169c8903be
This is a reland of 22dcb5fd7e
Original change's description:
> Add coords parameter to all .sksl test files used as runtime effects
>
> Convert to use the newer MakeForShader factory, which requires this.
>
> Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11919
Change-Id: I5f745c54b2bc3712f2281db6e067345903e81931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401836
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
26 lines
562 B
Plaintext
26 lines
562 B
Plaintext
/*#pragma settings NoInline*/
|
|
|
|
uniform half4 colorRed, colorGreen, colorWhite, colorBlack;
|
|
|
|
void setToColorBlack(out half4 x) {
|
|
x = colorBlack;
|
|
}
|
|
|
|
half4 main(float2 coords) {
|
|
half4 a, b, c, d;
|
|
|
|
(b = colorRed), (c = colorGreen);
|
|
a = (setToColorBlack(d), colorWhite);
|
|
|
|
// These uniforms only contain 1s and 0s so these multiplies should be no-ops.
|
|
a *= a;
|
|
b *= b;
|
|
c *= c;
|
|
d *= d;
|
|
|
|
return (a == colorWhite &&
|
|
b == colorRed &&
|
|
c == colorGreen &&
|
|
d == colorBlack) ? colorGreen : colorRed;
|
|
}
|