dceecc70a8
already be clamped to 32K (our impl limit at the moment.) add unittest to confirm this fix git-svn-id: http://skia.googlecode.com/svn/trunk@3242 2bbb7eff-a529-9590-31e7-b0007b416f81
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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static SkCanvas* create(SkBitmap::Config config, int w, int h, int rb,
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void* addr = NULL) {
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SkBitmap bm;
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bm.setConfig(config, w, h, rb);
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if (addr) {
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bm.setPixels(addr);
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} else {
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bm.allocPixels();
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}
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return new SkCanvas(bm);
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}
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// we used to assert if the bounds of the device (clip) was larger than 32K
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// even when the path itself was smaller. We just draw and hope in the debug
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// version to not assert.
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static void test_giantaa(skiatest::Reporter* reporter) {
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const int W = 400;
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const int H = 400;
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SkCanvas* canvas = create(SkBitmap::kARGB_8888_Config, 33000, 10, 0, NULL);
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canvas->clear(0);
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SkPaint paint;
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paint.setAntiAlias(true);
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SkPath path;
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path.addOval(SkRect::MakeXYWH(-10, -10, 20 + W, 20 + H));
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canvas->drawPath(path, paint);
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canvas->unref();
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}
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static void TestDrawPath(skiatest::Reporter* reporter) {
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test_giantaa(reporter);
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}
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#include "TestClassDef.h"
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DEFINE_TESTCLASS("DrawPath", TestDrawPathClass, TestDrawPath)
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