skia2/tools/SkVMBuilders.cpp
Mike Klein 2616efda08 pin down arg() stride (a.k.a. type) info sooner
Arg strides are the reason JIT happens lazily in Program::eval() today
instead of proactively in Builder::done() or Program's constructor.  It
also just really doesn't make sense to delay this information... it's
not like you can change it up sanely between calls to eval().

The argument index now comes implicitly from the order of calling arg().
This may seem logically independent, but it prevents a weird situation
where you could use the same argument index twice with different
strides... not sure what that would mean.

Change-Id: I0f5d46e94a1ca112a72675c5492f17c0dd825ce0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227390
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-07-16 21:06:45 +00:00

198 lines
6.0 KiB
C++

/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tools/SkVMBuilders.h"
// Some parts of this builder code are written less fluently than possible,
// to avoid any ambiguity of function argument evaluation order. This lets
// our golden tests work portably. In general there's no reason to fear
// nesting calls to Builder routines.
SrcoverBuilder_F32::SrcoverBuilder_F32(Fmt srcFmt, Fmt dstFmt) {
auto byte_to_f32 = [&](skvm::I32 byte) {
skvm::F32 _1_255 = splat(1/255.0f);
return mul(_1_255, to_f32(byte));
};
auto load = [&](Fmt fmt, skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32* a) {
skvm::Arg ptr;
switch (fmt) {
case Fmt::A8: {
ptr = arg<uint8_t>();
*r = *g = *b = splat(0.0f);
*a = byte_to_f32(load8(ptr));
} break;
case Fmt::G8: {
ptr = arg<uint8_t>();
*r = *g = *b = byte_to_f32(load8(ptr));
*a = splat(1.0f);
} break;
case Fmt::RGBA_8888: {
ptr = arg<int>();
skvm::I32 rgba = load32(ptr);
*r = byte_to_f32(extract(rgba, 0, splat(0xff)));
*g = byte_to_f32(extract(rgba, 8, splat(0xff)));
*b = byte_to_f32(extract(rgba, 16, splat(0xff)));
*a = byte_to_f32(extract(rgba, 24, splat(0xff)));
} break;
}
return ptr;
};
skvm::F32 r,g,b,a;
(void)load(srcFmt, &r,&g,&b,&a);
skvm::F32 dr,dg,db,da;
skvm::Arg dst = load(dstFmt, &dr,&dg,&db,&da);
skvm::F32 invA = sub(splat(1.0f), a);
r = mad(dr, invA, r);
g = mad(dg, invA, g);
b = mad(db, invA, b);
a = mad(da, invA, a);
auto f32_to_byte = [&](skvm::F32 f32) {
skvm::F32 _255 = splat(255.0f),
_0_5 = splat(0.5f);
return to_i32(mad(f32, _255, _0_5));
};
switch (dstFmt) {
case Fmt::A8: {
store8(dst, f32_to_byte(a));
} break;
case Fmt::G8: {
skvm::F32 _2126 = splat(0.2126f),
_7152 = splat(0.7152f),
_0722 = splat(0.0722f);
store8(dst, f32_to_byte(mad(r, _2126,
mad(g, _7152,
mul(b, _0722)))));
} break;
case Fmt::RGBA_8888: {
skvm::I32 R = f32_to_byte(r),
G = f32_to_byte(g),
B = f32_to_byte(b),
A = f32_to_byte(a);
R = pack(R, G, 8);
B = pack(B, A, 8);
R = pack(R, B, 16);
store32(dst, R);
} break;
}
}
SrcoverBuilder_I32_Naive::SrcoverBuilder_I32_Naive() {
skvm::Arg src = arg<int>(),
dst = arg<int>();
auto load = [&](skvm::Arg ptr,
skvm::I32* r, skvm::I32* g, skvm::I32* b, skvm::I32* a) {
skvm::I32 rgba = load32(ptr);
*r = extract(rgba, 0, splat(0xff));
*g = extract(rgba, 8, splat(0xff));
*b = extract(rgba, 16, splat(0xff));
*a = extract(rgba, 24, splat(0xff));
};
skvm::I32 r,g,b,a;
load(src, &r,&g,&b,&a);
skvm::I32 dr,dg,db,da;
load(dst, &dr,&dg,&db,&da);
// (xy + x)/256 is a good approximation of (xy + 127)/255
//
// == (d*(255-a) + d)/256
// == (d*(255-a+1) )/256
// == (d*(256-a ) )/256
skvm::I32 invA = sub(splat(256), a);
r = add(r, shr(mul(dr, invA), 8));
g = add(g, shr(mul(dg, invA), 8));
b = add(b, shr(mul(db, invA), 8));
a = add(a, shr(mul(da, invA), 8));
r = pack(r, g, 8);
b = pack(b, a, 8);
r = pack(r, b, 16);
store32(dst, r);
}
SrcoverBuilder_I32::SrcoverBuilder_I32() {
skvm::Arg src = arg<int>(),
dst = arg<int>();
auto load = [&](skvm::Arg ptr,
skvm::I32* r, skvm::I32* g, skvm::I32* b, skvm::I32* a) {
skvm::I32 rgba = load32(ptr);
*r = bit_and(rgba, splat(0xff));
*g = bytes (rgba, 0x0002);
*b = bytes (rgba, 0x0003);
*a = shr (rgba, 24);
};
skvm::I32 r,g,b,a;
load(src, &r,&g,&b,&a);
skvm::I32 dr,dg,db,da;
load(dst, &dr,&dg,&db,&da);
// (xy + x)/256 is a good approximation of (xy + 127)/255
//
// == (d*(255-a) + d)/256
// == (d*(255-a+1) )/256
// == (d*(256-a ) )/256
// We're doing 8x8 bit multiplies in 32-bit lanes.
// Since the inputs and results both fit in 16 bits,
// we can use mul_16x2, which tends to be faster than mul.
//
// (The top 2 zero bytes of the inputs will also multiply
// with each other to produce zero... perfect.)
skvm::I32 invA = sub(splat(256), a);
r = add(r, shr(mul_16x2(dr, invA), 8));
g = add(g, shr(mul_16x2(dg, invA), 8));
b = add(b, shr(mul_16x2(db, invA), 8));
a = add(a, shr(mul_16x2(da, invA), 8));
r = pack(r, g, 8);
b = pack(b, a, 8);
r = pack(r, b, 16);
store32(dst, r);
}
SrcoverBuilder_I32_SWAR::SrcoverBuilder_I32_SWAR() {
skvm::Arg src = arg<int>(),
dst = arg<int>();
// The s += d*invA adds won't overflow,
// so we don't have to unpack s beyond grabbing the alpha channel.
skvm::I32 s = load32(src),
ax2 = bytes(s, 0x0404); // rgba -> a0a0
// We'll use the same approximation math as above, this time making sure to
// use both i16 multiplies to our benefit, one for r/g, the other for b/a.
skvm::I32 invAx2 = sub_16x2(splat(0x01000100), ax2);
skvm::I32 d = load32(dst),
rb = bit_and (d, splat(0x00ff00ff)),
ga = shr_16x2(d, 8);
rb = shr_16x2(mul_16x2(rb, invAx2), 8); // Put the high 8 bits back in the low lane.
ga = mul_16x2(ga, invAx2); // Keep the high 8 bits up high...
ga = bit_clear(ga, splat(0x00ff00ff)); // ...and mask off the low bits.
store32(dst, add(s, bit_or(rb, ga)));
}