9c9f60cdb4
Tested in dm: - max(halfN, halfN) - max(halfN, half) - min(halfN, halfN) - min(halfN, half) - clamp(halfN, halfN, halfN) - clamp(halfN, half, half) - mix(halfN, halfN, halfN) - mix(halfN, halfN, half) Compiled outputs only (not in ES2): - max(intN, intN) - max(intN, int) - min(intN, intN) - min(intN, int) - clamp(intN, intN, intN) - clamp(intN, int, int) - mix(halfN, halfN, boolN) - broken in Metal/SPIR-V (skia:11222) - mix(intN, intN, boolN) - broken in Metal/SPIR-V (skia:11222) Change-Id: Iaafc5429b16d2a8710b9d171ae281c268c0fd70d Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361438 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
21 lines
1.4 KiB
Plaintext
21 lines
1.4 KiB
Plaintext
uniform half4 colorGreen, colorRed, colorBlack, colorWhite, testInputs;
|
|
|
|
half4 main() {
|
|
half4 expectedBW = half4(0.5, 0.5, 0.5, 1);
|
|
half4 expectedWT = half4(1, 0.5, 1, 2.25);
|
|
|
|
return (mix(colorGreen, colorRed, 0) == half4(0, 1, 0, 1) &&
|
|
mix(colorGreen, colorRed, 0.25) == half4(0.25, 0.75, 0, 1) &&
|
|
mix(colorGreen, colorRed, 0.75) == half4(0.75, 0.25, 0, 1) &&
|
|
mix(colorGreen, colorRed, 1) == half4(1, 0, 0, 1) &&
|
|
mix(colorBlack.x, colorWhite.x, 0.5) == expectedBW.x &&
|
|
mix(colorBlack.xy, colorWhite.xy, 0.5) == expectedBW.xy &&
|
|
mix(colorBlack.xyz, colorWhite.xyz, 0.5) == expectedBW.xyz &&
|
|
mix(colorBlack.xyzw, colorWhite.xyzw, 0.5) == expectedBW.xyzw &&
|
|
mix(colorWhite.x, testInputs.x, 0) == expectedWT.x &&
|
|
mix(colorWhite.xy, testInputs.xy, half2(0, 0.5)) == expectedWT.xy &&
|
|
mix(colorWhite.xyz, testInputs.xyz, half3(0, 0.5, 0)) == expectedWT.xyz &&
|
|
mix(colorWhite.xyzw, testInputs.xyzw, half4(0, 0.5, 0, 1)) == expectedWT.xyzw)
|
|
? colorGreen : colorRed;
|
|
}
|