skia2/tools/gpu
Brian Salomon b5086961f3 Add matrix stack to SkAtlasTextTarget.
Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector.

Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd
Reviewed-on: https://skia-review.googlesource.com/84202
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-12-20 14:00:44 +00:00
..
atlastext Add matrix stack to SkAtlasTextTarget. 2017-12-20 14:00:44 +00:00
gl Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface. 2017-12-11 22:03:38 +00:00
mock Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00
mtl Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00
vk Revert "Revert "Add define to use customize vulkan header."" 2017-12-07 18:29:39 +00:00
FenceSync.h Add NV_fence support to get better timing from ANGLE ES2 2017-10-10 21:13:03 +00:00
GpuTimer.h skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
GrContextFactory.cpp Remove instanced rendering 2017-12-08 13:41:10 +00:00
GrContextFactory.h Remove instanced rendering 2017-12-08 13:41:10 +00:00
GrTest.cpp Add new SkImage factory to create from GrBackendTexture with SkColorType 2017-12-18 21:17:46 +00:00
GrTest.h Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget 2017-12-13 21:34:20 +00:00
TestContext.cpp Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00
TestContext.h Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00