skia2/include/effects/SkDashPathEffect.h
Kevin Lubick b5ae3b5afc [canvaskit] Add drawVertices API
This also does some clean up to how we name enums - the caps felt a bit
obnoxious. CAPS are reserved now for constants (like colors).

Small bug fix with leaking memory on discrete path effects

This also adds a few more things from PathKit

Bug: skia:
Change-Id: Iad7e21ac36d35a36a8b255dc82b1dcc886344db1
Reviewed-on: https://skia-review.googlesource.com/c/166804
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-11-03 12:18:04 +00:00

40 lines
1.2 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkDashPathEffect_DEFINED
#define SkDashPathEffect_DEFINED
#include "SkPathEffect.h"
class SK_API SkDashPathEffect {
public:
/** intervals: array containing an even number of entries (>=2), with
the even indices specifying the length of "on" intervals, and the odd
indices specifying the length of "off" intervals. This array will be
copied in Make, and can be disposed of freely after.
count: number of elements in the intervals array
phase: offset into the intervals array (mod the sum of all of the
intervals).
For example: if intervals[] = {10, 20}, count = 2, and phase = 25,
this will set up a dashed path like so:
5 pixels off
10 pixels on
20 pixels off
10 pixels on
20 pixels off
...
A phase of -5, 25, 55, 85, etc. would all result in the same path,
because the sum of all the intervals is 30.
Note: only affects stroked paths.
*/
static sk_sp<SkPathEffect> Make(const SkScalar intervals[], int count, SkScalar phase);
};
#endif