skia2/tests/sksl/shared/ConstantIf.asm.frag
John Stiles f9e8551edf Mangle function names in SPIR-V.
SPIR-V doesn't seem to mind overlapping function names, since they're
not load-bearing in any way, but this keeps us consistent with the other
code generators.

Change-Id: Ifdb4cb17795da88eabc0db841af746fb76caf423
Bug: skia:10851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387757
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-22 17:32:46 +00:00

115 lines
3.4 KiB
JavaScript

OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
OpExecutionMode %_entrypoint_v OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %_UniformBuffer "_UniformBuffer"
OpMemberName %_UniformBuffer 0 "colorGreen"
OpMemberName %_UniformBuffer 1 "colorRed"
OpName %_entrypoint_v "_entrypoint_v"
OpName %main "main"
OpName %a "a"
OpName %b "b"
OpName %c "c"
OpName %d "d"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpMemberDecorate %_UniformBuffer 0 Offset 0
OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
OpMemberDecorate %_UniformBuffer 1 Offset 16
OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
OpDecorate %_UniformBuffer Block
OpDecorate %10 Binding 0
OpDecorate %10 DescriptorSet 0
OpDecorate %55 RelaxedPrecision
OpDecorate %57 RelaxedPrecision
OpDecorate %58 RelaxedPrecision
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%_UniformBuffer = OpTypeStruct %v4float %v4float
%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
%void = OpTypeVoid
%15 = OpTypeFunction %void
%18 = OpTypeFunction %v4float
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%int_5 = OpConstant %int 5
%false = OpConstantFalse %bool
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
%_entrypoint_v = OpFunction %void None %15
%16 = OpLabel
%17 = OpFunctionCall %v4float %main
OpStore %sk_FragColor %17
OpReturn
OpFunctionEnd
%main = OpFunction %v4float None %18
%19 = OpLabel
%a = OpVariable %_ptr_Function_int Function
%b = OpVariable %_ptr_Function_int Function
%c = OpVariable %_ptr_Function_int Function
%d = OpVariable %_ptr_Function_int Function
%48 = OpVariable %_ptr_Function_v4float Function
OpStore %a %int_0
OpStore %b %int_0
OpStore %c %int_0
OpStore %d %int_0
OpStore %a %int_1
OpStore %b %int_2
OpStore %c %int_5
%31 = OpLoad %int %a
%32 = OpIEqual %bool %31 %int_1
OpSelectionMerge %34 None
OpBranchConditional %32 %33 %34
%33 = OpLabel
%35 = OpLoad %int %b
%36 = OpIEqual %bool %35 %int_2
OpBranch %34
%34 = OpLabel
%37 = OpPhi %bool %false %19 %36 %33
OpSelectionMerge %39 None
OpBranchConditional %37 %38 %39
%38 = OpLabel
%40 = OpLoad %int %c
%41 = OpIEqual %bool %40 %int_5
OpBranch %39
%39 = OpLabel
%42 = OpPhi %bool %false %34 %41 %38
OpSelectionMerge %44 None
OpBranchConditional %42 %43 %44
%43 = OpLabel
%45 = OpLoad %int %d
%46 = OpIEqual %bool %45 %int_0
OpBranch %44
%44 = OpLabel
%47 = OpPhi %bool %false %39 %46 %43
OpSelectionMerge %52 None
OpBranchConditional %47 %50 %51
%50 = OpLabel
%53 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
%55 = OpLoad %v4float %53
OpStore %48 %55
OpBranch %52
%51 = OpLabel
%56 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1
%57 = OpLoad %v4float %56
OpStore %48 %57
OpBranch %52
%52 = OpLabel
%58 = OpLoad %v4float %48
OpReturnValue %58
OpFunctionEnd