skia2/tests/FloatingPointTextureTest.cpp
Robert Phillips 9dbcdcc8ba Alter createTestingOnlyBackendTexture methods
This intended to bring this API more into line with the proposed GrBackendObject API with an eye towards replacing the former with the latter.

TBR=bsalomon@google.com
Change-Id: I4367f03fb10fff788749f21c4843060111a6df1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-05-13 15:39:33 +00:00

102 lines
4.1 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* This is a straightforward test of floating point textures, which are
* supported on some platforms. As of right now, this test only supports
* 32 bit floating point textures, and indeed floating point test values
* have been selected to require 32 bits of precision and full IEEE conformance
*/
#include "tests/Test.h"
#include "include/gpu/GrContext.h"
#include "include/private/GrTextureProxy.h"
#include "include/private/SkHalf.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrProxyProvider.h"
#include "tools/gpu/ProxyUtils.h"
#include <float.h>
static const int DEV_W = 100, DEV_H = 100;
template <typename T>
void runFPTest(skiatest::Reporter* reporter, GrContext* context, T min, T max, T epsilon, T maxInt,
int arraySize, GrColorType colorType) {
if (0 != arraySize % 4) {
REPORT_FAILURE(reporter, "(0 != arraySize % 4)",
SkString("arraySize must be divisible by 4."));
return;
}
SkTDArray<T> controlPixelData, readBuffer;
controlPixelData.setCount(arraySize);
readBuffer.setCount(arraySize);
for (int i = 0; i < arraySize; i += 4) {
controlPixelData[i + 0] = min;
controlPixelData[i + 1] = max;
controlPixelData[i + 2] = epsilon;
controlPixelData[i + 3] = maxInt;
}
for (auto origin : {kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
auto fpProxy = sk_gpu_test::MakeTextureProxyFromData(context, GrRenderable::kYes,
DEV_W, DEV_H, colorType, origin,
controlPixelData.begin(), 0);
// Floating point textures are NOT supported everywhere
if (!fpProxy) {
continue;
}
sk_sp<GrSurfaceContext> sContext = context->priv().makeWrappedSurfaceContext(
std::move(fpProxy));
REPORTER_ASSERT(reporter, sContext);
bool result = context->priv().readSurfacePixels(
sContext.get(), 0, 0, DEV_W, DEV_H, colorType, nullptr, readBuffer.begin(), 0);
REPORTER_ASSERT(reporter, result);
REPORTER_ASSERT(reporter,
0 == memcmp(readBuffer.begin(), controlPixelData.begin(), readBuffer.bytes()));
}
}
static const int RGBA32F_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4;
static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FloatingPointTextureTest, reporter, ctxInfo) {
runFPTest<float>(reporter, ctxInfo.grContext(), FLT_MIN, FLT_MAX, FLT_EPSILON,
kMaxIntegerRepresentableInSPFloatingPoint, RGBA32F_CONTROL_ARRAY_SIZE,
GrColorType::kRGBA_F32);
}
static const int RG32F_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 2;
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FloatingPointTextureTest_RG, reporter, ctxInfo) {
runFPTest<float>(reporter, ctxInfo.grContext(), FLT_MIN, FLT_MAX, FLT_EPSILON,
kMaxIntegerRepresentableInSPFloatingPoint, RG32F_CONTROL_ARRAY_SIZE,
GrColorType::kRG_F32);
}
static const int HALF_ALPHA_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 1 /*alpha-only*/;
static const SkHalf kMaxIntegerRepresentableInHalfFloatingPoint = 0x6800; // 2 ^ 11
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatAlphaTextureTest, reporter, ctxInfo) {
runFPTest<SkHalf>(reporter, ctxInfo.grContext(), SK_HalfMin, SK_HalfMax, SK_HalfEpsilon,
kMaxIntegerRepresentableInHalfFloatingPoint, HALF_ALPHA_CONTROL_ARRAY_SIZE,
GrColorType::kAlpha_F16);
}
static const int HALF_RGBA_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4 /*RGBA*/;
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatRGBATextureTest, reporter, ctxInfo) {
runFPTest<SkHalf>(reporter, ctxInfo.grContext(), SK_HalfMin, SK_HalfMax, SK_HalfEpsilon,
kMaxIntegerRepresentableInHalfFloatingPoint, HALF_RGBA_CONTROL_ARRAY_SIZE,
GrColorType::kRGBA_F16);
}