skia2/include/utils/SkLuaCanvas.h
Ruiqi Mao c97a339cd6 added optimizations to speed up skinning
Docs-Preview: https://skia.org/?cl=145148
Bug: skia:
Change-Id: If27722105a1e8999f6440b6fd4044cc1f327827e
Reviewed-on: https://skia-review.googlesource.com/145148
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-15 15:52:29 +00:00

82 lines
3.5 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkLuaCanvas_DEFINED
#define SkLuaCanvas_DEFINED
#include "SkCanvas.h"
#include "SkString.h"
#include "SkVertices.h"
struct lua_State;
class SkLuaCanvas : public SkCanvas {
public:
void pushThis();
SkLuaCanvas(int width, int height, lua_State*, const char function[]);
~SkLuaCanvas() override;
protected:
void willSave() override;
SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) override;
void willRestore() override;
void didConcat(const SkMatrix&) override;
void didSetMatrix(const SkMatrix&) override;
void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override;
virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
const SkPaint&) override;
virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
const SkPaint&) override;
virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
SkScalar constY, const SkPaint&) override;
virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
const SkMatrix* matrix, const SkPaint&) override;
void onDrawTextRSXform(const void* text, size_t byteLength, const SkRSXform xform[],
const SkRect* cull, const SkPaint& paint) override;
virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
const SkPaint& paint) override;
void onDrawPaint(const SkPaint&) override;
void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override;
void onDrawRect(const SkRect&, const SkPaint&) override;
void onDrawOval(const SkRect&, const SkPaint&) override;
void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override;
void onDrawRRect(const SkRRect&, const SkPaint&) override;
void onDrawPath(const SkPath&, const SkPaint&) override;
void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*,
SrcRectConstraint) override;
void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
const SkPaint*, SrcRectConstraint) override;
void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
const SkPaint*) override;
void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,
SkBlendMode, const SkPaint&) override;
void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override;
void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override;
void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override;
void onClipRegion(const SkRegion&, SkClipOp) override;
void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override;
void onDrawDrawable(SkDrawable*, const SkMatrix*) override;
private:
lua_State* fL;
SkString fFunc;
void sendverb(const char verb[]);
typedef SkCanvas INHERITED;
};
#endif