c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
27 lines
904 B
C++
27 lines
904 B
C++
// Copyright 2019 Google LLC.
|
|
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
|
|
#include "tools/fiddle/examples.h"
|
|
// HASH=3a4dfcd08838866b5cfc0d82489195ba
|
|
REG_FIDDLE(Canvas_drawDrawable, 256, 100, false, 0) {
|
|
struct MyDrawable : public SkDrawable {
|
|
SkRect onGetBounds() override { return SkRect::MakeWH(50, 100); }
|
|
void onDraw(SkCanvas* canvas) override {
|
|
SkPath path;
|
|
path.conicTo(10, 90, 50, 90, 0.9f);
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorBLUE);
|
|
canvas->drawRect(path.getBounds(), paint);
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(SK_ColorWHITE);
|
|
canvas->drawPath(path, paint);
|
|
}
|
|
};
|
|
|
|
void draw(SkCanvas* canvas) {
|
|
sk_sp<SkDrawable> drawable(new MyDrawable);
|
|
SkMatrix matrix;
|
|
matrix.setTranslate(10, 10);
|
|
canvas->drawDrawable(drawable.get(), &matrix);
|
|
}
|
|
} // END FIDDLE
|