skia2/tests/graphite/KeyTest.cpp
Robert Phillips 02f1bcf6d1 [graphite] Update memory handling between keybuilder and the key
This updates the key builder system so the builder can be used in a tight loop with the memory backing the key being reused.

Bug: skia:12701
Change-Id: I79a72ca26570dcfea9aa45b0fbad8e598688ee98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/510016
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-02-18 21:00:42 +00:00

63 lines
1.6 KiB
C++

/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tests/Test.h"
#include "src/core/SkPaintParamsKey.h"
#include "src/core/SkShaderCodeDictionary.h"
#include "experimental/graphite/src/ContextPriv.h"
namespace {
SkPaintParamsKey create_key(SkPaintParamsKeyBuilder* builder, int dummySnippetID, int size) {
SkDEBUGCODE(builder->checkReset());
builder->beginBlock(dummySnippetID);
for (int i = 0; i < size; ++i) {
builder->addByte(i % 256);
}
builder->endBlock();
return builder->lockAsKey();
}
} // anonymous namespace
DEF_GRAPHITE_TEST_FOR_CONTEXTS(KeyTest, reporter, context) {
auto dict = context->priv().shaderCodeDictionary();
SkPaintParamsKeyBuilder builder(dict);
static const int kMaxBlockDataSize = SkPaintParamsKey::kMaxBlockSize -
SkPaintParamsKey::kBlockHeaderSizeInBytes;
// invalid code snippet ID
{
SkPaintParamsKey key = create_key(&builder, kBuiltInCodeSnippetIDCount, kMaxBlockDataSize);
REPORTER_ASSERT(reporter, key.isErrorKey());
}
int dummySnippetID = dict->addUserDefinedSnippet();
// _Just_ on the edge of being too big
{
SkPaintParamsKey key = create_key(&builder, dummySnippetID, kMaxBlockDataSize);
REPORTER_ASSERT(reporter, key.sizeInBytes() == SkPaintParamsKey::kMaxBlockSize);
}
// Too big
{
SkPaintParamsKey key = create_key(&builder, dummySnippetID, 1024);
REPORTER_ASSERT(reporter, key.isErrorKey());
}
}