skia2/gm/hairmodes.cpp
commit-bot@chromium.org a90c680386 Turn on quilt mode in DM.
- Rename TileGrid -> Quilt to avoid the name overload.
  - Tag all failing GMs with kSkipTiled_Flag.

You may be wondering, do any GMs pass?  Yes, some do!  And that trends towards all of them as we increase --quiltTile.

Two GMs only fail in --quilt mode in 565.  Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)

BUG=skia:2477
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/256373002

git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-30 13:20:45 +00:00

137 lines
4.3 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkShader.h"
static const struct {
SkXfermode::Mode fMode;
const char* fLabel;
} gModes[] = {
{ SkXfermode::kClear_Mode, "Clear" },
{ SkXfermode::kSrc_Mode, "Src" },
{ SkXfermode::kDst_Mode, "Dst" },
{ SkXfermode::kSrcOver_Mode, "SrcOver" },
{ SkXfermode::kDstOver_Mode, "DstOver" },
{ SkXfermode::kSrcIn_Mode, "SrcIn" },
{ SkXfermode::kDstIn_Mode, "DstIn" },
{ SkXfermode::kSrcOut_Mode, "SrcOut" },
{ SkXfermode::kDstOut_Mode, "DstOut" },
{ SkXfermode::kSrcATop_Mode, "SrcATop" },
{ SkXfermode::kDstATop_Mode, "DstATop" },
{ SkXfermode::kXor_Mode, "Xor" },
};
const int gWidth = 64;
const int gHeight = 64;
const SkScalar W = SkIntToScalar(gWidth);
const SkScalar H = SkIntToScalar(gHeight);
static SkScalar drawCell(SkCanvas* canvas, SkXfermode* mode, SkAlpha a0, SkAlpha a1) {
SkPaint paint;
paint.setAntiAlias(true);
SkRect r = SkRect::MakeWH(W, H);
r.inset(W/10, H/10);
paint.setColor(SK_ColorBLUE);
paint.setAlpha(a0);
canvas->drawOval(r, paint);
paint.setColor(SK_ColorRED);
paint.setAlpha(a1);
paint.setXfermode(mode);
for (int angle = 0; angle < 24; ++angle) {
SkScalar x = SkScalarCos(SkIntToScalar(angle) * (SK_ScalarPI * 2) / 24) * gWidth;
SkScalar y = SkScalarSin(SkIntToScalar(angle) * (SK_ScalarPI * 2) / 24) * gHeight;
paint.setStrokeWidth(SK_Scalar1 * angle * 2 / 24);
canvas->drawLine(W/2, H/2, W/2 + x, H/2 + y, paint);
}
return H;
}
static SkShader* make_bg_shader() {
SkBitmap bm;
bm.allocN32Pixels(2, 2);
*bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = 0xFFFFFFFF;
*bm.getAddr32(1, 0) = *bm.getAddr32(0, 1) = SkPackARGB32(0xFF, 0xCC, 0xCC, 0xCC);
SkMatrix m;
m.setScale(SkIntToScalar(6), SkIntToScalar(6));
return SkShader::CreateBitmapShader(bm,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode,
&m);
}
namespace skiagm {
class HairModesGM : public GM {
SkPaint fBGPaint;
protected:
virtual SkString onShortName() SK_OVERRIDE {
return SkString("hairmodes");
}
virtual SkISize onISize() { return make_isize(640, 480); }
virtual void onOnceBeforeDraw() SK_OVERRIDE {
fBGPaint.setShader(make_bg_shader())->unref();
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
const SkRect bounds = SkRect::MakeWH(W, H);
static const SkAlpha gAlphaValue[] = { 0xFF, 0x88, 0x88 };
canvas->translate(SkIntToScalar(4), SkIntToScalar(4));
for (int alpha = 0; alpha < 4; ++alpha) {
canvas->save();
canvas->save();
for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); ++i) {
if (6 == i) {
canvas->restore();
canvas->translate(W * 5, 0);
canvas->save();
}
SkXfermode* mode = SkXfermode::Create(gModes[i].fMode);
canvas->drawRect(bounds, fBGPaint);
canvas->saveLayer(&bounds, NULL);
SkScalar dy = drawCell(canvas, mode,
gAlphaValue[alpha & 1],
gAlphaValue[alpha & 2]);
canvas->restore();
canvas->translate(0, dy * 5 / 4);
SkSafeUnref(mode);
}
canvas->restore();
canvas->restore();
canvas->translate(W * 5 / 4, 0);
}
}
// disable pdf for now, since it crashes on mac
virtual uint32_t onGetFlags() const { return kSkipPDF_Flag | kSkipTiled_Flag; }
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new HairModesGM; }
static GMRegistry reg(MyFactory);
}