2d4bf5f288
SkColor.h uses #define liberally, and has many global symbols, two things bookmaker hasn't seen in other includes. Revised .h -> .bmh converter to work with SkColor.h as well as updating how .bmh indices are built. Generated SkColor_Reference.bmh for globals, and SkColor4f_Reference.bmh for class. Other than the existing comments, this doesn't update the documentation or add new examples. Docs-Preview: https://skia.org/?cl=118985 TBR=caryclark@google.com Bug: skia:6898 Change-Id: I5978257ee0e51319823efbe8dfc467a08c99ffe0 Reviewed-on: https://skia-review.googlesource.com/118985 Commit-Queue: Cary Clark <caryclark@skia.org> Reviewed-by: Cary Clark <caryclark@skia.org>
194 lines
2.7 KiB
Plaintext
194 lines
2.7 KiB
Plaintext
#Topic Color4f
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#Alias Color4f_Reference
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#Struct SkColor4f
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The float values are 0...1 unpremultiplied
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#Subtopic Overview
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#Subtopic Subtopic
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#Populate
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##
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##
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#Subtopic Operator
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#Populate
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##
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#Subtopic Member_Function
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#Populate
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##
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#Member float fR
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##
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#Member float fG
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##
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#Member float fB
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##
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#Member float fA
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##
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# ------------------------------------------------------------------------------
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#Method bool operator==(const SkColor4f& other)_const
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#In Operator
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#Line # incomplete ##
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#Param other incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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# ------------------------------------------------------------------------------
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#Method bool operator!=(const SkColor4f& other)_const
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#In Operator
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#Line # incomplete ##
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#Param other incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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# ------------------------------------------------------------------------------
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#Method const float* vec() const
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#In incomplete
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#Line # incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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# ------------------------------------------------------------------------------
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#Method float* vec()
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#In incomplete
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#Line # incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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# ------------------------------------------------------------------------------
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#Method static SkColor4f Pin(float r, float g, float b, float a)
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#In incomplete
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#Line # incomplete ##
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#Param r incomplete ##
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#Param g incomplete ##
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#Param b incomplete ##
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#Param a incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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# ------------------------------------------------------------------------------
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#Method static SkColor4f FromColor(SkColor)
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#In incomplete
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#Line # incomplete ##
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Convert to SkColor4f, assuming SkColor is sRGB
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#Param SkColor incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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# ------------------------------------------------------------------------------
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#Method SkColor toSkColor() const
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#In incomplete
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#Line # incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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# ------------------------------------------------------------------------------
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#Method SkColor4f pin() const
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#In incomplete
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#Line # incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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# ------------------------------------------------------------------------------
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#Method SkPM4f premul() const
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#In incomplete
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#Line # incomplete ##
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#Return incomplete ##
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#Example
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// incomplete
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##
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#SeeAlso incomplete
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#Method ##
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#Struct SkColor4f ##
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#Topic Color4f ##
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