skia2/include/gpu/GrBackendSemaphore.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

67 lines
1.6 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrBackendSemaphore_DEFINED
#define GrBackendSemaphore_DEFINED
#include "include/gpu/GrTypes.h"
#include "include/gpu/gl/GrGLTypes.h"
#include "include/gpu/vk/GrVkTypes.h"
/**
* Wrapper class for passing into and receiving data from Ganesh about a backend semaphore object.
*/
class GrBackendSemaphore {
public:
// For convenience we just set the backend here to OpenGL. The GrBackendSemaphore cannot be used
// until either initGL or initVulkan are called which will set the appropriate GrBackend.
GrBackendSemaphore() : fBackend(GrBackendApi::kOpenGL), fGLSync(0), fIsInitialized(false) {}
void initGL(GrGLsync sync) {
fBackend = GrBackendApi::kOpenGL;
fGLSync = sync;
fIsInitialized = true;
}
void initVulkan(VkSemaphore semaphore) {
fBackend = GrBackendApi::kVulkan;
fVkSemaphore = semaphore;
#ifdef SK_VULKAN
fIsInitialized = true;
#else
fIsInitialized = false;
#endif
}
bool isInitialized() const { return fIsInitialized; }
GrGLsync glSync() const {
if (!fIsInitialized || GrBackendApi::kOpenGL != fBackend) {
return 0;
}
return fGLSync;
}
VkSemaphore vkSemaphore() const {
if (!fIsInitialized || GrBackendApi::kVulkan != fBackend) {
return VK_NULL_HANDLE;
}
return fVkSemaphore;
}
private:
GrBackendApi fBackend;
union {
GrGLsync fGLSync;
VkSemaphore fVkSemaphore;
};
bool fIsInitialized;
};
#endif