skia2/tests/TraceMemoryDumpTest.cpp
Eric Karl af7700265b Allow SkTraceMemoryDump to exclude wrapped objects
Allow SkTraceMemoryDump to exclude wrapped objects from dumps. This
helps avoid duplicate dumping when Skia is wrapping an external object
which is already dumped externally.

Bug: 795358
Change-Id: Icbda96b564c81b958d40f74693280ac7d5ba7332
Reviewed-on: https://skia-review.googlesource.com/114681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Eric Karl <ericrk@chromium.org>
2018-03-19 20:37:25 +00:00

181 lines
6.5 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTraceMemoryDump.h"
#include "Test.h"
// These tests are currently GPU-speicifc.
#if SK_SUPPORT_GPU
#include "GrContextPriv.h"
#include "GrRenderTarget.h"
#include "GrTexture.h"
#include "gl/GrGLBuffer.h"
#include "gl/GrGLDefines.h"
#include "gl/GrGLGpu.h"
/*
* Build test for SkTraceMemoryDump.
*/
class TestSkTraceMemoryDump : public SkTraceMemoryDump {
public:
TestSkTraceMemoryDump(bool shouldDumpWrappedObjects)
: fShouldDumpWrappedObjects(shouldDumpWrappedObjects) {}
~TestSkTraceMemoryDump() override { }
void dumpNumericValue(const char* dumpName, const char* valueName, const char* units,
uint64_t value) override {
// Only count "size" dumps, others are just providing metadata.
if (SkString("size") == SkString(valueName)) {
++fNumDumpedObjects;
fDumpedObjectsSize += value;
}
}
void setMemoryBacking(const char* dumpName, const char* backingType,
const char* backingObjectId) override { }
void setDiscardableMemoryBacking(
const char* dumpName,
const SkDiscardableMemory& discardableMemoryObject) override { }
LevelOfDetail getRequestedDetails() const override {
return SkTraceMemoryDump::kObjectsBreakdowns_LevelOfDetail;
}
bool shouldDumpWrappedObjects() const override { return fShouldDumpWrappedObjects; }
size_t numDumpedObjects() const { return fNumDumpedObjects; }
size_t dumpedObjectsSize() const { return fDumpedObjectsSize; }
private:
bool fShouldDumpWrappedObjects;
size_t fNumDumpedObjects = 0;
size_t fDumpedObjectsSize = 0;
};
void ValidateMemoryDumps(skiatest::Reporter* reporter, GrContext* context, size_t size,
bool isOwned) {
TestSkTraceMemoryDump dump_with_wrapped(true /* shouldDumpWrappedObjects */);
context->dumpMemoryStatistics(&dump_with_wrapped);
REPORTER_ASSERT(reporter, 1 == dump_with_wrapped.numDumpedObjects());
REPORTER_ASSERT(reporter, size == dump_with_wrapped.dumpedObjectsSize());
TestSkTraceMemoryDump dump_no_wrapped(false /* shouldDumpWrappedObjects */);
context->dumpMemoryStatistics(&dump_no_wrapped);
if (isOwned) {
REPORTER_ASSERT(reporter, 1 == dump_no_wrapped.numDumpedObjects());
REPORTER_ASSERT(reporter, size == dump_no_wrapped.dumpedObjectsSize());
} else {
REPORTER_ASSERT(reporter, 0 == dump_no_wrapped.numDumpedObjects());
REPORTER_ASSERT(reporter, 0 == dump_no_wrapped.dumpedObjectsSize());
}
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLBuffer, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
const size_t kMemorySize = 1024;
sk_sp<GrGLBuffer> buffer(
GrGLBuffer::Create(gpu, kMemorySize, kVertex_GrBufferType, kDynamic_GrAccessPattern));
ValidateMemoryDumps(reporter, context, kMemorySize, true /* isOwned */);
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
GrSurfaceDesc desc;
desc.fFlags = kNone_GrSurfaceFlags;
desc.fWidth = 64;
desc.fHeight = 64;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fSampleCnt = 1;
GrGLTextureInfo glInfo;
glInfo.fTarget = GR_GL_TEXTURE_2D;
glInfo.fID = 7; // Arbitrary, we don't actually use the texture.
glInfo.fFormat = GR_GL_RGBA8;
GrGLTexture::IDDesc idDesc;
idDesc.fInfo = glInfo;
idDesc.fOwnership = GrBackendObjectOwnership::kOwned;
auto texture = sk_make_sp<GrGLTexture>(gpu, SkBudgeted::kNo, desc, idDesc,
GrMipMapsStatus::kNotAllocated);
ValidateMemoryDumps(reporter, context, texture->gpuMemorySize(), true /* isOwned */);
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
GrSurfaceDesc desc;
desc.fFlags = kNone_GrSurfaceFlags;
desc.fWidth = 64;
desc.fHeight = 64;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fSampleCnt = 1;
GrGLTextureInfo glInfo;
glInfo.fTarget = GR_GL_TEXTURE_2D;
glInfo.fID = 7; // Arbitrary, we don't actually use the texture.
glInfo.fFormat = GR_GL_RGBA8;
GrGLTexture::IDDesc idDesc;
idDesc.fInfo = glInfo;
idDesc.fOwnership = GrBackendObjectOwnership::kBorrowed;
auto texture = GrGLTexture::MakeWrapped(gpu, desc, GrMipMapsStatus::kNotAllocated, idDesc);
ValidateMemoryDumps(reporter, context, texture->gpuMemorySize(), false /* isOwned */);
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLRenderTarget, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
GrSurfaceDesc sd;
sd.fFlags = kRenderTarget_GrSurfaceFlag;
sd.fWidth = 64;
sd.fHeight = 64;
sd.fConfig = kRGBA_8888_GrPixelConfig;
GrGLRenderTarget::IDDesc iddesc;
iddesc.fRTFBOID = 20;
iddesc.fRTFBOOwnership = GrBackendObjectOwnership::kOwned;
iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
iddesc.fMSColorRenderbufferID = 22;
iddesc.fIsMixedSampled = false;
sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, iddesc, 0);
ValidateMemoryDumps(reporter, context, rt->gpuMemorySize(), true /* isOwned */);
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLRenderTarget, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
GrSurfaceDesc sd;
sd.fFlags = kRenderTarget_GrSurfaceFlag;
sd.fWidth = 64;
sd.fHeight = 64;
sd.fConfig = kRGBA_8888_GrPixelConfig;
GrGLRenderTarget::IDDesc iddesc;
iddesc.fRTFBOID = 20;
iddesc.fRTFBOOwnership = GrBackendObjectOwnership::kBorrowed;
iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
iddesc.fMSColorRenderbufferID = 22;
iddesc.fIsMixedSampled = false;
sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, iddesc, 0);
ValidateMemoryDumps(reporter, context, rt->gpuMemorySize(), false /* isOwned */);
}
#endif