c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkEnumOperators_DEFINED
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#define SkEnumOperators_DEFINED
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#include "include/private/SkTLogic.h"
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namespace skstd {
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template <typename T> struct is_bitmask_enum : std::false_type {};
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}
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template <typename E> SK_WHEN(skstd::is_bitmask_enum<E>::value, E) operator|(E l, E r) {
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using U = typename std::underlying_type<E>::type;
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return static_cast<E>(static_cast<U>(l) | static_cast<U>(r));
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}
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template <typename E> SK_WHEN(skstd::is_bitmask_enum<E>::value, E&) operator|=(E& l, E r) {
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return l = l | r;
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}
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template <typename E> SK_WHEN(skstd::is_bitmask_enum<E>::value, E) operator&(E l, E r) {
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using U = typename std::underlying_type<E>::type;
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return static_cast<E>(static_cast<U>(l) & static_cast<U>(r));
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}
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template <typename E> SK_WHEN(skstd::is_bitmask_enum<E>::value, E&) operator&=(E& l, E r) {
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return l = l & r;
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}
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#endif // SkEnumOperators_DEFINED
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