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This class manages and suballocates buffers used to upload textures. It maintains a reusable, suballocated buffer for small allocations, and creates dedicated buffers for any allocation larger than its set reusable buffer size. Change-Id: If7877faed870afbc85635ae47553000fa3487aba Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534941 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: James Godfrey-Kittle <jamesgk@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> |
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.. | ||
mtl | ||
BackendTexture.h | ||
BUILD.bazel | ||
Context.h | ||
GraphiteTypes.h | ||
Recorder.h | ||
Recording.h | ||
SkStuff.h | ||
TextureInfo.h |