skia2/include/core/SkFlattenable.h
mtklein 3b37545bc5 Revert of Delete SkFlattenable::Type (patchset #2 id:20001 of https://codereview.chromium.org/1834303003/ )
Reason for revert:
Used by Chrome.

c:\b\build\slave\workdir\build\src\cc\playback\compositing_display_item.cc(53): error C2039: 'GetFlattenableType': is not a member of 'SkColorFilter'
c:\b\build\slave\workdir\build\src\third_party\skia\include\core\skshader.h(19): note: see declaration of 'SkColorFilter'
c:\b\build\slave\workdir\build\src\cc\playback\compositing_display_item.cc(53): error C3861: 'GetFlattenableType': identifier not found

Original issue's description:
> Delete SkFlattenable::Type
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1834303003
>
> Committed: https://skia.googlesource.com/skia/+/99d9231f6a4cb6b85b8637e9d8ae32f8bd7c466f

TBR=reed@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1853383002
2016-04-04 14:57:19 -07:00

127 lines
4.1 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkFlattenable_DEFINED
#define SkFlattenable_DEFINED
#include "SkRefCnt.h"
class SkReadBuffer;
class SkWriteBuffer;
class SkPrivateEffectInitializer;
/*
* Flattening is straight-forward:
* 1. call getFactory() so we have a function-ptr to recreate the subclass
* 2. call flatten(buffer) to write out enough data for the factory to read
*
* Unflattening is easy for the caller: new_instance = factory(buffer)
*
* The complexity of supporting this is as follows.
*
* If your subclass wants to control unflattening, use this macro in your declaration:
* SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS
* This will provide a getFactory(), and require that the subclass implements CreateProc.
*
* For older buffers (before the DEEPFLATTENING change, the macros below declare
* a thin factory DeepCreateProc. It checks the version of the buffer, and if it is pre-deep,
* then it calls through to a (usually protected) constructor, passing the buffer.
* If the buffer is newer, then it directly calls the "real" factory: CreateProc.
*/
#define SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() static void InitializeFlattenables();
#define SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(flattenable) \
void flattenable::InitializeFlattenables() {
#define SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END \
}
#define SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(flattenable) \
SkFlattenable::Register(#flattenable, flattenable::CreateProc, \
flattenable::GetFlattenableType());
#define SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(flattenable) \
private: \
static sk_sp<SkFlattenable> CreateProc(SkReadBuffer&); \
friend class SkFlattenable::PrivateInitializer; \
public: \
Factory getFactory() const override { return CreateProc; }
/** For SkFlattenable derived objects with a valid type
This macro should only be used in base class objects in core
*/
#define SK_DEFINE_FLATTENABLE_TYPE(flattenable) \
static Type GetFlattenableType() { \
return k##flattenable##_Type; \
}
/** \class SkFlattenable
SkFlattenable is the base class for objects that need to be flattened
into a data stream for either transport or as part of the key to the
font cache.
*/
class SK_API SkFlattenable : public SkRefCnt {
public:
enum Type {
kSkColorFilter_Type,
kSkDrawLooper_Type,
kSkImageFilter_Type,
kSkMaskFilter_Type,
kSkPathEffect_Type,
kSkPixelRef_Type,
kSkRasterizer_Type,
kSkShader_Type,
kSkUnused_Type, // used to be SkUnitMapper
kSkXfermode_Type,
};
typedef sk_sp<SkFlattenable> (*Factory)(SkReadBuffer&);
SkFlattenable() {}
/** Implement this to return a factory function pointer that can be called
to recreate your class given a buffer (previously written to by your
override of flatten().
*/
virtual Factory getFactory() const = 0;
/** Returns the name of the object's class
*/
const char* getTypeName() const { return FactoryToName(getFactory()); }
static Factory NameToFactory(const char name[]);
static const char* FactoryToName(Factory);
static bool NameToType(const char name[], Type* type);
static void Register(const char name[], Factory, Type);
/**
* Override this if your subclass needs to record data that it will need to recreate itself
* from its CreateProc (returned by getFactory()).
*/
virtual void flatten(SkWriteBuffer&) const {}
protected:
class PrivateInitializer {
public:
static void InitCore();
static void InitEffects();
};
private:
static void InitializeFlattenablesIfNeeded();
friend class SkGraphics;
typedef SkRefCnt INHERITED;
};
#endif