719239cd69
Change-Id: I238d29ba0250224fa593845ae65192653f58faff Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528156 Reviewed-by: Kevin Lubick <kjlubick@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
300 lines
12 KiB
C++
300 lines
12 KiB
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This is a GPU-backend specific test. It relies on static intializers to work
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#include "include/core/SkTypes.h"
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#if SK_SUPPORT_GPU && defined(SK_VULKAN)
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#include "include/gpu/vk/GrVkVulkan.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkDrawable.h"
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrBackendDrawableInfo.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/gpu/ganesh/GrDirectContextPriv.h"
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#include "src/gpu/ganesh/vk/GrVkGpu.h"
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#include "src/gpu/ganesh/vk/GrVkInterface.h"
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#include "src/gpu/ganesh/vk/GrVkMemory.h"
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#include "src/gpu/ganesh/vk/GrVkSecondaryCBDrawContext_impl.h"
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#include "src/gpu/ganesh/vk/GrVkUtil.h"
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#include "tests/Test.h"
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#include "tools/gpu/GrContextFactory.h"
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using sk_gpu_test::GrContextFactory;
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static const int DEV_W = 16, DEV_H = 16;
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class TestDrawable : public SkDrawable {
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public:
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TestDrawable(const GrVkInterface* interface, GrDirectContext* dContext,
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int32_t width, int32_t height)
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: INHERITED()
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, fInterface(interface)
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, fDContext(dContext)
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, fWidth(width)
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, fHeight(height) {}
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~TestDrawable() override {}
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class DrawHandlerBasic : public GpuDrawHandler {
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public:
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DrawHandlerBasic(const GrVkInterface* interface, int32_t width, int32_t height)
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: INHERITED()
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, fInterface(interface)
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, fWidth(width)
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, fHeight(height) {}
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~DrawHandlerBasic() override {}
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void draw(const GrBackendDrawableInfo& info) override {
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GrVkDrawableInfo vkInfo;
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SkAssertResult(info.getVkDrawableInfo(&vkInfo));
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// Clear to Red
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VkClearColorValue vkColor;
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vkColor.float32[0] = 1.0f; // r
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vkColor.float32[1] = 0.0f; // g
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vkColor.float32[2] = 0.0f; // b
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vkColor.float32[3] = 1.0f; // a
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// Clear right half of render target
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VkClearRect clearRect;
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clearRect.rect.offset = { fWidth / 2, 0 };
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clearRect.rect.extent = { (uint32_t)fWidth / 2, (uint32_t)fHeight };
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clearRect.baseArrayLayer = 0;
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clearRect.layerCount = 1;
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VkClearAttachment attachment;
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attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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attachment.colorAttachment = vkInfo.fColorAttachmentIndex;
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attachment.clearValue.color = vkColor;
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GR_VK_CALL(fInterface, CmdClearAttachments(vkInfo.fSecondaryCommandBuffer,
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1,
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&attachment,
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1,
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&clearRect));
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vkInfo.fDrawBounds->offset = { fWidth / 2, 0 };
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vkInfo.fDrawBounds->extent = { (uint32_t)fWidth / 2, (uint32_t)fHeight };
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}
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private:
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const GrVkInterface* fInterface;
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int32_t fWidth;
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int32_t fHeight;
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using INHERITED = GpuDrawHandler;
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};
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typedef void (*DrawProc)(TestDrawable*, const SkMatrix&, const SkIRect&,
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const SkImageInfo&, const GrVkDrawableInfo&);
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typedef void (*SubmitProc)(TestDrawable*);
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// Exercises the exporting of a secondary command buffer from one context and then importing
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// it into a second context. We then draw to the secondary command buffer from the second
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// context.
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class DrawHandlerImport : public GpuDrawHandler {
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public:
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DrawHandlerImport(TestDrawable* td, DrawProc drawProc, SubmitProc submitProc,
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const SkMatrix& matrix,
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const SkIRect& clipBounds,
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const SkImageInfo& bufferInfo)
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: INHERITED()
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, fTestDrawable(td)
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, fDrawProc(drawProc)
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, fSubmitProc(submitProc)
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, fMatrix(matrix)
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, fClipBounds(clipBounds)
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, fBufferInfo(bufferInfo) {}
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~DrawHandlerImport() override {
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fSubmitProc(fTestDrawable);
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}
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void draw(const GrBackendDrawableInfo& info) override {
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GrVkDrawableInfo vkInfo;
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SkAssertResult(info.getVkDrawableInfo(&vkInfo));
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fDrawProc(fTestDrawable, fMatrix, fClipBounds, fBufferInfo, vkInfo);
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}
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private:
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TestDrawable* fTestDrawable;
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DrawProc fDrawProc;
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SubmitProc fSubmitProc;
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const SkMatrix fMatrix;
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const SkIRect fClipBounds;
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const SkImageInfo fBufferInfo;
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using INHERITED = GpuDrawHandler;
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};
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// Helper function to test drawing to a secondary command buffer that we imported into the
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// context using a GrVkSecondaryCBDrawContext.
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static void ImportDraw(TestDrawable* td, const SkMatrix& matrix, const SkIRect& clipBounds,
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const SkImageInfo& bufferInfo, const GrVkDrawableInfo& info) {
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td->fDrawContext = GrVkSecondaryCBDrawContext::Make(td->fDContext, bufferInfo,
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info, nullptr);
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if (!td->fDrawContext) {
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return;
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}
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SkCanvas* canvas = td->fDrawContext->getCanvas();
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canvas->clipRect(SkRect::Make(clipBounds));
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canvas->setMatrix(matrix);
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SkIRect rect = SkIRect::MakeXYWH(td->fWidth/2, 0, td->fWidth/4, td->fHeight);
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SkPaint paint;
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paint.setColor(SK_ColorRED);
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canvas->drawIRect(rect, paint);
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// Draw to an offscreen target so that we end up with a mix of "real" secondary command
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// buffers and the imported secondary command buffer.
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sk_sp<SkSurface> surf = SkSurface::MakeRenderTarget(td->fDContext, SkBudgeted::kYes,
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bufferInfo);
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surf->getCanvas()->clear(SK_ColorRED);
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SkRect dstRect = SkRect::MakeXYWH(3*td->fWidth/4, 0, td->fWidth/4, td->fHeight);
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SkRect srcRect = SkRect::MakeIWH(td->fWidth/4, td->fHeight);
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canvas->drawImageRect(surf->makeImageSnapshot(), srcRect, dstRect, SkSamplingOptions(),
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&paint, SkCanvas::kStrict_SrcRectConstraint);
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td->fDrawContext->flush();
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}
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// Helper function to test waiting for the imported secondary command buffer to be submitted on
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// its original context and then cleaning up the GrVkSecondaryCBDrawContext from this context.
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static void ImportSubmitted(TestDrawable* td) {
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// Typical use case here would be to create a fence that we submit to the gpu and then wait
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// on before releasing the GrVkSecondaryCBDrawContext resources. To simulate that for this
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// test (and since we are running single threaded anyways), we will just force a sync of
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// the gpu and cpu here.
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td->fDContext->submit(true);
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td->fDrawContext->releaseResources();
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// We release the context here manually to test that we waited long enough before
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// releasing the GrVkSecondaryCBDrawContext. This simulates when a client is able to delete
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// the context it used to imported the secondary command buffer. If we had released the
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// context's resources earlier (before waiting on the gpu above), we would get vulkan
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// validation layer errors saying we freed some vulkan objects while they were still in use
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// on the GPU.
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td->fDContext->releaseResourcesAndAbandonContext();
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}
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std::unique_ptr<GpuDrawHandler> onSnapGpuDrawHandler(GrBackendApi backendApi,
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const SkMatrix& matrix,
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const SkIRect& clipBounds,
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const SkImageInfo& bufferInfo) override {
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if (backendApi != GrBackendApi::kVulkan) {
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return nullptr;
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}
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std::unique_ptr<GpuDrawHandler> draw;
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if (fDContext) {
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draw = std::make_unique<DrawHandlerImport>(this, ImportDraw, ImportSubmitted, matrix,
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clipBounds, bufferInfo);
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} else {
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draw = std::make_unique<DrawHandlerBasic>(fInterface, fWidth, fHeight);
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}
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return draw;
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}
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SkRect onGetBounds() override {
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return SkRect::MakeLTRB(fWidth / 2, 0, fWidth, fHeight);
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}
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void onDraw(SkCanvas*) override {
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SkASSERT(false);
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}
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private:
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const GrVkInterface* fInterface;
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GrDirectContext* fDContext;
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sk_sp<GrVkSecondaryCBDrawContext> fDrawContext;
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int32_t fWidth;
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int32_t fHeight;
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using INHERITED = SkDrawable;
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};
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void draw_drawable_test(skiatest::Reporter* reporter,
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GrDirectContext* dContext,
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GrDirectContext* childDContext) {
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GrVkGpu* gpu = static_cast<GrVkGpu*>(dContext->priv().getGpu());
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const SkImageInfo ii = SkImageInfo::Make(DEV_W, DEV_H, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(dContext, SkBudgeted::kNo,
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ii, 0, kTopLeft_GrSurfaceOrigin, nullptr));
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SkCanvas* canvas = surface->getCanvas();
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canvas->clear(SK_ColorBLUE);
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sk_sp<TestDrawable> drawable(new TestDrawable(gpu->vkInterface(), childDContext, DEV_W, DEV_H));
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canvas->drawDrawable(drawable.get());
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SkPaint paint;
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paint.setColor(SK_ColorGREEN);
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SkIRect rect = SkIRect::MakeLTRB(0, DEV_H/2, DEV_W, DEV_H);
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canvas->drawIRect(rect, paint);
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// read pixels
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SkBitmap bitmap;
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bitmap.allocPixels(ii);
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canvas->readPixels(bitmap, 0, 0);
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const uint32_t* canvasPixels = static_cast<const uint32_t*>(bitmap.getPixels());
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bool failureFound = false;
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SkPMColor expectedPixel;
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for (int cy = 0; cy < DEV_H && !failureFound; ++cy) {
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for (int cx = 0; cx < DEV_W && !failureFound; ++cx) {
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SkPMColor canvasPixel = canvasPixels[cy * DEV_W + cx];
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if (cy < DEV_H / 2) {
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if (cx < DEV_W / 2) {
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expectedPixel = 0xFFFF0000; // Blue
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} else {
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expectedPixel = 0xFF0000FF; // Red
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}
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} else {
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expectedPixel = 0xFF00FF00; // Green
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}
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if (expectedPixel != canvasPixel) {
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failureFound = true;
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ERRORF(reporter, "Wrong color at %d, %d. Got 0x%08x when we expected 0x%08x",
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cx, cy, canvasPixel, expectedPixel);
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}
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}
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}
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}
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DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkDrawableTest, reporter, ctxInfo) {
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draw_drawable_test(reporter, ctxInfo.directContext(), nullptr);
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}
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DEF_GPUTEST(VkDrawableImportTest, reporter, options) {
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for (int typeInt = 0; typeInt < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++typeInt) {
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sk_gpu_test::GrContextFactory::ContextType contextType =
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(sk_gpu_test::GrContextFactory::ContextType) typeInt;
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if (contextType != sk_gpu_test::GrContextFactory::kVulkan_ContextType) {
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continue;
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}
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sk_gpu_test::GrContextFactory factory(options);
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sk_gpu_test::ContextInfo ctxInfo = factory.getContextInfo(contextType);
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skiatest::ReporterContext ctx(
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reporter, SkString(sk_gpu_test::GrContextFactory::ContextTypeName(contextType)));
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if (ctxInfo.directContext()) {
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sk_gpu_test::ContextInfo child =
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factory.getSharedContextInfo(ctxInfo.directContext(), 0);
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if (!child.directContext()) {
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continue;
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}
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draw_drawable_test(reporter, ctxInfo.directContext(), child.directContext());
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}
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}
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}
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#endif
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