e2aad27c5f
add head/tail code git-svn-id: http://skia.googlecode.com/svn/trunk@9376 2bbb7eff-a529-9590-31e7-b0007b416f81
158 lines
3.9 KiB
Lua
158 lines
3.9 KiB
Lua
function tostr(t)
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local str = ""
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for k, v in next, t do
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if #str > 0 then
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str = str .. ", "
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end
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if type(k) == "number" then
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str = str .. "[" .. k .. "] = "
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else
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str = str .. tostring(k) .. " = "
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end
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if type(v) == "table" then
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str = str .. "{ " .. tostr(v) .. " }"
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else
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str = str .. tostring(v)
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end
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end
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return str
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end
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local canvas -- holds the current canvas (from startcanvas())
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--[[
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startcanvas() is called at the start of each picture file, passing the
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canvas that we will be drawing into, and the name of the file.
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Following this call, there will be some number of calls to accumulate(t)
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where t is a table of parameters that were passed to that draw-op.
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t.verb is a string holding the name of the draw-op (e.g. "drawRect")
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when a given picture is done, we call endcanvas(canvas, fileName)
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]]
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function sk_scrape_startcanvas(c, fileName)
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canvas = c
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end
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--[[
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Called when the current canvas is done drawing.
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]]
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function sk_scrape_endcanvas(c, fileName)
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canvas = nil
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end
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--[[
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Called with the parameters to each canvas.draw call, where canvas is the
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current canvas as set by startcanvas()
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]]
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function round(x, mul)
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mul = mul or 1
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return math.floor(x * mul + 0.5) / mul
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end
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dump_glyph_array_p = false
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function dump_array_as_C(array)
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for k, v in next, array do
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io.write(tostring(v), ", ");
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end
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io.write("-1,\n")
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end
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local strikes = {} -- [fontID_pointsize] = [] unique glyphs
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function make_strike_key(paint)
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return paint:getFontID() * 1000 + paint:getTextSize()
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end
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-- array is an array of bools (true), using glyphID as the index
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-- other is just an array[1...N] of numbers (glyphIDs)
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function array_union(array, other)
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for k, v in next, other do
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array[v] = true;
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end
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end
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-- take a table of bools, indexed by values, and return a sorted table of values
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function bools_to_values(t)
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local array = {}
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for k, v in next, t do
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array[#array + 1] = k
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end
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table.sort(array)
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return array
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end
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function array_count(array)
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local n = 0
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for k in next, array do
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n = n + 1
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end
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return n
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end
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function sk_scrape_accumulate(t)
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verb = t.verb;
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if verb == "drawPosText" or verb == "drawPosTextH" then
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if t.glyphs then
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local key = make_strike_key(t.paint)
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strikes[key] = strikes[key] or {}
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array_union(strikes[key], t.glyphs)
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if dump_glyph_array_p then
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dump_array_as_C(t.glyphs)
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end
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end
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end
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end
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--[[
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lua_pictures will call this function after all of the pictures have been
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"accumulated".
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]]
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function sk_scrape_summarize()
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local totalCount = 0
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local strikeCount = 0
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local min, max = 0, 0
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local histogram = {}
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for k, v in next, strikes do
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local fontID = round(k / 1000)
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local size = k - fontID * 1000
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local count = array_count(v)
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-- io.write("fontID,", fontID, ", size,", size, ", entries,", count, "\n");
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min = math.min(min, count)
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max = math.max(max, count)
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totalCount = totalCount + count
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strikeCount = strikeCount + 1
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histogram[count] = (histogram[count] or 0) + 1
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end
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local ave = round(totalCount / strikeCount)
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io.write("\n", "unique glyphs: min = ", min, ", max = ", max, ", ave = ", ave, "\n");
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for k, v in next, histogram do
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io.write("glyph_count,", k, ",frequency,", v, "\n")
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end
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end
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function test_summary()
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io.write("just testing test_summary\n")
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end
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function summarize_unique_glyphIDs()
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io.write("/* runs of unique glyph IDs, with a -1 sentinel between different runs */\n")
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io.write("static const int gUniqueGlyphIDs[] = {\n");
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for k, v in next, strikes do
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dump_array_as_C(bools_to_values(v))
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end
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io.write("-1 };\n")
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end
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