skia2/gm/discard.cpp
Mike Reed c8bea7deb6 New factories for SkShaders
Bug: skia:8937
Change-Id: Ic253b70fbf89059321185912aa771b1c1de7d231
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206693
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-04-09 19:15:01 +00:00

86 lines
2.4 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkSurface.h"
#include "ToolUtils.h"
#include "gm.h"
namespace skiagm {
/*
* This GM exercises SkCanvas::discard() by creating an offscreen SkSurface and repeatedly
* discarding it, drawing to it, and then drawing it to the main canvas.
*/
class DiscardGM : public GpuGM {
public:
DiscardGM() {
}
protected:
SkString onShortName() override {
return SkString("discard");
}
SkISize onISize() override {
return SkISize::Make(100, 100);
}
DrawResult onDraw(GrContext* context, GrRenderTargetContext*, SkCanvas* canvas,
SkString* errorMsg) override {
SkISize size = this->getISize();
size.fWidth /= 10;
size.fHeight /= 10;
SkImageInfo info = SkImageInfo::MakeN32Premul(size);
auto surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info);
if (nullptr == surface) {
*errorMsg = "Could not create render target.";
return DrawResult::kFail;
}
canvas->clear(SK_ColorBLACK);
SkRandom rand;
for (int x = 0; x < 10; ++x) {
for (int y = 0; y < 10; ++y) {
surface->getCanvas()->discard();
// Make something that isn't too close to the background color, black.
SkColor color = ToolUtils::color_to_565(rand.nextU() | 0xFF404040);
switch (rand.nextULessThan(3)) {
case 0:
surface->getCanvas()->drawColor(color);
break;
case 1:
surface->getCanvas()->clear(color);
break;
case 2:
SkPaint paint;
paint.setShader(SkShaders::Color(color));
surface->getCanvas()->drawPaint(paint);
break;
}
surface->draw(canvas, 10.f*x, 10.f*y, nullptr);
}
}
surface->getCanvas()->discard();
return DrawResult::kOk;
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new DiscardGM;)
} // end namespace