c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
151 lines
4.9 KiB
C++
151 lines
4.9 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkImage.h"
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#include "include/effects/SkBlurImageFilter.h"
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#include "include/effects/SkDisplacementMapEffect.h"
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#include "include/effects/SkMergeImageFilter.h"
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#include "include/effects/SkOffsetImageFilter.h"
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#include "include/effects/SkXfermodeImageFilter.h"
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#include "tools/Resources.h"
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// Exercise a blur filter connected to 5 inputs of the same merge filter.
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// This bench shows an improvement in performance once cacheing of re-used
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// nodes is implemented, since the DAG is no longer flattened to a tree.
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class ImageFilterDAGBench : public Benchmark {
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public:
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ImageFilterDAGBench() {}
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protected:
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const char* onGetName() override {
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return "image_filter_dag";
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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const SkRect rect = SkRect::Make(SkIRect::MakeWH(400, 400));
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for (int j = 0; j < loops; j++) {
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sk_sp<SkImageFilter> blur(SkBlurImageFilter::Make(20.0f, 20.0f, nullptr));
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sk_sp<SkImageFilter> inputs[kNumInputs];
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for (int i = 0; i < kNumInputs; ++i) {
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inputs[i] = blur;
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}
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SkPaint paint;
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paint.setImageFilter(SkMergeImageFilter::Make(inputs, kNumInputs));
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canvas->drawRect(rect, paint);
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}
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}
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private:
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static const int kNumInputs = 5;
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typedef Benchmark INHERITED;
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};
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class ImageMakeWithFilterDAGBench : public Benchmark {
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public:
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ImageMakeWithFilterDAGBench() {}
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protected:
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const char* onGetName() override {
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return "image_make_with_filter_dag";
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}
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void onDelayedSetup() override {
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fImage = GetResourceAsImage("images/mandrill_512.png");
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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SkIRect subset = SkIRect::MakeSize(fImage->dimensions());
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SkIPoint offset = SkIPoint::Make(0, 0);
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SkIRect discardSubset;
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sk_sp<SkImage> image = fImage;
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for (int j = 0; j < loops; j++) {
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sk_sp<SkImageFilter> blur(SkBlurImageFilter::Make(20.0f, 20.0f, nullptr));
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sk_sp<SkImageFilter> inputs[kNumInputs];
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for (int i = 0; i < kNumInputs; ++i) {
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inputs[i] = blur;
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}
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sk_sp<SkImageFilter> mergeFilter = SkMergeImageFilter::Make(inputs, kNumInputs);
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image = image->makeWithFilter(mergeFilter.get(), subset, subset, &discardSubset,
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&offset);
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SkASSERT(image && image->dimensions() == fImage->dimensions());
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}
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}
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private:
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static const int kNumInputs = 5;
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sk_sp<SkImage> fImage;
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typedef Benchmark INHERITED;
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};
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// Exercise a blur filter connected to both inputs of an SkDisplacementMapEffect.
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class ImageFilterDisplacedBlur : public Benchmark {
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public:
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ImageFilterDisplacedBlur() {}
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protected:
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const char* onGetName() override {
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return "image_filter_displaced_blur";
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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for (int j = 0; j < loops; j++) {
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sk_sp<SkImageFilter> blur(SkBlurImageFilter::Make(4.0f, 4.0f, nullptr));
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auto xSelector = SkDisplacementMapEffect::kR_ChannelSelectorType;
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auto ySelector = SkDisplacementMapEffect::kB_ChannelSelectorType;
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SkScalar scale = 2;
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SkPaint paint;
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paint.setImageFilter(SkDisplacementMapEffect::Make(xSelector, ySelector, scale,
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blur, blur));
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SkRect rect = SkRect::Make(SkIRect::MakeWH(400, 400));
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canvas->drawRect(rect, paint);
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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// Exercise an Xfermode kSrcIn filter compositing two inputs which have a small intersection.
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class ImageFilterXfermodeIn : public Benchmark {
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public:
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ImageFilterXfermodeIn() {}
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protected:
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const char* onGetName() override { return "image_filter_xfermode_in"; }
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void onDraw(int loops, SkCanvas* canvas) override {
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for (int j = 0; j < loops; j++) {
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auto blur = SkBlurImageFilter::Make(20.0f, 20.0f, nullptr);
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auto offset1 = SkOffsetImageFilter::Make(100.0f, 100.0f, blur);
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auto offset2 = SkOffsetImageFilter::Make(-100.0f, -100.0f, blur);
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auto xfermode =
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SkXfermodeImageFilter::Make(SkBlendMode::kSrcIn, offset1, offset2, nullptr);
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SkPaint paint;
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paint.setImageFilter(xfermode);
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canvas->drawRect(SkRect::MakeWH(200.0f, 200.0f), paint);
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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DEF_BENCH(return new ImageFilterDAGBench;)
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DEF_BENCH(return new ImageMakeWithFilterDAGBench;)
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DEF_BENCH(return new ImageFilterDisplacedBlur;)
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DEF_BENCH(return new ImageFilterXfermodeIn;)
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