7fde8e1728
This almost gets gms to be iwyu clean. The last bit is around gm.cpp and the tracing framework and its use of atomic. Will also need a way of keeping things from regressing, which is difficult due to needing to do this outside-in. Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Ben Wagner <bungeman@google.com>
208 lines
6.3 KiB
C++
208 lines
6.3 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "include/utils/SkRandom.h"
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#include "tools/ToolUtils.h"
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namespace skiagm {
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class EmptyPathGM : public GM {
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public:
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EmptyPathGM() {}
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protected:
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SkString onShortName() {
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return SkString("emptypath");
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}
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SkISize onISize() { return SkISize::Make(600, 280); }
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void drawEmpty(SkCanvas* canvas,
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SkColor color,
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const SkRect& clip,
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SkPaint::Style style,
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SkPath::FillType fill) {
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SkPath path;
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path.setFillType(fill);
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SkPaint paint;
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paint.setColor(color);
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paint.setStyle(style);
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canvas->save();
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canvas->clipRect(clip);
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canvas->drawPath(path, paint);
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canvas->restore();
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}
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virtual void onDraw(SkCanvas* canvas) {
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struct FillAndName {
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SkPath::FillType fFill;
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const char* fName;
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};
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constexpr FillAndName gFills[] = {
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{SkPath::kWinding_FillType, "Winding"},
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{SkPath::kEvenOdd_FillType, "Even / Odd"},
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{SkPath::kInverseWinding_FillType, "Inverse Winding"},
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{SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"},
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};
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struct StyleAndName {
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SkPaint::Style fStyle;
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const char* fName;
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};
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constexpr StyleAndName gStyles[] = {
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{SkPaint::kFill_Style, "Fill"},
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{SkPaint::kStroke_Style, "Stroke"},
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{SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
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};
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SkFont font(ToolUtils::create_portable_typeface(), 15);
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const char title[] = "Empty Paths Drawn Into Rectangle Clips With "
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"Indicated Style and Fill";
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canvas->drawString(title, 20.0f, 20.0f, font, SkPaint());
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SkRandom rand;
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SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
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int i = 0;
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canvas->save();
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canvas->translate(10 * SK_Scalar1, 0);
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canvas->save();
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for (size_t style = 0; style < SK_ARRAY_COUNT(gStyles); ++style) {
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for (size_t fill = 0; fill < SK_ARRAY_COUNT(gFills); ++fill) {
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if (0 == i % 4) {
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canvas->restore();
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canvas->translate(0, rect.height() + 40 * SK_Scalar1);
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canvas->save();
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} else {
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canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
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}
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++i;
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SkColor color = rand.nextU();
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color = 0xff000000 | color; // force solid
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color = ToolUtils::color_to_565(color);
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this->drawEmpty(canvas, color, rect,
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gStyles[style].fStyle, gFills[fill].fFill);
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SkPaint rectPaint;
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rectPaint.setColor(SK_ColorBLACK);
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rectPaint.setStyle(SkPaint::kStroke_Style);
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rectPaint.setStrokeWidth(-1);
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rectPaint.setAntiAlias(true);
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canvas->drawRect(rect, rectPaint);
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SkPaint labelPaint;
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labelPaint.setColor(color);
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SkFont labelFont(ToolUtils::create_portable_typeface(), 12);
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canvas->drawString(gStyles[style].fName, 0, rect.height() + 15.0f,
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labelFont, labelPaint);
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canvas->drawString(gFills[fill].fName, 0, rect.height() + 28.0f,
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labelFont, labelPaint);
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}
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}
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canvas->restore();
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canvas->restore();
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}
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private:
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typedef GM INHERITED;
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};
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DEF_GM( return new EmptyPathGM; )
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//////////////////////////////////////////////////////////////////////////////
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static void make_path_move(SkPath* path, const SkPoint pts[3]) {
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for (int i = 0; i < 3; ++i) {
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path->moveTo(pts[i]);
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}
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}
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static void make_path_move_close(SkPath* path, const SkPoint pts[3]) {
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for (int i = 0; i < 3; ++i) {
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path->moveTo(pts[i]);
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path->close();
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}
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}
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static void make_path_move_line(SkPath* path, const SkPoint pts[3]) {
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for (int i = 0; i < 3; ++i) {
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path->moveTo(pts[i]);
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path->lineTo(pts[i]);
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}
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}
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typedef void (*MakePathProc)(SkPath*, const SkPoint pts[3]);
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static void make_path_move_mix(SkPath* path, const SkPoint pts[3]) {
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path->moveTo(pts[0]);
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path->moveTo(pts[1]); path->close();
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path->moveTo(pts[2]); path->lineTo(pts[2]);
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}
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class EmptyStrokeGM : public GM {
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SkPoint fPts[3];
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public:
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EmptyStrokeGM() {
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fPts[0].set(40, 40);
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fPts[1].set(80, 40);
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fPts[2].set(120, 40);
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}
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protected:
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SkString onShortName() override {
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return SkString("emptystroke");
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}
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SkISize onISize() override { return SkISize::Make(200, 240); }
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void onDraw(SkCanvas* canvas) override {
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const MakePathProc procs[] = {
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make_path_move, // expect red red red
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make_path_move_close, // expect black black black
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make_path_move_line, // expect black black black
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make_path_move_mix, // expect red black black,
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};
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SkPaint strokePaint;
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strokePaint.setStyle(SkPaint::kStroke_Style);
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strokePaint.setStrokeWidth(21);
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strokePaint.setStrokeCap(SkPaint::kSquare_Cap);
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SkPaint dotPaint;
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dotPaint.setColor(SK_ColorRED);
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strokePaint.setStyle(SkPaint::kStroke_Style);
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dotPaint.setStrokeWidth(7);
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for (size_t i = 0; i < SK_ARRAY_COUNT(procs); ++i) {
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SkPath path;
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procs[i](&path, fPts);
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 3, fPts, dotPaint);
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canvas->drawPath(path, strokePaint);
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canvas->translate(0, 40);
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}
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}
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private:
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typedef GM INHERITED;
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};
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DEF_GM( return new EmptyStrokeGM; )
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}
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