11064dfeb4
I was using SkRect::MakeLargest() as bounds, which is sort of nutso, as that clearly is way out of bounds for how big a picture can feasibly be, i.e. something closer to SkIRect::MakeLargest(). This was causing spurious quick rejects in drawPatch(). I didn't really look much deeper to figure out why. It's easy enough to just feed it the proper bounds of the entire content. This means patch_primitive draws correctly in sp-8888 mode. I also noticed the GM was too small... it clipped off most of its content. So I've made it larger. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1865143002 Review URL: https://codereview.chromium.org/1865143002 |
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DM.cpp | ||
DMGpuSupport.h | ||
DMJsonWriter.cpp | ||
DMJsonWriter.h | ||
DMSrcSink.cpp | ||
DMSrcSink.h | ||
DMSrcSinkAndroid.cpp | ||
DMSrcSinkAndroid.h |