skia2/include/gpu
bsalomon fe3456cb00 Move SkGLContext and some GrGLInterface implementations to skgputest module
BUG=skia:
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Review URL: https://codereview.chromium.org/1815823002
2016-03-30 08:35:09 -07:00
..
effects added support for PLS path rendering 2016-01-30 09:59:10 -08:00
gl Move SkGLContext and some GrGLInterface implementations to skgputest module 2016-03-30 08:35:09 -07:00
vk Add WSI functions to GrVkInterface 2016-03-28 07:03:06 -07:00
GrBlend.h Create fragment processor for performing input color blend with child processor 2015-09-15 15:33:27 -07:00
GrCaps.h Consolidate GPU buffer implementations 2016-03-25 12:15:03 -07:00
GrClip.h Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) 2016-03-02 09:26:36 -08:00
GrColor.h sRGB support in Ganesh. Several pieces: 2016-03-21 06:55:37 -07:00
GrConfig.h Remove version checks for _MSC_VER < 1800 (msvs2013). 2016-03-10 11:14:40 -08:00
GrContext.h Add deferred texture upload API. 2016-03-11 06:46:33 -08:00
GrContextOptions.h Consolidate GPU buffer implementations 2016-03-25 12:15:03 -07:00
GrCoordTransform.h some utils for rect and matrix 2015-03-13 06:08:28 -07:00
GrDrawContext.h Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) 2016-03-02 09:26:36 -08:00
GrFragmentProcessor.h Change prealloc number of child FPs be 1 rather than 2 2015-11-19 11:04:48 -05:00
GrGpuResource.h Add onMemoryDump to GrContext 2015-09-15 14:16:10 -07:00
GrGpuResourceRef.h apply mozilla patch 2015-11-10 04:55:08 -08:00
GrInvariantOutput.h Make skpaint->grpaint flow work for composing draws (verts and atlas) 2015-09-28 06:26:29 -07:00
GrPaint.h Require sRGB write control for sRGB support. Add flag to GrPaint to suppress linear -> sRGB conversion on write. Use that to fix YUV conversion, which directly produces sRGB data. (Technically, it produces data in whatever the color space of the JPEG might be). 2016-03-25 06:01:59 -07:00
GrProcessor.h Add "sample locations" feature to GrProcessor 2016-03-07 13:58:26 -08:00
GrProcessorUnitTest.h Move SkTArray to include/private. 2016-02-17 13:13:44 -08:00
GrProgramElement.h Move SkTArray to include/private. 2016-02-17 13:13:44 -08:00
GrRenderTarget.h Dependencies are now added between the drawTargets in GrPipeline 2015-10-30 10:11:30 -07:00
GrResourceKey.h Fix thread-unsafe construction of GrUniqueKey in GR_DEFINE_STATIC_UNIQUE_KEY 2015-12-17 08:15:47 -08:00
GrShaderVar.h added support for PLS path rendering 2016-01-30 09:59:10 -08:00
GrSurface.h Cleaning up trailing spaces and typos. 2016-01-26 09:10:48 -08:00
GrTestUtils.h Take care fall-through case of switch in skia 2016-01-05 00:35:50 -08:00
GrTexture.h Add support for vertex and geometry shader textures 2016-03-11 10:07:37 -08:00
GrTextureAccess.h Add sampler precision to GrTextureAccess 2016-03-11 13:34:32 -08:00
GrTextureParams.h sRGB support in Ganesh. Several pieces: 2016-03-21 06:55:37 -07:00
GrTextureProvider.h Don't allow nullptr in texels array params (unless using a transfer buffer). 2016-03-09 06:25:16 -08:00
GrTypes.h sRGB support in Ganesh. Several pieces: 2016-03-21 06:55:37 -07:00
GrTypesPriv.h Consolidate GPU buffer implementations 2016-03-25 12:15:03 -07:00
GrXferProcessor.h added support for PLS path rendering 2016-01-30 09:59:10 -08:00
SkGr.h sRGB support in Ganesh. Several pieces: 2016-03-21 06:55:37 -07:00
SkGrPixelRef.h Make SkBitmap::CopyTo respect requested dst color type when bitmap is texture backed. 2016-01-11 11:14:17 -08:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00