skia2/samplecode/ClockFaceView.cpp
reed@google.com fd4be26c42 Change patheffect to take a (new) StrokeRec object, which encapsulates the fill
or stroke parameters for a path.

Today, the patheffect only sees if the caller was going to stroke or fill, and
if stroke, it just sees the width. With this change, the effect can see all of the
related parameters (e.g. cap/join/miter). No other change is intended at this
time.

After this change, I hope to use this additional data to allow SkDashPathEffect
to, at times, apply the stroke as part of its effect, which may be much more
efficient than first dashing, and then reading that and stroking it.

Most of these files changed just because of the new parameter to filterPath. The
key changes are in SkPathEffect.[h,cpp], SkPaint.cpp and SkScalerContext.cpp
Review URL: https://codereview.appspot.com/6250051

git-svn-id: http://skia.googlecode.com/svn/trunk@4048 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-25 01:04:12 +00:00

256 lines
6.5 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkPath.h"
#include "SkRegion.h"
#include "SkShader.h"
#include "SkUtils.h"
#include "SkColorPriv.h"
#include "SkColorFilter.h"
#include "SkTypeface.h"
#include "SkAvoidXfermode.h"
static inline SkPMColor rgb2gray(SkPMColor c)
{
unsigned r = SkGetPackedR32(c);
unsigned g = SkGetPackedG32(c);
unsigned b = SkGetPackedB32(c);
unsigned x = (r * 5 + g * 7 + b * 4) >> 4;
return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT));
}
class SkGrayScaleColorFilter : public SkColorFilter {
public:
virtual void filterSpan(const SkPMColor src[], int count, SkPMColor result[])
{
for (int i = 0; i < count; i++)
result[i] = rgb2gray(src[i]);
}
};
class SkChannelMaskColorFilter : public SkColorFilter {
public:
SkChannelMaskColorFilter(U8CPU redMask, U8CPU greenMask, U8CPU blueMask)
{
fMask = SkPackARGB32(0xFF, redMask, greenMask, blueMask);
}
virtual void filterSpan(const SkPMColor src[], int count, SkPMColor result[])
{
SkPMColor mask = fMask;
for (int i = 0; i < count; i++)
result[i] = src[i] & mask;
}
private:
SkPMColor fMask;
};
///////////////////////////////////////////////////////////
#include "SkGradientShader.h"
#include "SkLayerRasterizer.h"
#include "SkBlurMaskFilter.h"
#include "Sk2DPathEffect.h"
class Dot2DPathEffect : public Sk2DPathEffect {
public:
Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix,
SkTDArray<SkPoint>* pts)
: Sk2DPathEffect(matrix), fRadius(radius), fPts(pts) {}
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Dot2DPathEffect)
protected:
virtual void begin(const SkIRect& uvBounds, SkPath* dst) {
if (fPts) {
fPts->reset();
}
this->INHERITED::begin(uvBounds, dst);
}
// virtual void end(SkPath* dst) {}
virtual void next(const SkPoint& loc, int u, int v, SkPath* dst)
{
if (fPts) {
*fPts->append() = loc;
}
dst->addCircle(loc.fX, loc.fY, fRadius);
}
Dot2DPathEffect(SkFlattenableReadBuffer& buffer) : INHERITED(buffer)
{
fRadius = buffer.readScalar();
fPts = NULL;
}
virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE {
this->INHERITED::flatten(buffer);
buffer.writeScalar(fRadius);
}
private:
SkScalar fRadius;
SkTDArray<SkPoint>* fPts;
typedef Sk2DPathEffect INHERITED;
};
class InverseFillPE : public SkPathEffect {
public:
InverseFillPE() {}
virtual bool filterPath(SkPath* dst, const SkPath& src, SkStrokeRec*) SK_OVERRIDE {
*dst = src;
dst->setFillType(SkPath::kInverseWinding_FillType);
return true;
}
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(InverseFillPE)
protected:
InverseFillPE(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
private:
typedef SkPathEffect INHERITED;
};
static SkPathEffect* makepe(float interp, SkTDArray<SkPoint>* pts) {
SkMatrix lattice;
SkScalar rad = 3 + SkIntToScalar(4) * (1 - interp);
lattice.setScale(rad*2, rad*2, 0, 0);
lattice.postSkew(SK_Scalar1/3, 0, 0, 0);
return new Dot2DPathEffect(rad, lattice, pts);
}
static void r7(SkLayerRasterizer* rast, SkPaint& p, SkScalar interp) {
p.setPathEffect(makepe(SkScalarToFloat(interp), NULL))->unref();
rast->addLayer(p);
#if 0
p.setPathEffect(new InverseFillPE())->unref();
p.setXfermodeMode(SkXfermode::kSrcIn_Mode);
p.setXfermodeMode(SkXfermode::kClear_Mode);
p.setAlpha((1 - interp) * 255);
rast->addLayer(p);
#endif
}
typedef void (*raster_proc)(SkLayerRasterizer*, SkPaint&);
#include "SkXfermode.h"
static void apply_shader(SkPaint* paint, float scale)
{
SkPaint p;
SkLayerRasterizer* rast = new SkLayerRasterizer;
p.setAntiAlias(true);
r7(rast, p, SkFloatToScalar(scale));
paint->setRasterizer(rast)->unref();
paint->setColor(SK_ColorBLUE);
}
class ClockFaceView : public SkView {
SkTypeface* fFace;
SkScalar fInterp;
SkScalar fDx;
public:
ClockFaceView()
{
fFace = SkTypeface::CreateFromFile("/Users/reed/Downloads/p052024l.pfb");
fInterp = 0;
fDx = SK_Scalar1/64;
}
virtual ~ClockFaceView()
{
SkSafeUnref(fFace);
}
protected:
// overrides from SkEventSink
virtual bool onQuery(SkEvent* evt)
{
if (SampleCode::TitleQ(*evt))
{
SampleCode::TitleR(evt, "Text Effects");
return true;
}
return this->INHERITED::onQuery(evt);
}
void drawBG(SkCanvas* canvas)
{
// canvas->drawColor(0xFFDDDDDD);
canvas->drawColor(SK_ColorWHITE);
}
static void drawdots(SkCanvas* canvas, const SkPaint& orig) {
SkTDArray<SkPoint> pts;
SkPathEffect* pe = makepe(0, &pts);
SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);
SkPath path, dstPath;
orig.getTextPath("9", 1, 0, 0, &path);
pe->filterPath(&dstPath, path, &rec);
SkPaint p;
p.setAntiAlias(true);
p.setStrokeWidth(10);
p.setColor(SK_ColorRED);
canvas->drawPoints(SkCanvas::kPoints_PointMode, pts.count(), pts.begin(),
p);
}
virtual void onDraw(SkCanvas* canvas) {
this->drawBG(canvas);
SkScalar x = SkIntToScalar(20);
SkScalar y = SkIntToScalar(300);
SkPaint paint;
paint.setAntiAlias(true);
paint.setTextSize(SkIntToScalar(240));
paint.setTypeface(SkTypeface::CreateFromName("sans-serif",
SkTypeface::kBold));
SkString str("9");
paint.setTypeface(fFace);
apply_shader(&paint, SkScalarToFloat(fInterp));
canvas->drawText(str.c_str(), str.size(), x, y, paint);
// drawdots(canvas, paint);
if (false) {
fInterp += fDx;
if (fInterp > 1) {
fInterp = 1;
fDx = -fDx;
} else if (fInterp < 0) {
fInterp = 0;
fDx = -fDx;
}
this->inval(NULL);
}
}
private:
typedef SkView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new ClockFaceView; }
static SkViewRegister reg(MyFactory);