skia2/samplecode/SampleRepeatTile.cpp
Ben Wagner b2c4ea6219 Move Views into Sample and Viewer.
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.

Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.

Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.

Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-09 15:25:32 +00:00

72 lines
1.8 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Sample.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkShader.h"
static void make_bitmap(SkBitmap* bm) {
const int W = 100;
const int H = 100;
bm->allocN32Pixels(W, H);
SkPaint paint;
SkCanvas canvas(*bm);
canvas.drawColor(SK_ColorWHITE);
const SkColor colors[] = {
SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE
};
for (int ix = 0; ix < W; ix += 1) {
SkScalar x = SkIntToScalar(ix) + SK_ScalarHalf;
paint.setColor(colors[ix & 3]);
canvas.drawLine(x, 0, x, SkIntToScalar(H - 1), paint);
}
paint.setColor(SK_ColorGRAY);
canvas.drawLine(0, 0, SkIntToScalar(W), 0, paint);
}
static void make_paint(SkPaint* paint, SkShader::TileMode tm) {
SkBitmap bm;
make_bitmap(&bm);
paint->setShader(SkShader::MakeBitmapShader(bm, tm, tm));
}
class RepeatTileView : public Sample {
public:
RepeatTileView() {
this->setBGColor(SK_ColorGRAY);
}
protected:
bool onQuery(Sample::Event* evt) override {
if (Sample::TitleQ(*evt)) {
Sample::TitleR(evt, "RepeatTile");
return true;
}
return this->INHERITED::onQuery(evt);
}
void onDrawContent(SkCanvas* canvas) override {
SkPaint paint;
make_paint(&paint, SkShader::kRepeat_TileMode);
// canvas->scale(SK_Scalar1*2, SK_Scalar1);
canvas->translate(SkIntToScalar(100), SkIntToScalar(100));
canvas->drawPaint(paint);
}
private:
typedef Sample INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_SAMPLE( return new RepeatTileView(); )