c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
22 lines
1.0 KiB
C++
22 lines
1.0 KiB
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=7000b501f49341629bfdd9f80e686103
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REG_FIDDLE(Path_Iter_isCloseLine, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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SkPath path;
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path.moveTo(6, 7);
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path.conicTo(1, 2, 3, 4, .5f);
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path.close();
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SkPath::Iter iter(path, false);
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SkPoint p[4];
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SkDebugf("1st verb is " "%s" "move\n", SkPath::kMove_Verb == iter.next(p) ? "" : "not ");
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SkDebugf("moveTo point: {%g,%g}\n", p[0].fX, p[0].fY);
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SkDebugf("2nd verb is " "%s" "conic\n", SkPath::kConic_Verb == iter.next(p) ? "" : "not ");
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SkDebugf("3rd verb is " "%s" "line\n", SkPath::kLine_Verb == iter.next(p) ? "" : "not ");
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SkDebugf("line points: {%g,%g}, {%g,%g}\n", p[0].fX, p[0].fY, p[1].fX, p[1].fY);
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SkDebugf("line " "%s" "generated by close\n", iter.isCloseLine() ? "" : "not ");
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SkDebugf("4th verb is " "%s" "close\n", SkPath::kClose_Verb == iter.next(p) ? "" : "not ");
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}
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} // END FIDDLE
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