7d592cda58
This converts ccpr to just a poorly named atlas manager. The atlas gets rendered by normal calls on its MSAA draw context: for (;;) { surfaceDrawContext->stencilPath(); // Stencil. } surfaceDrawContext->stencilRect(atlasBounds); // Cover. Bug: chromium:1158093 Change-Id: I758ffd372b2ed5bb8b370156b6f80f6204146700 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381618 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
120 lines
4.3 KiB
C++
120 lines
4.3 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkString.h"
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#include "include/gpu/GrBackendSurface.h"
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#include "include/gpu/GrContextOptions.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/private/SkTo.h"
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#include "src/core/SkMathPriv.h"
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#include "src/gpu/GrClip.h"
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#include "src/gpu/GrDirectContextPriv.h"
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#include "src/gpu/GrDrawOpAtlas.h"
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#include "src/gpu/GrDrawingManager.h"
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#include "src/gpu/GrGpu.h"
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#include "src/gpu/GrGpuResourceCacheAccess.h"
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#include "src/gpu/GrMemoryPool.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetProxy.h"
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#include "src/gpu/GrResourceCache.h"
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#include "src/gpu/GrSemaphore.h"
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#include "src/gpu/GrSurfaceDrawContext.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/SkGr.h"
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#include "src/gpu/ccpr/GrCoverageCountingPathRenderer.h"
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#include "src/gpu/ops/GrMeshDrawOp.h"
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#include "src/gpu/text/GrStrikeCache.h"
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#include "src/gpu/text/GrTextBlobCache.h"
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#include "src/image/SkImage_Gpu.h"
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#include <algorithm>
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///////////////////////////////////////////////////////////////////////////////
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void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; }
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#ifdef SK_DEBUG
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int GrResourceCache::countUniqueKeysWithTag(const char* tag) const {
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int count = 0;
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fUniqueHash.foreach([&](const GrGpuResource& resource){
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if (0 == strcmp(tag, resource.getUniqueKey().tag())) {
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++count;
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}
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});
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return count;
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}
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#endif
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//////////////////////////////////////////////////////////////////////////////
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#define DRAW_OP_TEST_EXTERN(Op) \
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extern GrOp::Owner Op##__Test(GrPaint&&, SkRandom*, \
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GrRecordingContext*, int numSamples)
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#define DRAW_OP_TEST_ENTRY(Op) Op##__Test
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DRAW_OP_TEST_EXTERN(AAConvexPathOp);
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DRAW_OP_TEST_EXTERN(AAFlatteningConvexPathOp);
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DRAW_OP_TEST_EXTERN(AAHairlineOp);
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DRAW_OP_TEST_EXTERN(AAStrokeRectOp);
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DRAW_OP_TEST_EXTERN(CircleOp);
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DRAW_OP_TEST_EXTERN(DashOp);
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DRAW_OP_TEST_EXTERN(DefaultPathOp);
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DRAW_OP_TEST_EXTERN(DIEllipseOp);
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DRAW_OP_TEST_EXTERN(EllipseOp);
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DRAW_OP_TEST_EXTERN(FillRectOp);
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DRAW_OP_TEST_EXTERN(GrAtlasTextOp);
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DRAW_OP_TEST_EXTERN(DrawAtlasOp);
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DRAW_OP_TEST_EXTERN(DrawVerticesOp);
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DRAW_OP_TEST_EXTERN(NonAALatticeOp);
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DRAW_OP_TEST_EXTERN(NonAAStrokeRectOp);
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DRAW_OP_TEST_EXTERN(ShadowRRectOp);
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DRAW_OP_TEST_EXTERN(SmallPathOp);
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DRAW_OP_TEST_EXTERN(RegionOp);
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DRAW_OP_TEST_EXTERN(RRectOp);
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DRAW_OP_TEST_EXTERN(TriangulatingPathOp);
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DRAW_OP_TEST_EXTERN(TextureOp);
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void GrDrawRandomOp(SkRandom* random, GrSurfaceDrawContext* surfaceDrawContext, GrPaint&& paint) {
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auto context = surfaceDrawContext->recordingContext();
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using MakeDrawOpFn = GrOp::Owner (GrPaint&&, SkRandom*,
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GrRecordingContext*, int numSamples);
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static constexpr MakeDrawOpFn* gFactories[] = {
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DRAW_OP_TEST_ENTRY(AAConvexPathOp),
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DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
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DRAW_OP_TEST_ENTRY(AAHairlineOp),
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DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
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DRAW_OP_TEST_ENTRY(CircleOp),
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DRAW_OP_TEST_ENTRY(DashOp),
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DRAW_OP_TEST_ENTRY(DefaultPathOp),
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DRAW_OP_TEST_ENTRY(DIEllipseOp),
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DRAW_OP_TEST_ENTRY(EllipseOp),
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DRAW_OP_TEST_ENTRY(FillRectOp),
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DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
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DRAW_OP_TEST_ENTRY(DrawAtlasOp),
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DRAW_OP_TEST_ENTRY(DrawVerticesOp),
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DRAW_OP_TEST_ENTRY(NonAALatticeOp),
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DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
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DRAW_OP_TEST_ENTRY(ShadowRRectOp),
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DRAW_OP_TEST_ENTRY(SmallPathOp),
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DRAW_OP_TEST_ENTRY(RegionOp),
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DRAW_OP_TEST_ENTRY(RRectOp),
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DRAW_OP_TEST_ENTRY(TriangulatingPathOp),
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DRAW_OP_TEST_ENTRY(TextureOp),
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};
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static constexpr size_t kTotal = SK_ARRAY_COUNT(gFactories);
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uint32_t index = random->nextULessThan(static_cast<uint32_t>(kTotal));
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auto op = gFactories[index](
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std::move(paint), random, context, surfaceDrawContext->numSamples());
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// Creating a GrAtlasTextOp my not produce an op if for example, it is totally outside the
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// render target context.
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if (op) {
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surfaceDrawContext->addDrawOp(std::move(op));
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}
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}
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