skia2/docs/examples/Image_refEncodedData.cpp
Mike Reed dc607e35e1 Use bitmap.asImage()
Change-Id: Ie16194937530d7cd75f84d9af66c31b77875ef83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347043
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-23 17:41:47 +00:00

37 lines
1.2 KiB
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=80856fe921ce36f8d5a32d8672bccbfc
REG_FIDDLE(Image_refEncodedData, 256, 256, false, 3) {
void draw(SkCanvas* canvas) {
auto dContext = GrAsDirectContext(canvas->recordingContext());
if (!dContext) {
return;
}
struct {
const char* name;
sk_sp<SkImage> image;
} tests[] = {
{ "image", image },
{ "bitmap", source.asImage() },
{ "texture", SkImage::MakeFromTexture(dContext, backEndTexture, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, kOpaque_SkAlphaType,
nullptr) }
};
SkString string;
SkPaint paint;
SkFont font;
for (const auto& test : tests ) {
if (!test.image) {
string.printf("no %s", test.name);
} else {
string.printf("%s" "encoded %s", test.image->refEncodedData() ? "" : "no ", test.name);
}
canvas->drawString(string, 10, 20, font, paint);
canvas->translate(0, 20);
}
}
} // END FIDDLE