skia2/tools/lua/lua_pictures.cpp
scroggo a1193e4b0e Make SkStream *not* ref counted.
SkStream is a stateful object, so it does not make sense for it to have
multiple owners. Make SkStream inherit directly from SkNoncopyable.

Update methods which previously called SkStream::ref() (e.g.
SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(),
which required the existing owners to call SkStream::unref()) to take
ownership of their SkStream parameters and delete when done (including
on failure).

Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some
cases this means heap allocating streams that were previously stack
allocated.

Respect ownership rules of SkTypeface::CreateFromStream() and
SkImageDecoder::buildTileIndex().

Update the comments for exceptional methods which do not affect the
ownership of their SkStream parameters (e.g.
SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be
explicit about ownership.

Remove test_stream_life, which tested that buildTileIndex() behaved
correctly when SkStream was a ref counted object. The test does not
make sense now that it is not.

In SkPDFStream, remove the SkMemoryStream member. Instead of using it,
create a new SkMemoryStream to pass to fDataStream (which is now an
SkAutoTDelete).

Make other pdf rasterizers behave like SkPDFDocumentToBitmap.

SkPDFDocumentToBitmap delete the SkStream, so do the same in the
following pdf rasterizers:

SkPopplerRasterizePDF
SkNativeRasterizePDF
SkNoRasterizePDF

Requires a change to Android, which currently treats SkStreams as ref
counted objects.

Review URL: https://codereview.chromium.org/849103004
2015-01-21 12:09:53 -08:00

170 lines
5.5 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "LazyDecodeBitmap.h"
#include "SkLua.h"
#include "SkLuaCanvas.h"
#include "SkPicture.h"
#include "SkCommandLineFlags.h"
#include "SkGraphics.h"
#include "SkStream.h"
#include "SkData.h"
#include "picture_utils.h"
#include "SkOSFile.h"
#include "SkImageDecoder.h"
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
static const char gStartCanvasFunc[] = "sk_scrape_startcanvas";
static const char gEndCanvasFunc[] = "sk_scrape_endcanvas";
static const char gAccumulateFunc[] = "sk_scrape_accumulate";
static const char gSummarizeFunc[] = "sk_scrape_summarize";
// Example usage for the modulo flag:
// for i in {0..5}; do lua_pictures --skpPath SKP_PATH -l YOUR_SCRIPT --modulo $i 6 &; done
DEFINE_string(modulo, "", "[--modulo <remainder> <divisor>]: only run tests for which "
"testIndex %% divisor == remainder.");
DEFINE_string2(skpPath, r, "", "Read this .skp file or .skp files from this dir");
DEFINE_string2(luaFile, l, "", "File containing lua script to run");
DEFINE_string2(headCode, s, "", "Optional lua code to call at beginning");
DEFINE_string2(tailFunc, s, "", "Optional lua function to call at end");
DEFINE_bool2(quiet, q, false, "Silence all non-error related output");
static SkPicture* load_picture(const char path[]) {
SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(path));
SkPicture* pic = NULL;
if (stream.get()) {
pic = SkPicture::CreateFromStream(stream.get(), &sk_tools::LazyDecodeBitmap);
}
return pic;
}
static void call_canvas(lua_State* L, SkLuaCanvas* canvas,
const char pictureFile[], const char funcName[]) {
lua_getglobal(L, funcName);
if (!lua_isfunction(L, -1)) {
int t = lua_type(L, -1);
SkDebugf("--- expected %s function %d, ignoring.\n", funcName, t);
lua_settop(L, -2);
} else {
canvas->pushThis();
lua_pushstring(L, pictureFile);
if (lua_pcall(L, 2, 0, 0) != LUA_OK) {
SkDebugf("lua err: %s\n", lua_tostring(L, -1));
}
}
}
int tool_main(int argc, char** argv);
int tool_main(int argc, char** argv) {
SkCommandLineFlags::SetUsage("apply lua script to .skp files.");
SkCommandLineFlags::Parse(argc, argv);
if (FLAGS_skpPath.isEmpty()) {
SkDebugf(".skp files or directories are required.\n");
exit(-1);
}
if (FLAGS_luaFile.isEmpty()) {
SkDebugf("missing luaFile(s)\n");
exit(-1);
}
const char* summary = gSummarizeFunc;
if (!FLAGS_tailFunc.isEmpty()) {
summary = FLAGS_tailFunc[0];
}
SkAutoGraphics ag;
SkLua L(summary);
for (int i = 0; i < FLAGS_luaFile.count(); ++i) {
SkAutoDataUnref data(SkData::NewFromFileName(FLAGS_luaFile[i]));
if (NULL == data.get()) {
data.reset(SkData::NewEmpty());
}
if (!FLAGS_quiet) {
SkDebugf("loading %s...\n", FLAGS_luaFile[i]);
}
if (!L.runCode(data->data(), data->size())) {
SkDebugf("failed to load luaFile %s\n", FLAGS_luaFile[i]);
exit(-1);
}
}
if (!FLAGS_headCode.isEmpty()) {
L.runCode(FLAGS_headCode[0]);
}
int moduloRemainder = -1;
int moduloDivisor = -1;
SkString moduloStr;
if (FLAGS_modulo.count() == 2) {
moduloRemainder = atoi(FLAGS_modulo[0]);
moduloDivisor = atoi(FLAGS_modulo[1]);
if (moduloRemainder < 0 || moduloDivisor <= 0 || moduloRemainder >= moduloDivisor) {
SkDebugf("invalid modulo values.\n");
return -1;
}
}
for (int i = 0; i < FLAGS_skpPath.count(); i ++) {
SkTArray<SkString> paths;
if (sk_isdir(FLAGS_skpPath[i])) {
// Add all .skp in this directory.
const SkString directory(FLAGS_skpPath[i]);
SkString filename;
SkOSFile::Iter iter(FLAGS_skpPath[i], "skp");
while(iter.next(&filename)) {
paths.push_back() = SkOSPath::Join(directory.c_str(), filename.c_str());
}
} else {
// Add this as an .skp itself.
paths.push_back() = FLAGS_skpPath[i];
}
for (int i = 0; i < paths.count(); i++) {
if (moduloRemainder >= 0) {
if ((i % moduloDivisor) != moduloRemainder) {
continue;
}
moduloStr.printf("[%d.%d] ", i, moduloDivisor);
}
const char* path = paths[i].c_str();
if (!FLAGS_quiet) {
SkDebugf("scraping %s %s\n", path, moduloStr.c_str());
}
SkAutoTUnref<SkPicture> pic(load_picture(path));
if (pic.get()) {
SkAutoTUnref<SkLuaCanvas> canvas(
new SkLuaCanvas(SkScalarCeilToInt(pic->cullRect().width()),
SkScalarCeilToInt(pic->cullRect().height()),
L.get(), gAccumulateFunc));
call_canvas(L.get(), canvas.get(), path, gStartCanvasFunc);
canvas->drawPicture(pic);
call_canvas(L.get(), canvas.get(), path, gEndCanvasFunc);
} else {
SkDebugf("failed to load\n");
}
}
}
return 0;
}
#if !defined SK_BUILD_FOR_IOS
int main(int argc, char * const argv[]) {
return tool_main(argc, (char**) argv);
}
#endif