasSize.height())));
sk_sp<SkPicture> pic(recorder.finishRecordingAsPicture());
if (!pic) { fuzz->signalBug(); }
sk_sp<SkData> data = pic->serialize();
if (!data) { fuzz->signalBug(); }
SkReadBuffer rb(data->data(), data->size());
auto deserialized = SkPicturePriv::MakeFromBuffer(rb);
if (!deserialized) { fuzz->signalBug(); }
auto surface = SkSurface::MakeRasterN32Premul(kCanvasSize.width(), kCanvasSize.height());
SkASSERT(surface && surface->getCanvas());
surface->getCanvas()->drawPicture(deserialized);
}
DEF_FUZZ(ImageFilter, fuzz) {
auto fil = make_fuzz_imageFilter(fuzz, 20);
SkPaint paint;
paint.setImageFilter(fil);
SkBitmap bitmap;
SkCanvas canvas(bitmap);
canvas.saveLayer(SkRect::MakeWH(500, 500), &paint);
}
//SkRandom _rand;
#define SK_ADD_RANDOM_BIT_FLIPS
DEF_FUZZ(SerializedImageFilter, fuzz) {
auto filter = make_fuzz_imageFilter(fuzz, 20);
if (!filter) {
return;
}
auto data = filter->serialize();
const unsigned char* ptr = static_cast<const unsigned char*>(data->data());
size_t len = data->size();
#ifdef SK_ADD_RANDOM_BIT_FLIPS
unsigned char* p = const_cast<unsigned char*>(ptr);
for (size_t i = 0; i < len; ++i, ++p) {
uint8_t j;
fuzz->nextRange(&j, 1, 250);
if (j == 1) { // 0.4% of the time, flip a bit or byte
uint8_t k;
fuzz->nextRange(&k, 1, 10);
if (k == 1) { // Then 10% of the time, change a whole byte
uint8_t s;
fuzz->nextRange(&s, 0, 2);
switch(s) {
case 0:
*p ^= 0xFF; // Flip entire byte
break;
case 1:
*p = 0xFF; // Set all bits to 1
break;
case 2:
*p = 0x00; // Set all bits to 0
break;
}
} else {
uint8_t s;
fuzz->nextRange(&s, 0, 7);
*p ^= (1 << 7);
}
}
}
#endif // SK_ADD_RANDOM_BIT_FLIPS
auto deserializedFil = SkImageFilter::Deserialize(ptr, len);
// uncomment below to write out a serialized image filter (to make corpus
// for -t filter_fuzz)
// SkString s("./serialized_filters/sf");
// s.appendU32(_rand.nextU());
// auto file = sk_fopen(s.c_str(), SkFILE_Flags::kWrite_SkFILE_Flag);
// sk_fwrite(data->bytes(), data->size(), file);
// sk_fclose(file);
SkPaint paint;
paint.setImageFilter(deserializedFil);
SkBitmap bitmap;
SkCanvas canvas(bitmap);
canvas.saveLayer(SkRect::MakeWH(500, 500), &paint);
}
#if SK_SUPPORT_GPU
static void dump_GPU_info(GrContext* context) {
const GrGLInterface* gl = static_cast<GrGLGpu*>(context->contextPriv().getGpu())
->glInterface();
const GrGLubyte* output;
GR_GL_CALL_RET(gl, output, GetString(GR_GL_RENDERER));
SkDebugf("GL_RENDERER %s\n", (const char*) output);
GR_GL_CALL_RET(gl, output, GetString(GR_GL_VENDOR));
SkDebugf("GL_VENDOR %s\n", (const char*) output);
GR_GL_CALL_RET(gl, output, GetString(GR_GL_VERSION));
SkDebugf("GL_VERSION %s\n", (const char*) output);
}
static void fuzz_ganesh(Fuzz* fuzz, GrContext* context) {
SkASSERT(context);
auto surface = SkSurface::MakeRenderTarget(
context,
SkBudgeted::kNo,
SkImageInfo::Make(kCanvasSize.width(), kCanvasSize.height(), kRGBA_8888_SkColorType, kPremul_SkAlphaType));
SkASSERT(surface && surface->getCanvas());
fuzz_canvas(fuzz, surface->getCanvas());
}
DEF_FUZZ(NativeGLCanvas, fuzz) {
sk_gpu_test::GrContextFactory f;
GrContext* context = f.get(sk_gpu_test::GrContextFactory::kGL_ContextType);
if (!context) {
context = f.get(sk_gpu_test::GrContextFactory::kGLES_ContextType);
}
if (FLAGS_gpuInfo) {
dump_GPU_info(context);
}
fuzz_ganesh(fuzz, context);
}
// This target is deprecated, NullGLContext is not well maintained.
// Please use MockGPUCanvas instead.
DEF_FUZZ(NullGLCanvas, fuzz) {
sk_gpu_test::GrContextFactory f;
fuzz_ganesh(fuzz, f.get(sk_gpu_test::GrContextFactory::kNullGL_ContextType));
}
DEF_FUZZ(MockGPUCanvas, fuzz) {
sk_gpu_test::GrContextFactory f;
fuzz_ganesh(fuzz, f.get(sk_gpu_test::GrContextFactory::kMock_ContextType));
}
#endif
DEF_FUZZ(PDFCanvas, fuzz) {
SkNullWStream stream;
auto doc = SkPDF::MakeDocument(&stream);
fuzz_canvas(fuzz, doc->beginPage(SkIntToScalar(kCanvasSize.width()),
SkIntToScalar(kCanvasSize.height())));
}
// not a "real" thing to fuzz, used to debug errors found while fuzzing.
DEF_FUZZ(_DumpCanvas, fuzz) {
SkDebugCanvas debugCanvas(kCanvasSize.width(), kCanvasSize.height());
fuzz_canvas(fuzz, &debugCanvas);
std::unique_ptr<SkCanvas> nullCanvas = SkMakeNullCanvas();
UrlDataManager dataManager(SkString("data"));
Json::Value json = debugCanvas.toJSON(dataManager, debugCanvas.getSize(), nullCanvas.get());
Json::StyledStreamWriter(" ").write(std::cout, json);
}