skia2/include/gpu/d3d
Greg Daniel 69267913ef Remove resource from GrD3DBuffer.
We will rely on the tracking of GrBuffers on the command list to manage
lifetime of d3d buffers. This also means we won't destroy the underlying
d3d buffer resource until the destructor.

Change-Id: I26084b8fffc65038891a0e48662d6a864c5dd8c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305719
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-07-24 20:30:00 +00:00
..
GrD3DBackendContext.h Implement local version of gr_cp and use for GrD3DTextureResourceInfo. 2020-04-01 16:06:17 +00:00
GrD3DTypes.h Remove resource from GrD3DBuffer. 2020-07-24 20:30:00 +00:00
GrD3DTypesMinimal.h Implement Direct3D semaphores 2020-06-25 20:07:21 +00:00