skia2/tools/gpu/gl/debug/GrFrameBufferObj.cpp
bsalomon fe3456cb00 Move SkGLContext and some GrGLInterface implementations to skgputest module
BUG=skia:
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Review URL: https://codereview.chromium.org/1815823002
2016-03-30 08:35:09 -07:00

68 lines
1.9 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrFrameBufferObj.h"
#include "GrFBBindableObj.h"
void GrFrameBufferObj::setColor(GrFBBindableObj *buffer) {
if (fColorBuffer) {
// automatically break the binding of the old buffer
GrAlwaysAssert(fColorBuffer->getColorBound(this));
fColorBuffer->resetColorBound(this);
GrAlwaysAssert(!fColorBuffer->getDeleted());
fColorBuffer->unref();
}
fColorBuffer = buffer;
if (fColorBuffer) {
GrAlwaysAssert(!fColorBuffer->getDeleted());
fColorBuffer->ref();
GrAlwaysAssert(!fColorBuffer->getColorBound(this));
fColorBuffer->setColorBound(this);
}
}
void GrFrameBufferObj::setDepth(GrFBBindableObj *buffer) {
if (fDepthBuffer) {
// automatically break the binding of the old buffer
GrAlwaysAssert(fDepthBuffer->getDepthBound(this));
fDepthBuffer->resetDepthBound(this);
GrAlwaysAssert(!fDepthBuffer->getDeleted());
fDepthBuffer->unref();
}
fDepthBuffer = buffer;
if (fDepthBuffer) {
GrAlwaysAssert(!fDepthBuffer->getDeleted());
fDepthBuffer->ref();
GrAlwaysAssert(!fDepthBuffer->getDepthBound(this));
fDepthBuffer->setDepthBound(this);
}
}
void GrFrameBufferObj::setStencil(GrFBBindableObj *buffer) {
if (fStencilBuffer) {
// automatically break the binding of the old buffer
GrAlwaysAssert(fStencilBuffer->getStencilBound(this));
fStencilBuffer->resetStencilBound(this);
//GrAlwaysAssert(!fStencilBuffer->getDeleted());
fStencilBuffer->unref();
}
fStencilBuffer = buffer;
if (fStencilBuffer) {
GrAlwaysAssert(!fStencilBuffer->getDeleted());
fStencilBuffer->ref();
GrAlwaysAssert(!fStencilBuffer->getStencilBound(this));
fStencilBuffer->setStencilBound(this);
}
}