c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkRegion.h"
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#include "include/core/SkShader.h"
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#include "include/effects/SkCornerPathEffect.h"
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#include "include/effects/SkGradientShader.h"
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#include "samplecode/Sample.h"
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#include "src/utils/SkUTF.h"
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static void create_bitmap(SkBitmap* bitmap) {
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const int W = 100;
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const int H = 100;
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bitmap->allocN32Pixels(W, H);
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SkCanvas canvas(*bitmap);
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canvas.drawColor(SK_ColorRED);
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SkPaint paint;
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paint.setColor(SK_ColorBLUE);
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canvas.drawCircle(SkIntToScalar(W)/2, SkIntToScalar(H)/2, SkIntToScalar(W)/2, paint);
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}
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class WritePixelsView : public Sample {
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SkPath fPath;
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public:
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WritePixelsView() {}
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protected:
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virtual bool onQuery(Sample::Event* evt) {
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if (Sample::TitleQ(*evt)) {
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Sample::TitleR(evt, "WritePixels");
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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virtual void onDrawContent(SkCanvas* canvas) {
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SkBitmap bitmap;
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create_bitmap(&bitmap);
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int x = bitmap.width() / 2;
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int y = bitmap.height() / 2;
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SkBitmap subset;
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bitmap.extractSubset(&subset, SkIRect::MakeXYWH(x, y, x, y));
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canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
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canvas->writePixels(bitmap, 0, 0);
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canvas->writePixels(subset, 0, 0);
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}
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private:
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typedef Sample INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_SAMPLE( return new WritePixelsView(); )
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