c5ba71d2e5
R=reed@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/540963002
81 lines
2.4 KiB
C++
81 lines
2.4 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "LazyDecodeBitmap.h"
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#include "SkCommandLineFlags.h"
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#include "SkPicture.h"
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#include "SkPictureRecorder.h"
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#include "SkStream.h"
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DEFINE_string2(readFile, r, "", "skp file to process.");
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DEFINE_bool2(quiet, q, false, "quiet");
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// This tool just loads a single skp, replays into a new SkPicture (to
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// regenerate the GPU-specific tracking information) and reports
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// the value of the suitableForGpuRasterization method.
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// Return codes:
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static const int kSuccess = 0;
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static const int kError = 1;
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int tool_main(int argc, char** argv);
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int tool_main(int argc, char** argv) {
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#if SK_SUPPORT_GPU
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SkCommandLineFlags::SetUsage("Reports on an skp file's suitability for GPU rasterization");
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SkCommandLineFlags::Parse(argc, argv);
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if (FLAGS_readFile.count() != 1) {
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if (!FLAGS_quiet) {
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SkDebugf("Missing input file\n");
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}
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return kError;
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}
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SkFILEStream inputStream(FLAGS_readFile[0]);
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if (!inputStream.isValid()) {
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if (!FLAGS_quiet) {
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SkDebugf("Couldn't open file\n");
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}
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return kError;
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}
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SkPicture::InstallPixelRefProc proc = &sk_tools::LazyDecodeBitmap;
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SkAutoTUnref<SkPicture> picture(SkPicture::CreateFromStream(&inputStream, proc));
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if (NULL == picture.get()) {
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if (!FLAGS_quiet) {
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SkDebugf("Could not read the SkPicture\n");
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}
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return kError;
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}
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// The SkPicture tracking information is only generated during recording
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// an isn't serialized. Replay the picture to regenerated the tracking data.
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SkPictureRecorder recorder;
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picture->playback(recorder.beginRecording(picture->cullRect().width(),
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picture->cullRect().height(),
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NULL, 0));
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SkAutoTUnref<SkPicture> recorded(recorder.endRecording());
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if (recorded->suitableForGpuRasterization(NULL)) {
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SkDebugf("suitable\n");
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} else {
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SkDebugf("unsuitable\n");
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}
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return kSuccess;
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#else
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SkDebugf("gpuveto is only useful when GPU rendering is enabled\n");
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return kError;
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#endif
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}
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#if !defined SK_BUILD_FOR_IOS
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int main(int argc, char * const argv[]) {
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return tool_main(argc, (char**) argv);
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}
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#endif
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