skia2/docs/examples/Exclusion.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

22 lines
894 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=a544ee1c67c7c557a9e54d5e99f94bb6
REG_FIDDLE(Exclusion, 256, 256, false, 5) {
void draw(SkCanvas* canvas) {
canvas->drawImage(image, 0, 0);
canvas->drawImage(image, 128, 0);
canvas->drawImage(image, 0, 128);
canvas->drawImage(image, 128, 128);
SkPaint paint;
paint.setBlendMode(SkBlendMode::kDstATop);
SkColor alphas[] = { SK_ColorBLACK, SK_ColorTRANSPARENT };
SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
SkTileMode::kClamp));
canvas->drawPaint(paint);
canvas->clipRect( { 30, 30, 226, 226 } );
canvas->drawColor(0x80bb9977, SkBlendMode::kExclusion);
}
} // END FIDDLE